In this RP, you can create and expand your races, you can establish diplomacy between
races and even destroy planets of your enemy.
So what's the backstory? THIS is the backstory.
Rules
explained in my way
1. You're not God.
2. Don't be off character.
3. Minimal sailors, please.
4. As said on the prefix,
this is not a server.
I stated it twice for those who has an IQ low enough to not
understand what "not a server" means.
5.Beginning resources start at 200,000.
6. Your resources increase by 10,000 per planet, with an additional +20,000 income for planets near an asteroid field.
Battle System
Warning! Math involved!
You don't win instantly in battles.
A battle system has been implemented to be fair.
The battle system goes like this:
1.If a planet with 5300 units have been attacked by 3500 units,
a virtual 12-sided dice is rolled.
2.The number of units for each side are multiplied by the number on the dice.
e.g if Side A which has 5300 units get the result of 5, then
5 x 5300 = 26500.
If Side B which has 3500 units get the result of 7, then
7 x 3500 = 24500
3. Since A has more counts than B, then Side A wins. Then, the number of units for each side
are subtracted by (dice number x 50 + the first 3 digits of the product of the 2 numbers for the losing side), and population is decreased on the planet's side by the product of the dice number x 150 and the number of units.
4.To declare victory over a planet, obliterate the entire population.
5. Interstellar battles can also occur while the attacking fleet is encountered by the
defending fleet during when the attacking fleet is still traveling to a planet. Winning
conditions this time, the number of the opposing fleet should be reduced to 0.
6. It takes 3 posts (including posts that are not of the attacker's) to travel to
a planet.
My application (used as an example too)
Race Name: Xontuhek
Beginning Units: (max for each type: 800,000)
Ships(required also to transport non-space units)
Basic Fighter: 300,000
Advanced Fighter 200,000
Naval Units:
Small ship: 400,000
Large ship: 250,00
Vehicles:
Hovergunner: 600,000
Hovertank: 300,000
Beginning Production Structures: (enter between 1-3) (more facilities means more types of units unlocked)
Orbital Shipyard x3
Naval Shipyard x2
Vehicle Production Factory x2
Beginning Population (enter between 1-5 billion): 3 billion
Birthing places (enter between 1-10 million)(similar to hospitals)(each birthing place gives +2 population per post of empire leader):7 million
Description: The Xontuhek are a humanoid race desiring to gain
colonies and wealth. Anyone provoking them would mean instant war and
would do their best to defend their race.
Building Costs:
(request for your order)
Naval shipyard = 300,000
Orbital shipyard = 400,000
Vehicle factory = 200,000
Birthing places = 30,000 for 5 million
Ships:
Basic Fighter: 200 minerals for 1
Advanced Fighter (adds 50 bonus to product): 700 for 1
Cruiser (requires 5 orbital shipyards) (150) 1200 for 1
Space Battleship (requires 7 orbital shipyards) (200) 5000 for 1
Naval Units:
Small ship: 100 for 1
Large ship( 50): 300 for 1
Small submersible (requires 4 naval shipyards) (100) : 600 for 1
Large submersible (requires 6 naval shipyards)(150): 1000 for 1
Destroyer (requires 8 naval shipyards)(200): 3000 for 1
Vehicles:
Hovergunner: 100 for 1
Hovertank (50): 400 for 1
Hover Missile Launcher (requires 4 factories): 600 for 1
Hover Lasertank (requires 6 factories)(: 1000 for 1
Upgrades:
Better armor (reduces your losses of units by 50 per level): 2000 + 500 per lever
Better weapons (increases losses of units of enemy by 50 per level) :2000 +500 per level
Starmap
Legend:
*Rings*
Green: Homeworlds
Yellow: Colony Planets
Distorted rings: Asteroid field
*Dots*
No dot: Uninhabited
Blue: Xontuhek
Side Notes:
It's kind of a space version of the Untold Empires, so credits to whoever made that topic.
If Side B which has 3500 units get the result of 7, then
7 x 3500 = 24500