Well after a long time, of which I have no excuse for except for laziness, I have created a successful new and improved game engine that now uses the SDL Library, and for those who don't know what that is, it bascically let's me create an actual window instead of using the console, adds faster display methods and allows support for millions of colors instead of just 16!
Also would you guys be interested in a teaser download before I get all the feature in there that i promised?
I'm back! My absence was do to being busy with school stuff, but I'm back in action, with some more knowledge I have picked up recently I am going to rewrite the game for the 3rd time (6th time really because I never released the first 3 version to anybody. The very first version of the game looked like this ). Well time to get to work rewriting this in openGL and SDL. Thanks to all who have supported me!
Uploaded version 0.0.4 for all you guys to check out. I'm really starting to deciding to start a new topic once i get the 3rd rewrite of the game in SDL and OpenGL out, or just work on a new project all together.
Hello everyone! I've been really busy with school and whatnot, but for real this time, no bs, this project is back in action! I've gained a bit of experience working on other projects, so this project should be pretty well polished.