One of the most epic strategy games ever made, successor of Total Annihilation. On the largest maps it takes the fastest planes 7 minutes to cross from corner to corner. While slower units can take over an hour! (there small maps too!) Yet you can view the whole map on the screen or zoom in on a single unit or ANY zoom in between. You can have up to 8 players and every player can have up to 1000 individually controllable units (including buildings). There are 4 races having almost 100 unique units each separated into 4 tiers, including an "experimental" tier which consists of incredibly powerful units that take a long time to make, some of which can single-handedly lead to a victory if used right (if you're able to complete it).
In addition, rather then having pure damage calculations like in for example Starcraft they instead have every shot fired being simulated, so a shot fired from a battleship off shore could easily undershoot and hit (and damage) your own units or hit a mountain. In general, everything can hit everything, so an artillery shell could hit an airplane on it's way up or down. Same with nukes which could blow up if it hits a plane on the way up though that is VERY rare due to the scale of things unless you try to make it happen.
The economy is based on balance instead of full payment up front like in other games, so if you spend less then you earn the surplus goes to storage (if you have storage space), while if you spend more then you earn you take the difference from the storage, if your storage runs dry your building will be reduced to a speed that the income can support. It's a MUCH better system then the "this unit costs X right NOW" that most other strategy games use.
tl;dr: It's a strategy game where things tend to easily turn epic.
Man, the first two, SC1 and SC:Forged Alliance, are awesome games.
Though constantly in need of patching, and lagging badly on anything worse than a Windows 7, the mod-ability of the games are awesome. I've got quite a few incomplete SC:FA mods scattered all across my computer.
However, when it comes to gameplay, I fail. Sadly, though I prefer SC1/FA, the only one I can win at on multiplayer is Supreme Commander 2. Bleh, SC2 fails.
BTW, check out my avatar, it's related to the topic at hand.
Man, the first two, SC1 and SC:Forged Alliance, are awesome games.
Though constantly in need of patching, and lagging badly on anything worse than a Windows 7, the mod-ability of the games are awesome. I've got quite a few incomplete SC:FA mods scattered all across my computer.
However, when it comes to gameplay, I fail. Sadly, though I prefer SC1/FA, the only one I can win at on multiplayer is Supreme Commander 2. Bleh, SC2 fails.
BTW, check out my avatar, it's related to the topic at hand.
thats the cyrben ai if im right.
oh and zillo you should be able to to find ur game key in the files on ur compouter.
Are you meaning the second one, or first? Although it was a fun game.
In addition, rather then having pure damage calculations like in for example Starcraft they instead have every shot fired being simulated, so a shot fired from a battleship off shore could easily undershoot and hit (and damage) your own units or hit a mountain. In general, everything can hit everything, so an artillery shell could hit an airplane on it's way up or down. Same with nukes which could blow up if it hits a plane on the way up though that is VERY rare due to the scale of things unless you try to make it happen.
The economy is based on balance instead of full payment up front like in other games, so if you spend less then you earn the surplus goes to storage (if you have storage space), while if you spend more then you earn you take the difference from the storage, if your storage runs dry your building will be reduced to a speed that the income can support. It's a MUCH better system then the "this unit costs X right NOW" that most other strategy games use.
tl;dr: It's a strategy game where things tend to easily turn epic.
Warning: Content of link might be highly addictive.
Though constantly in need of patching, and lagging badly on anything worse than a Windows 7, the mod-ability of the games are awesome. I've got quite a few incomplete SC:FA mods scattered all across my computer.
However, when it comes to gameplay, I fail. Sadly, though I prefer SC1/FA, the only one I can win at on multiplayer is Supreme Commander 2. Bleh, SC2 fails.
BTW, check out my avatar, it's related to the topic at hand.
thats the cyrben ai if im right.
oh and zillo you should be able to to find ur game key in the files on ur compouter.