No, because the story isn't good at all, you literally have to go through 10 endings just to get the real ending and there was really no point of making this game because the game is about finding out shadows past and Rouge could of just told him about his past in sonic heroes because she knows about it because she was with him in sonic adventure 2 but Sega purposely made it that she didn't tell him in sonic heroes just to make shadow the hedgehog.
Still better than Sonic 06?
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So, I guess I'm the only one who got some enjoyment out it. At times it could be frustrating and repetitive, and the story wasn't that interesting, it was fun. Now that I think about it, it actually was pretty crappy. At least it was fun to bash enemies with lamp posts.
Eh, it's an okay game. Not the best Sonic game by far, but it's okay. Mind you, I wasn't a fan of the boss battles since the bosses in Shadow the Hedgehog have way too much health for being very easy to kill, so they're just tedious. Also be aware that the missions present a choice between two objectives that decide how the story progresses and which level one will go to next (the premise of the game is Shadow trying to figure out if he's good or evil); some of the objectives require killing all of a particular enemy in a level (and as always in such levels, there's always that one enemy that's well-hidden). Other than that the gameplay was similar to Sonic Adventure and one could safely ignore the gun for the most part.
However a remake of this game is worth considering for Sega in my opinion,
just cut out the swearing and the useless guns as well as the nonsensical story design.
One way to repair that mess is to have the alternate storylines as being non canon,
and what if scenarios only, don't attempt to make them fit with the final story of the game,
the one true Shadow is that he is a hero, who respects Maria's wish to be humanity's guardian.
I do have some ideas on how I would suggest fixing it, although people are free to disagree with me I would like a good reason why.
This is something Sega unfortunately doesn't do very well, rather than look at what went wrong and attempt to fix the problem they leave their 3D Sonic franchise in a complete mess.
and this is how we ended up with Sonic Forces and Lost World, it's no coincidence, I understand why they're no longer using the Adventure formula, but this is causing more problems for them in the long term.
Some of Jason Griffith's best work as Shadow, was ironically in two bad games, not one,
but there was one cool cut scene in Sonic 06 where Shadow demolishes the Mephiles clones.