Edit: Perhaps you've already considered this, but, have you thought of perhaps making more research things towards the vault for ores? Currently at a fully upgraded Ender pick, it's more then half of the vault size that I get from 1 mine. Just a thought
Edit 2: Aww, no more Infinite research for workers
Sorry, yeah. Some people thought it should be removed back to manual. What's your opinion on this?
I think there should be more money sinks in the game (such as having to pay more money to keep workers producing ore or else their rate is slowed down until you pay) (and paying for auto-pilot to not turn off every hour or something), and perhaps a way to tell if a person goes AFK or not (which would pause production).
However, the automatic worker efficiency should still be allowed, but perhaps have a price increase for every time it is used so people have to set aside money for that.
I've been on top page highscores now and I have to say that without some sort of big money drains for the big guys, the game kind of gets lame.
All in all though, I think automatic worker efficiency has been used by quite a bit of people (to the point of no return) and it'd be unfair to take it away from people who didn't get a chance to.
Make sure you can't have negative inputs, by the way (such as the storage options). I haven't tried it myself but know of others who have used it for advantages - perhaps make a popup box that doesn't let you submit if it sees any of the values entered are negative (this is probably fixed though).
Really work on money sinks for the game for people who have made it past all the content (maybe check players total made and if it's very high have an if statement that multiplies their costs for production by 10 or something - just a random number).
If you can somehow make it a struggle for people with money, or somewhat of a challenge instead of money coming faster into the game than being spent, you could create a longer-lasting game for that individual player.
Thanks for that update. Also, I only have 7 more posts on here, as my account is new, until Jan.5 If you have Skype or something where I can contact you to let you know about bugs or something, that would be cool I could perhaps try and come up with some ideas for the game
Added a pretty neat feedback center to the game, just click on "feedback" on the left hand side of the screen. ^.^
Make sure you can't have negative inputs, by the way (such as the storage options). I haven't tried it myself but know of others who have used it for advantages - perhaps make a popup box that doesn't let you submit if it sees any of the values entered are negative (this is probably fixed though). Really work on money sinks for the game for people who have made it past all the content (maybe check players total made and if it's very high have an if statement that multiplies their costs for production by 10 or something - just a random number). If you can somehow make it a struggle for people with money, or somewhat of a challenge instead of money coming faster into the game than being spent, you could create a longer-lasting game for that individual player.
The negative value for vaults should be fixed soon along with other bugs/exploits.
Yeah, I'd love to add more money sinks into the game; however, I've really got no ideas. This is usually where the players come into the situation. If you have any kind of ideas to get me started, that'd be great.
This is just something additional, but you may want to introduce a different set of rules for prices for anyone who has the ender pickaxe (since that's where the game currently ends) (maybe also cap out worker OPM to lower than what it is right now), I've played the game from the start recently and it's actually hard to complete, but for anyone who already has, there's pretty much no challenges left (even after new content is added).
edit:
Resetting the entire game might have to be taken for consideration as well, not sure how it'd do if you polled but it might be for the best in the long term if you re-worked things out before the reset
buy the final axe, have lots of gold accumulated from last play. about 2trillion.
after buying the axe i use the rest of the gold on scientists, makes the loading bar on researching freeze. then it tells me there are updates i refresh and boom i have my 2T back and an ender axe again. its happened 4 times now and i fear i may be dropping in the highscores. im sumbiting bug report now. im using chrome on a mac machine.
# Total Money Earned Total Worker OPM Total Army Strength
i noticed in the highscores you are keeping track of total army strength and and in stats you can see money made from looting.
are you planning on implements some sort of pvp system. i think it would fit in the game very well. and make the highscores more competitive.
a system where you can attack anyone within 3-4 ranks of you in pvp. if your army wins you get like. 20% of thier bank, or maybe you could add buyable pvp perks. but it would add a whole new element to the game people if we have to worry about defending our selves
Also now that i have the final pick axe if i venure through the portal, it give me the option to buy the ender axes again. witch im assuming is the inferior axe. is this on purpose? or ?
Hey, I was just playing the game, and I refreshed, and it was reset.... the game has not saved since then, so I was wondering if there is still a chance?
I seem to be having trouble with submitting my game. Over the holidays I left my game running while I went on vacation and had over 2 trillion dollars, when there was still the limit, and my pick was changed to a sock. Does that mean I was flagged as a cheater? Is there anyway to fix it?
Just to clarify, my pick is back to normal and everything, I just can't submit my game.
Notice: There will be a total reset tomorrow (accounts & groups will not be affected by this reset) at 7:30-8:00PM EST. This means that all highscores and saved-data, including hard saves, will be wiped.
...I'll make a good use of my last post for today...
This game isn't bad or very bad at all, it's awesome! It's just like Cookie Clicker or Candy box, a neverending progressing idle game that is pretty addictive. and if it's minecraft themed? even better! I really like it.
In my first play I got to the Billionaire achievement and I chose to fight the chikolio chicken or whatshisname. I got all the nether portal parts, started fighting against the pigmen and then I had to leave. I didn't exactly think in advance and I didn't get an account or anything so when I came back my progress was erased. ;; I should have thought of that, although i didn't really get THAT far in the game so I just started a new one, it's the one im playing in right now.
I like how you're constantly updating, it makes sense because the game was released only 1 or 2 months ago, in fact I was just playing and a new update appeared. Also I was gone for only 2 or 3 hours? and when I came back, the worker happiness and worker limit were there. so that's good. I just got the nether portal parts in this second playthrough, now I need to beat the underlord's army.
now i'm already in the nether and i'm a total failure.l
I got some questions and suggestions:
- you unlock achievements as you play, like Millionaire and Billonaire, but is there a place to see them? I don't think so, if it is, it isn't in the main page. Maybe you could make a page to see all the achievements, and see the ones you didn't get yet? maybe include it in the stats page.
- Also i can totally help you with the achievement icons if you're still needing that
- maybe the hellish miner could be unblocked AFTER getting the portal parts, it would make more sense.
- I don't really dig the wait between the battles with mr chicken (get it? dig! ha ha ok no) maybe they could be shorter? or you could attack him yourself after some given time? and maybe you could research something that shortens the time between attacks? idk
- I know you're working on it, but backgrounds would be awesome! Also a better design in general? It's nice but it could use some arrangement here and there, some pictures are cropped badly. maybe some colors. it's ok as it is now though, dont take it personally
- Maybe, give some other use for ores? I dunno exactly what, but maybe craft something that helps the mining go even FASTER, or craft weapons with ores for the knights and templars to be even BETTER. idk
Also some errors here and there:
- You have to click in the very middle of the button or the text to do an action, and you have to click hard like you mean it, i have to click 2 times sometimes I want to buy workers or knights. One time I even bought twice the knights I wanted to buy. Not a big deal, just saying maybe that should be fixed? or is it supposed to be like that? or is it just me?
- A friend said after losing to the underlord's army she had negative templars. I dont really know what happened there.
- you should be able to pay the workers' wages more often, because if they were at a happiness level like lets say 80, you pay them but they're still not quite happy, the level rises but very slowly and workers still quit sometimes
geez that was a long post, I'm sorry ;;
I hope some of my suggestions and reports help i guess?
nice game you got here! I have to keep playing it and I hope it gets even better, keep working!
I've enjoyed watching this game progress! But I have a major bug to report! I've been trying to research stuff and advance the game, but I noticed that after I researched something, it would take the money, and then when it finished say I "didn't have enough money or resources" for the research, when I already had payed the first time. I did some tests, and I eventually found out that when it finishes your research, it takes your money again, and then restarts the progress bar! This continued in an infinite cycle of money-stealing until I eventually hit the cancel button. I'm not sure if this happens with all researches yet, but I've noticed it seems to only happen to the ones that take just money, and not money and resources(I am able to do "The uknowns" and "refinery" with nothing out of the ordinary).
EDIT: Wait, no! Turns out it's JUST worker efficiency-and it's actually been giving me the effects, even if it starts the research back up again! It also takes ever so slightly more research time every time... is this supposed to happen? Or have I discovered an infinite OPM glitch?
Double edit: I saw worker efficiency in the statistics screen, so it turns out it was supposed to do that... OX whoops.
Thank you good sir.
Edit: Perhaps you've already considered this, but, have you thought of perhaps making more research things towards the vault for ores? Currently at a fully upgraded Ender pick, it's more then half of the vault size that I get from 1 mine. Just a thought
Edit 2: Aww, no more Infinite research for workers
It isn't listed in the updates that it was removed either so is this some sort of bug?
Sorry, yeah. Some people thought it should be removed back to manual. What's your opinion on this?
Would you perhaps be able to make it toggleable? If not, I don't see why it was a problem with how it was before.
There is a cancel button. But, that's of course my opinion.
I think there should be more money sinks in the game (such as having to pay more money to keep workers producing ore or else their rate is slowed down until you pay) (and paying for auto-pilot to not turn off every hour or something), and perhaps a way to tell if a person goes AFK or not (which would pause production).
However, the automatic worker efficiency should still be allowed, but perhaps have a price increase for every time it is used so people have to set aside money for that.
I've been on top page highscores now and I have to say that without some sort of big money drains for the big guys, the game kind of gets lame.
All in all though, I think automatic worker efficiency has been used by quite a bit of people (to the point of no return) and it'd be unfair to take it away from people who didn't get a chance to.
Also, I only have 7 more posts on here, as my account is new, until Jan.5
If you have Skype or something where I can contact you to let you know about bugs or something, that would be cool
I could perhaps try and come up with some ideas for the game
Really work on money sinks for the game for people who have made it past all the content (maybe check players total made and if it's very high have an if statement that multiplies their costs for production by 10 or something - just a random number).
If you can somehow make it a struggle for people with money, or somewhat of a challenge instead of money coming faster into the game than being spent, you could create a longer-lasting game for that individual player.
Added a pretty neat feedback center to the game, just click on "feedback" on the left hand side of the screen. ^.^
The negative value for vaults should be fixed soon along with other bugs/exploits.
Yeah, I'd love to add more money sinks into the game; however, I've really got no ideas. This is usually where the players come into the situation. If you have any kind of ideas to get me started, that'd be great.
Thanks for the feedback!
edit:
Resetting the entire game might have to be taken for consideration as well, not sure how it'd do if you polled but it might be for the best in the long term if you re-worked things out before the reset
buy the final axe, have lots of gold accumulated from last play. about 2trillion.
after buying the axe i use the rest of the gold on scientists, makes the loading bar on researching freeze. then it tells me there are updates i refresh and boom i have my 2T back and an ender axe again. its happened 4 times now and i fear i may be dropping in the highscores. im sumbiting bug report now. im using chrome on a mac machine.
i noticed in the highscores you are keeping track of total army strength and and in stats you can see money made from looting.
are you planning on implements some sort of pvp system. i think it would fit in the game very well. and make the highscores more competitive.
a system where you can attack anyone within 3-4 ranks of you in pvp. if your army wins you get like. 20% of thier bank, or maybe you could add buyable pvp perks. but it would add a whole new element to the game people if we have to worry about defending our selves
Just to clarify, my pick is back to normal and everything, I just can't submit my game.
This game isn't bad or very bad at all, it's awesome! It's just like Cookie Clicker or Candy box, a neverending progressing idle game that is pretty addictive. and if it's minecraft themed? even better! I really like it.
In my first play I got to the Billionaire achievement and I chose to fight the chikolio chicken or whatshisname. I got all the nether portal parts, started fighting against the pigmen and then I had to leave. I didn't exactly think in advance and I didn't get an account or anything so when I came back my progress was erased. ;; I should have thought of that, although i didn't really get THAT far in the game so I just started a new one, it's the one im playing in right now.
I like how you're constantly updating, it makes sense because the game was released only 1 or 2 months ago, in fact I was just playing and a new update appeared. Also I was gone for only 2 or 3 hours? and when I came back, the worker happiness and worker limit were there. so that's good. I just got the nether portal parts in this second playthrough, now I need to beat the underlord's army.
now i'm already in the nether and i'm a total failure.l
I got some questions and suggestions:
- you unlock achievements as you play, like Millionaire and Billonaire, but is there a place to see them? I don't think so, if it is, it isn't in the main page. Maybe you could make a page to see all the achievements, and see the ones you didn't get yet? maybe include it in the stats page.
- Also i can totally help you with the achievement icons if you're still needing that
- maybe the hellish miner could be unblocked AFTER getting the portal parts, it would make more sense.
- I don't really dig the wait between the battles with mr chicken (get it? dig! ha ha ok no) maybe they could be shorter? or you could attack him yourself after some given time? and maybe you could research something that shortens the time between attacks? idk
- I know you're working on it, but backgrounds would be awesome! Also a better design in general? It's nice but it could use some arrangement here and there, some pictures are cropped badly. maybe some colors. it's ok as it is now though, dont take it personally
- Maybe, give some other use for ores? I dunno exactly what, but maybe craft something that helps the mining go even FASTER, or craft weapons with ores for the knights and templars to be even BETTER. idk
Also some errors here and there:
- You have to click in the very middle of the button or the text to do an action, and you have to click hard like you mean it, i have to click 2 times sometimes I want to buy workers or knights. One time I even bought twice the knights I wanted to buy. Not a big deal, just saying maybe that should be fixed? or is it supposed to be like that? or is it just me?
- A friend said after losing to the underlord's army she had negative templars. I dont really know what happened there.
- you should be able to pay the workers' wages more often, because if they were at a happiness level like lets say 80, you pay them but they're still not quite happy, the level rises but very slowly and workers still quit sometimes
geez that was a long post, I'm sorry ;;
I hope some of my suggestions and reports help i guess?
nice game you got here! I have to keep playing it and I hope it gets even better, keep working!
I've enjoyed watching this game progress! But I have a major bug to report! I've been trying to research stuff and advance the game, but I noticed that after I researched something, it would take the money, and then when it finished say I "didn't have enough money or resources" for the research, when I already had payed the first time. I did some tests, and I eventually found out that when it finishes your research, it takes your money again, and then restarts the progress bar! This continued in an infinite cycle of money-stealing until I eventually hit the cancel button. I'm not sure if this happens with all researches yet, but I've noticed it seems to only happen to the ones that take just money, and not money and resources(I am able to do "The uknowns" and "refinery" with nothing out of the ordinary).
EDIT: Wait, no! Turns out it's JUST worker efficiency-and it's actually been giving me the effects, even if it starts the research back up again! It also takes ever so slightly more research time every time... is this supposed to happen? Or have I discovered an infinite OPM glitch?
Double edit: I saw worker efficiency in the statistics screen, so it turns out it was supposed to do that... OX whoops.
Check out my bad CTM map reviews here.
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