The Meaning of Life, the Universe, and Everything.
Join Date:
8/21/2013
Posts:
60
Location:
Come Get me!
Minecraft:
remotepoodle1
Member Details
So if you are a gamer like me then you probably have thought of making games. Need to learn coding? Plenty of online tutorials for almost every script. 3D animation and graphical design? Blender is free. Sounds and music? There are plenty of free stock sounds online. And when you do all this you probably go to a forum like this and post it via mediafire, or something like that.
Now you're wondering "Can I make a good game?". We have all this good software but it's too expensive. I have an idea! If some dedicated programmers could make programs as good of quality as Maya, Unreal, and good programs that make games we love loveable, for FREE, than I believe we might see an explosion of games by indie developers. Just a theory.
This wave may come in the form of a kickstarter, or many kickstarters. Maybe it will come in the form of freeware, that was made out of the goodness of someone's heart. Maybe people are so greedy it will never come at all. But to be optimistic my bet is on the kickstarters. But if someone just said "Oh Here top notch software, FOR FREE!" than I'm pretty sure Lucifer would be ice-skating.
But if anyone does know how to make programs like that and did it completly for free, than I'd use all of them. Of course I'd make money off any games I make but pretty cheap since I wouldn't have to worry about royalties. Maybe I'd make a few free ones as a tribute to the guy(s) who made the software.
Just an Idea. Nothing official or hinting. But if you are someone who can make these sort of programs then by all means announce that your gonna make it free to the people. But don't let me influence you, I'm just someone who wants to make games with genres unheard off, hardly industry changing.
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There's just some poodle's that you can't spoil. They are perfectly capable of doing that to themselves!
There is already plenty of software that is free that can be used to make games. Many of which you mention, others, like Audacity for creating sound effects, which you don't.
"If some dedicated programmers could make programs as good of quality as Maya, Unreal, and good programs that make games we love loveable, for FREE, than I believe we might see an explosion of games by indie developers. "
Yeah because it's just that easy right? I mean, sure, it took companies many years of development time, design, testing, and incremental revision to get those products where they are today, with massive testing and development teams of technically adept and experienced software engineers. But, nope, all you need is to be plucky and then good software will appear.
If those programs were more accessible, far cheaper and/or free, than all we would see is more inept, wannabe game developers using software that they don't have the skills to use, and which is beyond the scope of what they are doing (really? Maya/3DS max for games?). Good software programs do not make good games any more than a good IDE will make a software program better. They work in conjunction with a skilled developer, they do not replace them.
"This wave may come in the form of a kickstarter, or many kickstarters. Maybe it will come in the form of freeware, that was made out of the goodness of someone's heart. Maybe people are so greedy it will never come at all."
You say that people wanting to be paid for the work they do and the products they provide is greedy, and yet here you are asking for people to dedicate their free time to reproduce software of the same caliber for free so you can use it.
The fact is that neither Maya or 3DS Max are game creation tools anyway. They are designed for use in the creation of 3-D animated video. And they have a high price point because the studios that use them can justify that price point when the film they make will gross several million dollars at worst. If you want a "top notch" game creation tool, you should be looking at game creation tools like Unity and Gmax.
If you cannot make a good game with the free software and libraries available, than you wouldn't be able to make one with better tools either.
You basically just asked why there isn't high-quality free software for game development, and then listed a bunch of high-quality free software. Honestly, programming/game development is one of the cheapest hobbies out there. You can find a good free IDE for most any language, there's Blender and plenty of image and sprite editing software for graphics, and if you're willing to brave LMMS or most any tracker, you've got options for music and sound as well. You can make a game at virtually no monetary cost, which is something that can't really be said for a lot of other creative endeavors.
Also, if you're serious about supporting free software, then you can (and should) start contributing to open source projects yourself.
Now you're wondering "Can I make a good game?". We have all this good software but it's too expensive. I have an idea! If some dedicated programmers could make programs as good of quality as Maya, Unreal, and good programs that make games we love loveable, for FREE, than I believe we might see an explosion of games by indie developers. Just a theory.
This wave may come in the form of a kickstarter, or many kickstarters. Maybe it will come in the form of freeware, that was made out of the goodness of someone's heart. Maybe people are so greedy it will never come at all. But to be optimistic my bet is on the kickstarters. But if someone just said "Oh Here top notch software, FOR FREE!" than I'm pretty sure Lucifer would be ice-skating.
But if anyone does know how to make programs like that and did it completly for free, than I'd use all of them. Of course I'd make money off any games I make but pretty cheap since I wouldn't have to worry about royalties. Maybe I'd make a few free ones as a tribute to the guy(s) who made the software.
Just an Idea. Nothing official or hinting. But if you are someone who can make these sort of programs then by all means announce that your gonna make it free to the people. But don't let me influence you, I'm just someone who wants to make games with genres unheard off, hardly industry changing.
"If some dedicated programmers could make programs as good of quality as Maya, Unreal, and good programs that make games we love loveable, for FREE, than I believe we might see an explosion of games by indie developers. "
Yeah because it's just that easy right? I mean, sure, it took companies many years of development time, design, testing, and incremental revision to get those products where they are today, with massive testing and development teams of technically adept and experienced software engineers. But, nope, all you need is to be plucky and then good software will appear.
If those programs were more accessible, far cheaper and/or free, than all we would see is more inept, wannabe game developers using software that they don't have the skills to use, and which is beyond the scope of what they are doing (really? Maya/3DS max for games?). Good software programs do not make good games any more than a good IDE will make a software program better. They work in conjunction with a skilled developer, they do not replace them.
"This wave may come in the form of a kickstarter, or many kickstarters. Maybe it will come in the form of freeware, that was made out of the goodness of someone's heart. Maybe people are so greedy it will never come at all."
You say that people wanting to be paid for the work they do and the products they provide is greedy, and yet here you are asking for people to dedicate their free time to reproduce software of the same caliber for free so you can use it.
The fact is that neither Maya or 3DS Max are game creation tools anyway. They are designed for use in the creation of 3-D animated video. And they have a high price point because the studios that use them can justify that price point when the film they make will gross several million dollars at worst. If you want a "top notch" game creation tool, you should be looking at game creation tools like Unity and Gmax.
If you cannot make a good game with the free software and libraries available, than you wouldn't be able to make one with better tools either.
Also, if you're serious about supporting free software, then you can (and should) start contributing to open source projects yourself.