General notes:
OPM = Ores Per Minute
KPE = Kills Per Enemy
1/1/2014
Highscores now has a group system! Compete with just your friends/people you know.
12/29/2013
Added an ore price guide to the navigation menu
Research projects may now require resources
In relation to the previous change, you can set aside resources for research
Popup/alert boxes are no longer used when "buying x" of soldiers
Popups no longer "overlap"/overwrite eachother; there is now a queue
Fixed bug where ores wouldn't show up in your vault when auto pilot was disabled
Fixed bug where money wasn't deducted when you researched something
Fixed a bug where cancelling a project bugged out
Fixed bug where after purchasing and disabiling autopilot, ore would still be sold automatically
12/29/2013
Researching added to the game!
Fixed achievements not saving
Fixed "mining down under" achievement
Popups now center correctly
Allies tab removed until content is added
An alert box no longer appears when you have full ore
Other various bug fixes
Update 12/26/2013
Added achievement system
Loading screen introduced; should no longer have to deal with flashing icons!
More cheat barriers for highscores, but still not good enough!
New popups (also replaces old boss screens)
New miner (expensive, but very efficient! - plus if you have tons of money, why not buy a bunch?)
Ability to choose between golem and witch as your allies/friends; this will soon introduce ally-specific benefits
Start on new research feature (will soon include oil/drilling)!
New "buy max" button introduced to ease the process of buying workers
Some minor bug fixes
Update 11/28/2013
Rewrote some functions that will ease the process of adding new bosses.
Zombie boss now has a "continue" button.
Portal added. Collect parts from winning battles against Don Chikolio, or you can partner with him to receive a few immediately.
You now receive money for winning battles.
Two new pickaxes, Heavenly Pickaxe and Hell Pickaxe (credits to Thiefking for designs).
A new heavenly miner and heavenly soldier.
New ores.
Stats tab now added.
Bug fixes.
The game is very basic right now, but if you have any other suggestions/ideas for upgrades or workers, be sure to let me know.
More bosses (creeper, skeleton, etc) and upgrades to "defeat" them, and maybe take out the auto pilot upgrade, or add in more things you have to click on besides buying more workers, after the auto pilot upgrade is achieved...
More bosses (creeper, skeleton, etc) and upgrades to "defeat" them, and maybe take out the auto pilot upgrade, or add in more things you have to click on besides buying more workers, after the auto pilot upgrade is achieved...
Alright, I could make auto-pilot a lot more expensive.
More bosses is definitely planned for tomorrow. I might make an "army" side to this game, mine for $$$, then protect your business from various gangs/bosses by hiring soldiers.
More upgrades are also definitely planned. Always open for ideas.
Highscores: http://www.rscharts.com/highscores/
General notes:
OPM = Ores Per Minute
KPE = Kills Per Enemy
1/1/2014
Highscores now has a group system! Compete with just your friends/people you know.
12/29/2013
Added an ore price guide to the navigation menu
Research projects may now require resources
In relation to the previous change, you can set aside resources for research
Popup/alert boxes are no longer used when "buying x" of soldiers
Popups no longer "overlap"/overwrite eachother; there is now a queue
Fixed bug where ores wouldn't show up in your vault when auto pilot was disabled
Fixed bug where money wasn't deducted when you researched something
Fixed a bug where cancelling a project bugged out
Fixed bug where after purchasing and disabiling autopilot, ore would still be sold automatically
12/29/2013
Researching added to the game!
Fixed achievements not saving
Fixed "mining down under" achievement
Popups now center correctly
Allies tab removed until content is added
An alert box no longer appears when you have full ore
Other various bug fixes
Update 12/26/2013
Added achievement system
Loading screen introduced; should no longer have to deal with flashing icons!
More cheat barriers for highscores, but still not good enough!
New popups (also replaces old boss screens)
New miner (expensive, but very efficient! - plus if you have tons of money, why not buy a bunch?)
Ability to choose between golem and witch as your allies/friends; this will soon introduce ally-specific benefits
Start on new research feature (will soon include oil/drilling)!
New "buy max" button introduced to ease the process of buying workers
Some minor bug fixes
Update 11/28/2013
Rewrote some functions that will ease the process of adding new bosses.
Zombie boss now has a "continue" button.
Portal added. Collect parts from winning battles against Don Chikolio, or you can partner with him to receive a few immediately.
You now receive money for winning battles.
Two new pickaxes, Heavenly Pickaxe and Hell Pickaxe (credits to Thiefking for designs).
A new heavenly miner and heavenly soldier.
New ores.
Stats tab now added.
Bug fixes.
2 Steves:
- Costs $6000
- Mines 120 ores/min
1 Dedicated Miner:
- Costs $15000
- Mines 120 ores/min
Yes, but a dedicated miner can mine iron+.
Ah, I see
;P
The game is very basic right now, but if you have any other suggestions/ideas for upgrades or workers, be sure to let me know.
Dang I'm addicted. Need moar features. :3
Will do.
And I'm out of ideas for features, I'd be happy to add some if you have any ideas.
Quote me if you want a reply, and please click that little
if I helped you out.
Paxit - A Nation-Building Forum Roleplay. Join us!Rest in peace, Paxit.I'll definitely try to come up with some more.
It's javascript, you already have access to the code.
Like I mentioned above, it's JavaScript. You already have access to the code.
More bosses (creeper, skeleton, etc) and upgrades to "defeat" them, and maybe take out the auto pilot upgrade, or add in more things you have to click on besides buying more workers, after the auto pilot upgrade is achieved...
minecrap
Alright, I could make auto-pilot a lot more expensive.
More bosses is definitely planned for tomorrow. I might make an "army" side to this game, mine for $$$, then protect your business from various gangs/bosses by hiring soldiers.
More upgrades are also definitely planned. Always open for ideas.
minecrap
Mmm, I think I'll add another worker now.
minecrap
Yeah, the game is really new so there's still a lot of things to be added.