Fairly simple concept: in games do you prefer to take a fleeing or pursuing role? The simplest example of this is the children's game "Tag". When playing Tag do you prefer to be "it" or one of the people running away? I think this preference for being the hunter or the hunted says a lot about a person's personality. Or maybe I'm full of ****. I have no sources to cite on this one.
Generally speaking I prefer games where I am fleeing. I like it when the odds are stacked against me and evasion is key. I get more of an adrenaline rush when I know I am being chased. It's for this reason I prefer to take on certain roles in games (when I played WoW I enjoyed being the flag-runner in WSG).
Has anyone else noticed a preference for one or the other? Or is it just me?
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Persue that mofo. When I'm chasing, I get the rush of thinking "Hey, if they screw up, I get to kill them"... Of course, this doesn't apply to just games for me, but that's another discussion for another thread.
I like being it and pursuing, and also sometimes for the attention. However, I and pretty much no one else really likes being the seeker in hide and go seek in the basement. Ah, I haven't played that game in so long. Fun but destructive.
i like to flee, just like you said it gives you the certain adrenaline rush and it feels good.
chasing after others just sounds like work, especially if they are faster than you.
But the moment when you've been tailing someone for a few seconds and then make the leap for the tackle, crashing down with him into the cement, and then breaking his nose into the concrete by seizing his neck and head with your bare hands and forcing his face into the ground with a sickly crackling sound, is so invigorating.