It was going to be a day One buy for me from the start as long as it didn't do anything really weird, like, Anal controllers or something, which it doesn't appear to have done.
It's worth noting that the screen images in the trailer were added after the fact- we aren't looking at a switch running those games. This leaves (IMO) the question of what the resolution of the switch display is. I hope it's higher than the Wii U's tablet.
As far as "gimmicks" go, they are not unique to Nintendo (MS tried to force the kinect on everyone, for example). But they are necessary for Nintendo. Reason being that Nintendo simply cannot make a console with the same overall design goals as the XBox or Playstation the system competes with, because they would get their butt kicked.
The Nintendo GameCube and the Nintendo 64 both got creamed by the Playstation; even the Gamecube barely outsold the XBox, which is saying something because that was literally Microsoft's first console and MS still came within a hair of selling more units than the company that effectively revitalized the industry.
The Wii was the result of Nintendo reacting to that change in perhaps the most genius way. The PS3 and the XBox 360 consoles were sold at a loss by both companies and they still couldn't come anywhere near the Wii which was sold with a positive margin.
However Nintendo underestimated the attach rate of the casual demographic they had tapped into. They lost the Casual demographic with the Wii U because even though who knew what it is didn't care- they had Wii Bowling and all that already so they didn't need a new system. "Core Gamers" at that point were old enough that they didn't grow up with Nintendo, so there was no affinity for Nintendo. Meanwhile, that demographic is obsessed, somewhat unhealthily, with framerates, resolution, and hardware specs, which was another area that the Wii U fell short of the competition.
The Switch has to compete on several fronts. The biggest one is that they lost touch with the original "core gamer" that t hey in some sense created with the NES. Arguably, Core gamers abandoned Nintendo starting with the N64, and Nintendo reacted- but that's water under the bridge. Bringing users back to Nintendo is an uphill battle because they tend to be incredibly argumentative, pessimistic, and quick to point our flaws to justify returning to the warm embrace of their Playstation or XBox system.
At the same time, getting those users back is necessary because the "Casual" demographic they tapped into with the Wii has no loyalty, unlike "core gamers" who will tend to be loyal (within reason) and furthermore think you need to have a new console from each generation to be hip and cool and pop 'n fresh.
The second aspect which is part of the first one is that the hardware would need to be competitive, but so, too, would price. Nintendo can't
even hope to achieve these goals completely in one cycle- Microsoft and Sony got a larger install base by selling their systems at a loss and
earning brand loyalty, ever stronger now that enough time has passed that young adults who grew up on the XBox and PS3 are getting their own
income to buy new systems and have a nostalgia of their own for Halo, not Super Mario. If Nintendo is going to sell a competitive console it
is going to be at a similar price point, which means the system needs to be competitive at other levels as well.
Not only does it need to be competitive in other respects such as third party support, but it has to provide a significant reason to use it over the systems that your typical "core gamer" is going to be loyal to. From what we've seen it seems the portability aspect of the system is supposed to be that feature, and if the other aspects of the system stack up, including third party support, it may do quite well even if the cost is the same as the current competition. All else being equal, the sort of gamer that Nintendo wants to get a switch is going to instead get a PS4 Pro or a XBox One S (or Scorpio or whatever they are calling it)
Until Nintendo re-establishes a much wider install base they cannot attempt to fight Microsoft and Sony in a head-to-head battle like we saw with say the SNES and the Genesis/Mega drive. Sega was only able to really become a secondary player in the market by exploiting Nintendo's weaknesses in that market; Nintendo will have to do the same if they have any hope of getting modern Console gamers back into their fold. And now one of their competitors is pretty much the face of cutthroat business tactics- It's unlikely that Nintendo will get lucky and have a case like Sega where internal strife and poor organization practically move their competitor aside for them, and Nintendo simply cannot run their engines off purely nostalgia for much longer, as the generation that grew up on Super Mario is no longer the core demographic- they need to sell this system to the kids that grew up on the XBox or the PS3 now, and that's going to be a hard sell.
The Meaning of Life, the Universe, and Everything.
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This Switch will surely fail!!! Long Live the PC Master... *COUGHCOUGHCOUGHURKPLZDNNTKILLME*...
In all seriousness, the Switch looks interesting. I'm very well aware that not all those screens we saw in the trailer are actually from the gaming machine (I'm not VERY critical about so called "in game footage" thanks to No Man's Sky). I'm kinda curious though... What are the specs going to be? Besides the Nvidia CPU or GPU that the machine will use? And do you think Nintendo will finally allow indie development on this new device?
I posted this on my Tumblr recently, but I want to also post it here:
As someone who works in console support with a gaming company, I am so in love with Nintendo’s Nintendo Switch. Not only am I such a huge fan of how much Nintendo goes against the grain and gets incredibly innovative with their hardware, but with this, I’m even more in love with what these controllers can do.
As a support agent, we see the occasional customer who has a disability where they can only play with one hand or have limited mobility, and a standard controller is harder for them. With the Nintendo Switch - a controller that can act as one or two individual controllers, and has buttons and thumbsticks on both means that someone with a physical disability can game harder with Nintendo.
I’m just so so so so so happy, y’all. Idk if anyone else gets how happy I am to see that sort of creative design also act as an inclusive gaming console. But I’m happy.
There will be paid online eventually, and they're going to avoid region-locking.
Battery will range 2.5 hrs to 6.5 hrs. It has LAN support
There will be a capture button similar to the PS4's share function
The Joycons can be used as motion controllers. The joycons will have color variations. The joycons will have very powerful haptic feedback and an infrared scanner.
just confirmed that its not going to be on the switch which is sad because i would of loved to play any borderlands game on the go (well at least i have vita borderlands)
Rollback Post to RevisionRollBack
"good night, good luck" -dying light
i think we should all use common sense and logic when we answer and ask a question but always stay open minded
just cause science fails to explain something does not mean its real (afterlife,big foot, ghosts etc..) does not mean its fake try to stay opened mined instead of closed
I've never played that game, but I've heard a lot of people say this and apparently it's not a compliment.
Oh, Sonic Adventure was a great game, one of my all-time favorites. But the reason the Mario Odyssey trailer is reminding folks of Sonic Adventure is because the trailer begins very similar to the opening for SA.
Mario Odyssey trailer:
Sonic Adventure opening:
and just for fun, an edit someone made of the Mario trailer with the SA music:
As for Sonic 2006, it's a game that breaks my heart because it could've and should've been really good, but SEGA released it without sufficient bug testing or performance improvement.
On a side note, that Zelda trailer looks friggin' sick (and I don't even like Zelda games)!
Oh, Sonic Adventure was a great game, one of my all-time favorites. But the reason the Mario Odyssey trailer is reminding folks of Sonic Adventure is because the trailer begins very similar to the opening for SA.
Mario Odyssey trailer:
Sonic Adventure opening:
and just for fun, an edit someone made of the Mario trailer with the SA music:
As for Sonic 2006, it's a game that breaks my heart because it could've and should've been really good, but SEGA released it without sufficient bug testing or performance improvement.
On a side note, that Zelda trailer looks friggin' sick (and I don't even like Zelda games)!
That Zelda ad is sick.
What is your favourite 1,2,Switch minigame? Mine is MILK.
Anyone know how to change my user name?
"And just when you thought you where the sexiest one here, i show up" -Fernando
check out my suggestion for Yggdrasil, the great world tree
FOR THE HOLY LOVE OF ARCEUS AND HELIX COMBINED PALADINS IS NOT AN OVERWATCH CLONE. tf2's the true king anyways
-Let's make some noise
It was going to be a day One buy for me from the start as long as it didn't do anything really weird, like, Anal controllers or something, which it doesn't appear to have done.
It's worth noting that the screen images in the trailer were added after the fact- we aren't looking at a switch running those games. This leaves (IMO) the question of what the resolution of the switch display is. I hope it's higher than the Wii U's tablet.
As far as "gimmicks" go, they are not unique to Nintendo (MS tried to force the kinect on everyone, for example). But they are necessary for Nintendo. Reason being that Nintendo simply cannot make a console with the same overall design goals as the XBox or Playstation the system competes with, because they would get their butt kicked.
The Nintendo GameCube and the Nintendo 64 both got creamed by the Playstation; even the Gamecube barely outsold the XBox, which is saying something because that was literally Microsoft's first console and MS still came within a hair of selling more units than the company that effectively revitalized the industry.
The Wii was the result of Nintendo reacting to that change in perhaps the most genius way. The PS3 and the XBox 360 consoles were sold at a loss by both companies and they still couldn't come anywhere near the Wii which was sold with a positive margin.
However Nintendo underestimated the attach rate of the casual demographic they had tapped into. They lost the Casual demographic with the Wii U because even though who knew what it is didn't care- they had Wii Bowling and all that already so they didn't need a new system. "Core Gamers" at that point were old enough that they didn't grow up with Nintendo, so there was no affinity for Nintendo. Meanwhile, that demographic is obsessed, somewhat unhealthily, with framerates, resolution, and hardware specs, which was another area that the Wii U fell short of the competition.
The Switch has to compete on several fronts. The biggest one is that they lost touch with the original "core gamer" that t hey in some sense created with the NES. Arguably, Core gamers abandoned Nintendo starting with the N64, and Nintendo reacted- but that's water under the bridge. Bringing users back to Nintendo is an uphill battle because they tend to be incredibly argumentative, pessimistic, and quick to point our flaws to justify returning to the warm embrace of their Playstation or XBox system.
At the same time, getting those users back is necessary because the "Casual" demographic they tapped into with the Wii has no loyalty, unlike "core gamers" who will tend to be loyal (within reason) and furthermore think you need to have a new console from each generation to be hip and cool and pop 'n fresh.
The second aspect which is part of the first one is that the hardware would need to be competitive, but so, too, would price. Nintendo can't
even hope to achieve these goals completely in one cycle- Microsoft and Sony got a larger install base by selling their systems at a loss and
earning brand loyalty, ever stronger now that enough time has passed that young adults who grew up on the XBox and PS3 are getting their own
income to buy new systems and have a nostalgia of their own for Halo, not Super Mario. If Nintendo is going to sell a competitive console it
is going to be at a similar price point, which means the system needs to be competitive at other levels as well.
Not only does it need to be competitive in other respects such as third party support, but it has to provide a significant reason to use it over the systems that your typical "core gamer" is going to be loyal to. From what we've seen it seems the portability aspect of the system is supposed to be that feature, and if the other aspects of the system stack up, including third party support, it may do quite well even if the cost is the same as the current competition. All else being equal, the sort of gamer that Nintendo wants to get a switch is going to instead get a PS4 Pro or a XBox One S (or Scorpio or whatever they are calling it)
Until Nintendo re-establishes a much wider install base they cannot attempt to fight Microsoft and Sony in a head-to-head battle like we saw with say the SNES and the Genesis/Mega drive. Sega was only able to really become a secondary player in the market by exploiting Nintendo's weaknesses in that market; Nintendo will have to do the same if they have any hope of getting modern Console gamers back into their fold. And now one of their competitors is pretty much the face of cutthroat business tactics- It's unlikely that Nintendo will get lucky and have a case like Sega where internal strife and poor organization practically move their competitor aside for them, and Nintendo simply cannot run their engines off purely nostalgia for much longer, as the generation that grew up on Super Mario is no longer the core demographic- they need to sell this system to the kids that grew up on the XBox or the PS3 now, and that's going to be a hard sell.
This Switch will surely fail!!! Long Live the PC Master... *COUGHCOUGHCOUGHURKPLZDNNTKILLME*...
In all seriousness, the Switch looks interesting. I'm very well aware that not all those screens we saw in the trailer are actually from the gaming machine (I'm not VERY critical about so called "in game footage" thanks to No Man's Sky). I'm kinda curious though... What are the specs going to be? Besides the Nvidia CPU or GPU that the machine will use? And do you think Nintendo will finally allow indie development on this new device?
Lonnehart's Youtube Channel
Y'know? I bought Minecraft because I thought it was a war game where you had to create tactically placed proximity explosive devices...
I posted this on my Tumblr recently, but I want to also post it here:
As someone who works in console support with a gaming company, I am so in love with Nintendo’s Nintendo Switch. Not only am I such a huge fan of how much Nintendo goes against the grain and gets incredibly innovative with their hardware, but with this, I’m even more in love with what these controllers can do.
As a support agent, we see the occasional customer who has a disability where they can only play with one hand or have limited mobility, and a standard controller is harder for them. With the Nintendo Switch - a controller that can act as one or two individual controllers, and has buttons and thumbsticks on both means that someone with a physical disability can game harder with Nintendo.
I’m just so so so so so happy, y’all. Idk if anyone else gets how happy I am to see that sort of creative design also act as an inclusive gaming console. But I’m happy.
Join Ravenclaw Pride today! We're a Ravenclaw/HP community site.
Not that hyped, since I couldn't buy it anyway...
Everyone prepare yourselves. The Nintendo Switch presentation begins in a little over an hour.
My battle.net is Kirbyintron#1254, if you want to play some Overwatch with me.
ITS STARTING RIGHT NOW UGH IM GONNA DIE
Release Date confirmed as March 3rd for Japan and US. Retails for 29,990 Yen/299 Dollars in US.
Titles:
1-2-Switch (2 player party game[?]) Release Title
Arms (1-2 player fighting game) Spring 2017
Splatoon 2 (1-8 player third person shooter) Summer 2017, will be updated after launch.
Super Mario Odyssey (1[?] player open world platformer) Holiday 2017
Zenoblade 2 (1 player RPG) Release Unknown
Fire Emblem Warriors (1 player RPG) Release Unknown
Dragon Quest 10, 11, Heros(1 player RPG) Releases Unknown Japan, 10/11 are Japan only.
Untranslated Shin Megami Tensei Release Unknown
Project Octopath Traveler (1 Player RPG) Release Unknown
The Elder Scrolls V: Skyrim (you know what this is) Release Unknown
Unnamed GRASSHOPPER game Release Unknown
Fifa (1-2 player sports game) Unknown date 2017
The Legend of Zelda: Breath of the Wild (again, you know what this is) RELEASE TITLE
Bah screw it making this a sort of megapost.
Online is gonna be payed. More details to be realized later.
No Region Lock, RIP region unlock console market.
Battery life expected to be 2-1/2 to 6-1/2 hours.
The Right Joy-Con has IR capabilities.
New HD Rumble that allows you to feel weight or something like that.
There will be paid online eventually, and they're going to avoid region-locking.
Battery will range 2.5 hrs to 6.5 hrs. It has LAN support
There will be a capture button similar to the PS4's share function
The Joycons can be used as motion controllers. The joycons will have color variations. The joycons will have very powerful haptic feedback and an infrared scanner.
My battle.net is Kirbyintron#1254, if you want to play some Overwatch with me.
Games:
My battle.net is Kirbyintron#1254, if you want to play some Overwatch with me.
Man, the first 20 seconds or so of the Mario Odyssey trailer gave me hardcore Sonic Adventure vibes.
Ireland don't screw up the retail pricing. Don't do it or else I'm getting it online from Germany or UK or something.
- C.C.
no borderlands 3 on the system...
just confirmed that its not going to be on the switch which is sad because i would of loved to play any borderlands game on the go (well at least i have vita borderlands)
"good night, good luck" -dying light
i think we should all use common sense and logic when we answer and ask a question but always stay open minded
just cause science fails to explain something does not mean its real (afterlife,big foot, ghosts etc..) does not mean its fake try to stay opened mined instead of closed
I've never played that game, but I've heard a lot of people say this and apparently it's not a compliment.
At least its not Sonic 2006 levels.
*2006 flashbacks*
- C.C.
Oh, Sonic Adventure was a great game, one of my all-time favorites. But the reason the Mario Odyssey trailer is reminding folks of Sonic Adventure is because the trailer begins very similar to the opening for SA.
Mario Odyssey trailer:
Sonic Adventure opening:
and just for fun, an edit someone made of the Mario trailer with the SA music:
As for Sonic 2006, it's a game that breaks my heart because it could've and should've been really good, but SEGA released it without sufficient bug testing or performance improvement.
On a side note, that Zelda trailer looks friggin' sick (and I don't even like Zelda games)!
That Zelda ad is sick.
What is your favourite 1,2,Switch minigame? Mine is MILK.
This is the 21st Century people.
- C.C.
So much for Nintendo being a family friendly company...
What are you on about, clearly this is GOTY and 100% wholesome and innocent. /sarcasm
- C.C.