Doors into Darkness The time has come. The Door is opening. Will you fight, against the creeping evil? Or will you run, and seek self-preservation?
Backstory:Backstory:Backstory:
The land of Mojtri'Ha-et has always been harassed by monsters. Undead warriors... Giant arachnids... Exploding cacti... Although no-one knows where they come from or why they wage war on the other races, until now, they have been but an annoyance to the hardy peoples of Mojtri'Ha-et. Until one, strange, fateful day. A sailor had washed up on the beach after a storm, half dead. No-one knew what had happened to him, and he did not live long enough to explain. The only words he said, over and over, feverishly, was "The Door is opening... Beware... They will be here soon...". No-one knew what he was talking of, thinking that years at sea and the trauma of being on a sinking ship had driven him mad. How wrong they were.
Mere hours after the Door was unlocked, a strange new energy came into the creatures. They became stronger, faster, smarter... Some, like the Obsidian Skeleton, even grew powers of their own. Suddenly, these creatures where a real threat. In the hard days to come, the people came to curse the Door-Even though they did not know where or even what it was. Quest after quest travelled to the Door- By the looks of it, some even managed to find it- But none survived long enough to tell of their journeys. The monsters made sure of that. Only some knowledge of the Door was ever recovered-Like, for instance, the fact that to lock the door once more you need the mysterious Keys. But who would set off on such a journey to find them? This is where our story begins.
Rules:Rules:Rules:
1: This is an RP based on Minecraft, with Minecraft enemies, creatures, ores, and transport. Some things in the RP will not be from Minecraft, but these will be scarce.
2: No powerplaying, ubering or godmodding.
3: The word of a mod is law.
4: No quickilling. All enemies are tough. If you want to do a battle with an other RPer, do it in short PMs, then post the descriptive result here.
5: No swearing. If you have to use such language, use !@#$ or s***, although !@#$ is preferred.
6: No double posts. This won't be enforced that strictly, though.
7: You have every right to ask when your app is going to be seen by a mod if I am not there. Just try not to do this:
*Posts app*
*Waits five minutes*
"COME ON GUYZ IM WAITIN!!!1!!11!!!"
8: And finally, you have the ability to write with grammar. USE IT.
9: There is magic (For instance, some boats can move without oars or sails), but there are no sorcerers. Unless you have a Key.
10: When speaking OOC, use something like [This] or ((This)) or {This} or even **This**.
11: If you have read all this, put some sunnies in the start of your app. Like this :cool.gif: .
Races:Races:Races:
THE NORMAL:
Humans
Goes without saying really. These generally hairless, upright mammals have been in Mojtri'Ha-et for many years. Humans are well-known for the ability to adapt and thrive in their environment, and to band together to achieve their goals- Unfortunately, often these goals are to wipe out their enemies. Humans are both dead common and very warlike- Not a good combination. Despite their lack of natural skills, they are the most dominant (and the most feared) of all races. They dwell just about everywhere.
Elves
Elves are among the most ancient of races. Dwelling in the tops of forest trees, Elves are mostly Human-looking, except for being slightly shorter than them and having those famous pointy ears. Although generally peaceful, Elves can cause a lot of damage when they want to, especially with their guerrilla tactics, skill with knife and bow, and intelligence. Elves can be found in any heavily forested place. Oh, and yes... Elves like rare minerals. This is why they are on such good terms with the Dwarves.
THE LESS NORMAL:
Dwarves/Gnomes
Dwarves are a very secretive people. They live in huge caverns under mountains... And plains... And cities... And oceans... You name it, they're underneath it. They love anything that comes from underground, such as gemstones, precious metals, fossils, rocks, dirt, and so on. The men spend most of their lives mining, and the women generally stay in the caves. All Dwarves have beards, even the children, as these are symbols of status. Many Dwarven sayings refer to beards, such as "May your beard grow ever longer" and "Well I'll be shaved". The loss of a beard is worse than death to a dwarf.
Orcs
Orcs are the only race more warlike than Humans. They'll fight anyone. They'll fight for a living. They'll even fight for fun. Combined with deadly skill with crossbow, axe, and sword, a ruthless mindset and high intelligence- Well, these overgrown apes aren't to be messed with. They dwell in hot, dry places in large groups. They are strong but short, hairless, fanged, and with greenish skin and night eyes.
THE DOWNRIGHT STRANGE:
Naga
The Naga are a very strange people. Dwelling deep below the ocean, breathing with their gills, their slimy skins glowing slightly, they rarely come into contact with the above world. However, their skills as scouts and spies has become much more valuable since the unlocking of the Door, and they are now greatly used in many armies and groups. Naga train from an early age in a form of martial art revolving mainly around stealth and the use of Naga swords- Strange weapons that incorporate a sword, knife, boomerang and even mini-crossbow. Naga only dwell in deep ocean trenches, an even when they go to dry land, they prefer humid places- Nagas hate drought.
Pigmen
On the Pigfolk... Where to begin? The word "Odd" applies to them more than any other race. They live in small, wandering tribes, never forming an actual civilisation. They do not keep records of history, for they have no written tongue. They only use primitive weapons such as clubs, stone axes and blowpipes. Do not think that they are unintelligent, however. If the need arises, Pigmen can prove themselves much, much smarter than even humans. They just prefer to live simply.
If your character doesn't fit any of these races, fill in this application and post it along with your character app. Only the best will be accepted.
Name: (The races name.)
General appearance: (What they look like, as a rule.)
General personality: (Their personality, as a rule.)
Skills: (What they're good at.)
History: (A brief outline of their history.)
Other: (Anything else I should know.)
Applications:Applications:Applications:
To apply, you need to fill out an post this request.
Name: (Their name.)
Race: (Their race.)
Age: (How old they are.)
Gender: (Their sex.)
Appearance: (What they look like.)
Bio: (Their life story.)
Equipment: (More can be obtained as the RP progresses.)
Skills: (Can be pretty much anything. Just don't make them overpowered.)
Oneliner: (Something snappy and awesome that they may say. Doesn't have to be only one line, but mustn't exceed two.)
Other: (Anything else I should know.)
And this one, too.
Have you ever been in any other RPs: (Give me a list.)
Have you ever been kicked out of an RP: (Be honest, I promise I won't hold it against you.)
Will you be active: (Again, be honest.)
So, here are mine.
Name: Konan Silentvoice the Librarian.
Race: Human.
Age: Older than he looks and feels, at 42.
Gender: Male.
Appearance: Konan looks much younger than he is. He is tall, lean, and slightly tanned from years in the army. He is tough and he looks it, but somehow he looks warm and hospitable at the same time. His hair is dark brown, but possibly due to stress and exhaustion in the military, it is starting to turn prematurely grey. He wears librarians robes usually, but when travelling, he dons his archers uniform and gloves.
Bio: Konan was raised on a quiet farm town off the outskirts of Skogenhem. He worked and learned alongside his father, and for a while, he lived a peaceful life. He worked hard on the farm, but always found time to read. Until war came to the town.
The two great cities of the realm-Skogenhem and Roistein-Have always been rivals. But now, this rivalry had suddenly exploded into war. Skogenhem, being the smaller of the cities, was lacking in forces, and had to resort to conscripting hundreds of young men for the army. Konan was one of these.
In a matter of months, however, Konan had begun to outshine the other archers.
Within a year, he had risen to become the lieutenant of an elite troop leader, Lief. Together, they made an excellent team. Few enemies managed to escape an encounter with them, and they became fast friends. Until Lief caught a mystery disease. He never recovered.
Konan was now squad leader, and he didn't let his troop down. For the remainder of the war, he continued to try and defend his city. When the battles ceased at last, he was awarded a royal medallion of courage.
Konan settled down after that. He became a librarian, for that is what he always wanted to do. But now strife has come to Mojtri'ha-et once more, now that the Door is unlocked. And Konan feels that it is his duty to close it once more.
Equipment: Intricately carved bow and stock of arrows, some tipped with diamond for effect and others tipped with gold for speed, sharp hunting knife, trademark archers gloves, some supplies such as food and medicinal cookies, and a monocle. The monocle has many hidden powers, but he reveals these to no-one.
Skills: Konan is an expert in the art of archery. He is tough and strong, and can endure much hardship to reach his goals.
Oneliner: * 'Tis amazing how many people underestimate me because I am an old man who reads books for a living. *
Other: None.
Have you ever been in any other RPs: Yes, The Final Exploit, The Angels of War, The Hollow Mines, The Realm of the Lost One, and The Lands of Asinia.
Have you ever been kicked out of an RP: Not yet, but I have come close to being dropped from The Final Exploit.
Will you be active: As active as I can manage- Pretty active, in other words.
Keys:Keys:Keys:
Keys are among the only magic in this RP. They will be awarded after a boss battle to the one who helped most and was the most active. They grant magic, but only magic that enhances the users original skills, e.g. a swordsman will become faster, stronger, and will have the ability to unleash certain elements through his blade. There are ten of them to be found. Keys look a bit like this.
Map:Map:Map:
-Ocean
-Shore
-Land
-Shallow water
-Mountain
-City-Skogenhem in the East, Roistein in the West.
Name: Konan Silentvoice
Race: Human
Oneliner: * 'Tis amazing how many people underestimate me because I am an old man who reads books for a living. *
Members:
DarkJames
Name: Valharik Stulth
Race: Human(With elvish look, Valharik's Mother is an Elf)
Oneliner: 'Just 'cause i lived the past 6 years wandering, doesnt mean im a bum...'
Nazkan
Name: Nazkan Varil
Race: Dwarf
Oneliner: Judging by the temperature, humidity, amount of light, type of stone around me and ambient background noise, I can confirm we are, in fact, underground.
bjbond007
Name: James
Race: Elf
Oneliner: Show me abow..... I'll deliver a dead pig.
CreeperKittenXX
Name: Gerni Jebwyn
Race: Gnome
Oneliner: If you need something made, I'm your gal!
DeletedUnit
Name: John
Race: Human
Oneliner: {None, yet.}
Dr_tyranno
NAME: Grom 'Grunts' Lesthed.
RACE: Pigman.
ONE LINER: *grunts*/*grunts loudly*
The Meaning of Life, the Universe, and Everything.
Join Date:
2/10/2011
Posts:
186
Minecraft:
darkjames
Member Details
:cool.gif: :cool.gif: :cool.gif:
Name: Valharik Stulth
Race: Human(With elvish look, Valharik's Mother is an Elf)
Age: 16
Gender: Male
Appearance: No beard, battered clothes, with a medium hair, and he tends to move a lot
just some information in rpstyle about his looks when he enters a tavern.
"The door closed, everyone was laughing, and the Surface dwarvens felt the presence of something they had never before scent...suddenly, everything was in silence, and everyone was turning back to the stranger that had crossed the door, he was wearing a long coat, he took it off, and started walking, he was a weird looking man, with brownish clothes, and he was wearing a brown short shirt, he was dirty and he had some blood on his face... the tavern owner, screamed from the other side of the tavern:
'Strangers who crosses the door of Halrym's tavern Must get a welcoming drink!' said this words, the stranger said quietly:
'Those who crosses, those who believe,those will die first from the curse of humans'and carried on saying louder:
'I'm searching for Thel' Ragak, an elf from the clan of Treeleaf, i heard he was coming into this inn this afternoon, i need to find him'
everyone looked back at one of the corners of the inn, there was a dark silouette sitting in that dark corner, no one said a word, everyone knew the kind of person Thel was, the stranger started walking towards the elf..."
Bio: ValHarik was a childed, born when one of the many peaceful villages of elve got attacked by humans, before their alliance, and the Woman Princess of the village was caught by humans, one of them rescued her, and they escaped towards north, where they lived and had 2 childrem, 10 years later, they were harvesting some crops, when some elve attacked the family, only Val survived...and he took a death vow, that he would remember this day, and avenge his family by killing the people that had taken his family from him.... he would, he must...
Equipment: he first appears with his father's iron sword, his
brother's iron hoe, and a pickaxe he found from one of the elve he killed in the attack
Skills: He's a skilled fighter, he has minor magical powers, but he holds a great power within
Oneliner: 'Just 'cause i lived the past 6 years wandering, doesnt mean im a bum...'
Other: I think Valharik's Attitude would be something like angry,with lots of desires for death, and should reject any elve he crosses, tough his vow only allows him to kill the exact elve that killed his family.(this should happen troughout the story)
Have you ever been in any other RPs: Nope.. this is my first one, tough i did wrote some novels, RP novels, and play anything rp related
Have you ever been kicked out of an RP: Nope. and not even from a server.
Will you be active: Yes, i can be on for 2 hours everyday except 1 days that if i get accepted will tell you wich one.
Name: Nazkan Varil
Race: Dwarf
Age: 21
Gender: Male
Appearance: Nazkan is an average size for a dwarf, and has a long red beard that splits into two braids and runs down to his chest. He has short red hair and dark blue eyes. Nazkan wears heavy dwarven armour with rings of gold running along the edges. He carries a small one-handed warhammer and a shield with a dwarven crest on it.
Bio: Nazkan was born as a noble in dwarvern society and recieved many gifts and the finest education. However, He really was never interested in the high life, and longed for a simple life mining his favourite ore, gold. Along with his teachings, he was also trained in the art of typical dwarvern combat. Many years later, he met a young thief, rumaging through the streets. Nazkan saw potential in this moment, and temporarily switched places with the thief, just long enough to escape from his town. He planned to settle quickly in one of the outlaying villages, but was recognized everywhere he went. With one last hope, He set of towards the surface, hoping to find some dwarves that were unable or unwilling to recognize him.
Equipment: one-handed warhammer, A shield, iron armour.
Skills: Nazkan has lived most of his life sheltered in a cave, and as such, has learned to find his way around any cave despite it's size.
Oneliner: Judging by the temperature, humidity, amount of light, type of stone around me and ambient background noise, I can confirm we are, in fact, underground. (I can't think of one :sad.gif: This is some hard brainpower usage right here.)
Other: Nazkan is very good at remaining calm under pressure.
Have you ever been in any other RPs: Every story has two sides, Every story has three sides, The sky-lands, The black diamond.
Have you ever been kicked out of an RP: No I have not.
Will you be active: Yes.
:cool.gif: Name: James
Race: Elf
Age: 14
Gender: Boy!
Appearance: Blonde Hair, Blue eyes, Green tunic, (Leather armour.) Green shotrs and brown boots. His ears are also nice and pointy yet slightly rouynded at the point.
Bio: James was just your average low-class elf. he was usually the one at the bottom of the dog-Pile. (You get it.) Though he was usually the best Bow-Man. Everyone took it for granted though. Although james was good at the bow he was not so good at sneaking.
Each night James would go to sleep dreaming of him jumping through trees and shooting his bow at attackers.
Equipment: Bow and 30 arrows, knife, and Green tunic. (Leather Armour)
Skills: Marksman, Good at sprinting, Can jump long distances. (His friends call him the glider.)
Oneliner: Show me abow..... I'll deliver a dead pig.
Other: Blind in an eye. Likes hearing the wind in his ears.
Have you ever been in any other RPs: Wow. I'll list some off the top of my head. (I've parcitipated in many.) Desertness, 2046 (Or whatever it was.) Hmm. Can't think of anymore.
Have you ever been kicked out of an RP: Once. But I was dead and... You get it.
Will you be active: I'll visit ASAP every day. (May forget once or twice.)
P.S: I hate you text that rats me out! (I hate you too.)
Also... Sorry for any mispellings.
Appearance: Gerni is an average sized gnome , has spikey light red hair with crimson streaks in it, dark blue eyes, pale with skin on account of her being underground for most of her life, a light brown shirt with lots of patches, puffy green shorts, and brown knee-high boots.
Bio: Gerni was born and raised underground. Her father, Fonbert, was the leader of a very important mining group, so he was always away on important mining excavations and what-not. With her father away, Gerni was raised by her mother, who taught her how to cook. Gerni hated cooking. Well, with her mother always in the kitchen preparing meals, Gerni would begin to tinker with the items on the table. Gerni had finally found something that she was good at. That love of tinkering eventually led her to engineering. Gerni eventually found a job as a engineer for the miners, making tools and things to help them mine. Gerni loved to make tools, she even created some of the most important tools used in mining: the automatic pick and the Gold-Finder-3000. Hoping to get more ideas on what to make,and more materials, Gerni set out for the surface. Upon arriving at the surface, Gerni found new and strange materials: wool , sugar cane, flowers, dies, and more. With those new things she was able to expand her career further, under and above ground.
Equipment: A pair of special glasses that help her see, but look much to large for her , a automatic pick, and a small leather satchel that she carries on her back. ( to carry her automatic pick )
Skills: Engineering
One liner: If you need something made, I'm your gal! ( That was the best I could do :unsure.gif: )
Other: Gerni has very poor sight, so has to wear a pair of special glasses to help her see. Gerni talks with a Irish accent.
Have you ever been in any other RPs: Yes, I have. I've been in: Dark Lands, The Beginning, The Black Diamond,and Heroes Wanted.
Have you ever been kicked out of an RP: Nope!
Will you be active: These forums are practicaly my life. :blink.gif: ( Yes, I will be active.)
Appearance: Nice, Blonde Hair; blue eyes; brown, leather clothing and sandals. Skin has a tanned tone, scratches and scars can be seen clearly.
Bio: John wasn't the most social person in the world, nor the one who stood out in the crowd in the city of Roistein. He was just too busy studying in the middle of the night, reading texts made by famous doctors in the area, accumulating all of the knowledge a normal doctor would do, checking wounds, applying bandages, and even giving patients special potions that had been made with mushroom stew and slimeballs. For most of his life, he was pushed around by many people, suggesting he should "get a life". Oh I'll show them... said John, knowing he was much greater than them, knowing more wits than brawn was a great survival skill, and that was one of John's. But as John's life continued on, there was seemingly no opportunity for a man like him to get a career. Most of the the job listings in the city were for the local military, to fight off the evil monsters lurking outside the city walls. And to make matters worse, all jobs in medicine were all taken up. Life for John seemed to be over, till one day something happened that changed his life forever. At the front of the door of his little shack, was a package. Inside was an iron dagger, a book of medicine, and, a healing staff. It was sent by his grandfather, with a note saying "Continue your life, grandson, life is full of many surprises." And as a result, life did, and that is where the story of John begins.
Equipment: A small, wooden healing staff with diamond head. Small iron dagger. Book of medicine.
Skills: Can heal RPers with potions if the ingredients are available.
Oneliner: (I need to think... Need some help here)
Other: Needs glasses to see.
Have you ever been in any other RPs: No, but I believe I'll be good at it.
Everything else self explanatory, including I will be active every day.
**Sorry but you said we were starting in the western city of Skogenhem, which you said was an eastern city.**
{Accepted, all of you :cool.gif: ! Anyway, sorry for my 1&1/2 day disapearance, I was camping. Sorry. Anyway, I really want to start now, so LETS BEGIN!}
Konan studied the ancient map one last time, then slammed it down on the library desk. What was he doing, sitting here, looking at maps, procrastinating about setting off? People were dying, and Still he had managed to find a way to delay his departure! Furious with himself, he grabbed the handwritten poster on his desk, stood up, and made the short walk to the local tavern, the Mad Creeper.
After a short walk, he arrived at the tavern, and hung up the poster on a billboard nearby. It hung there, rippling slightly in the breeze, advertising his offer for all adventurers-or rogues-or warriors- to join him on a (At risk of being repetitive of others with his own aim) quest. He admired his handiwork for a second, then entered the tavern, snapped his finers for a drink, selected a large table and sat down there, with an inkwell, quill and piece of parchment for writing the names of those who wanted to apply.
{Accepted, all of you :cool.gif: ! Anyway, sorry for my 1&1/2 day disapearance, I was camping. Sorry. Anyway, I really want to start now, so LETS BEGIN!}
Konan studied the ancient map one last time, then slammed it down on the library desk. What was he doing, sitting here, looking at maps, procrastinating about setting off? People were dying, and Still he had managed to find a way to delay his departure! Furious with himself, he grabbed the handwritten poster on his desk, stood up, and made the short walk to the local tavern, the Mad Creeper.
After a short walk, he arrived at the tavern, and hung up the poster on a billboard nearby. It hung there, rippling slightly in the breeze, advertising his offer for all adventurers-or rogues-or warriors- to join him on a (At risk of being repetitive of others with his own aim) quest. He admired his handiwork for a second, then entered the tavern, snapped his finers for a drink, selected a large table and sat down there, with an inkwell, quill and piece of parchment for writing the names of those who wanted to apply.
James was in town walking home to the forest from the local Archery range when he saw this paper.
He said to himself "Why not. I don't have anything better."
James then walked into the bar in a fast manner and looked for the man who had put the poster up.
Nazkan lifted the mug of beer up to his lips and took a sip. He quickly put the beer back on the counter and said to barman, "Take this back, You humans couldn't make a real drink if your life depended on it." The man picked up his beer and walked to another side of the car, slightly annoyed at the customer. Nazkan removed his bag and looked inside. Sifting through the basics, Nazkan pulled out a map with several large red crosses on it. The sides were slightly wet, but otherwise intact. Tracing a line with his finger, Nazkan mentally drew the next place he would visit.
Packing his things back up, Nazkan lifted himself to his feet and walked towards the door. Taking one last look back at the bar, A poster on the door caught his attention. Skipping over the fine print, Nazkan settled on a line promising "Free travel and protection." Going back inside, Nazkan singled out the writer of the poster, sitting alone at a large table. Nazkan confronted him, and said. "Oy, are you the one who wrote the poster on the door? I'd like to join you, On the condition that you're telling the truth."
It was a long journey from Roistein, but John was the person who enjoyed almost anything that did with nature. The sweet air and the long fields of wheat as he walked by. He was already excited that he would be living his own life now, and by his own rules, and not in that old city that reminded him of many unwanted memories. It seemed like he would live in the mountains, which that was what John had been planning, until he was met by the city of Skogenhem. John decided to take a good look around the city, which was full of history, but just not the place John would live in, only to take a job. Just before he was about to leave, a man, who was human and looked to be around his 70's, said "You look thirsty my lad, you can get the best drinks at the Mad Creeper." Well, John was thirsty, and he didn't have any water on him, so he took the kind man's suggestion and went to the tavern. When he opened the door to the Mad Creeper, which was full of chatter of such, was then silent. Just as John was getting nervous, the tender said, "Look, a newcomer! Why not have a free drink, ma boy?" John accepted the offer, and asked for a beer. John then examined the tavern walls, full of paintings, probably crafted by the best artists in town; and advertisements about ship rentals; but what really caught John's eye was a poster, asking for an opportunity that he had been looking for his whole life, Hiring expert Healers, said a headline. John then bought into it immediately, looking for the man who put the poster up.
(i hope it's not too late to join :biggrin.gif: :cool.gif:)
NAME: Grom 'Grunts' Lesthed.
RACE: Pigman.
AGE: 22.
GENDER: Male.
APPEARANCE: Grom looks, and smells like a cave man, he wears furs across his shoulders and has a thick dark brown fur loincloth, he also has aesthetic fur forearm guards and shin guards. he has a pudgy face that, no matter how recently or thoroughly washed, looks like it has a layer of grime over it. he has a wolf-tooth necklace.
he also slings his amazingly large broadsword across his back, and wont let anyone touch it unless he trusts them dearly, so as a result of lack of attention from sword-smiths, it has gotten quite dull, but Grom still bludgeons the same way he slices with it, painfully.
BIO: Grom was brought up a pigman until the age of eight, heavily laying a layer of... 'slowness' in his brain, when a group of orken raiders killed his entire group, he hid under his dead mother's body alongside all of his slaughtered brothers and sisters until the smell of cooking pork chops left the makeshift settlement, when he left towards the south.
he was adopted by a traveling merchant and his wife, who slowly, but surely, taught him the basics of language. as of this achievement, Grom fancies himself to be quite a smart individual, though he is a bit slow witted, he has an amazing amount of common knowledge and an even greater and sharper memory, but he is quite shy, and even with sentient beings that he is familiar with, he rarely talks, though he loves to point out the obvious to those who are blind to it. Grom is generally a kind soul, but he gives off a nasty aura to those who he doesn't know.
Grom is willing to help others, but is stupidly stubborn, to the point of serious injury when he thinks that he is right about something, whether it's how fast crops grow or how much an exploding cacti hurts, he has definite opinions.
he was exploring skrogenheim for a job or a living, when he came across the 'mad creeper' "ooh goody" grom though slowly and went to inspect the notice board, Etc. Etc. he joins up with you
EQUIPMENT: large broadsword, possessed wolf-tooth necklace of strength (possessed, he can't take it off, it would tempt him to do bad things, but he does not have the mental capacity to be tempted with magic, it's like the software is incompatible between the curse and the brain.) (does a loincloth count as armor? if so, that and the shoulder furs (they're quite thick where the skin is and have been tanned))
SKILLS: stupidly strong... that's it i think... D:
ONE LINER: *grunts*/*grunts loudly*
OTHER: is very slow in the mental aspect only, is decently fast, especially in battle (with the adrenaline pumping and that) is quite emotionally sensitive, especially about one's intellect.
Gerni sighed, leaning back in her chair. " There's nothing to do. No one seems interested in my new invention, but they're still complainin' bout how I haven't come up with anything new. Its crazy!" Gerni peered out her window, hoping to see something interesting. All she saw was the general store and the Mad Creeper. " Might as well have a drink." she mumbled as she hopped off of her chair and began to walk towards the Mad Creeper.
When she arrived at the Mad Creeper, the first thing that she noticed was a poster. She twisted the rim around the lenses on her glasses, making the words clearer. Upon reading, Gerni had a rush of excitement. " Yes! Im gonna do somthin'!" she looked around for the man who had made the offer in the first place. All that she saw were drunks, barmaids,and a man sitting alone at a table. There was a dwarf there to. She rushed over to the two and said " Hiya! Im lookin' for the man who put the poster up."
I sit down at the table with the Dwarf and gnome and say "Hey there. Can I join in on this adventure." I see the dwarf eye me a bit. "What? You think I'm a little young? Ha!" Is what James says to the curious dwarf. "Not ging to find ores on me either."
I then get up walk to the bartender and say "Butterbeer please."
He sends it right over and then I sit back down at the table and relax.
The time has come. The Door is opening. Will you fight, against the creeping evil? Or will you run, and seek self-preservation?
Backstory:Backstory:Backstory:
The land of Mojtri'Ha-et has always been harassed by monsters. Undead warriors... Giant arachnids... Exploding cacti... Although no-one knows where they come from or why they wage war on the other races, until now, they have been but an annoyance to the hardy peoples of Mojtri'Ha-et. Until one, strange, fateful day. A sailor had washed up on the beach after a storm, half dead. No-one knew what had happened to him, and he did not live long enough to explain. The only words he said, over and over, feverishly, was "The Door is opening... Beware... They will be here soon...". No-one knew what he was talking of, thinking that years at sea and the trauma of being on a sinking ship had driven him mad. How wrong they were.
Mere hours after the Door was unlocked, a strange new energy came into the creatures. They became stronger, faster, smarter... Some, like the Obsidian Skeleton, even grew powers of their own. Suddenly, these creatures where a real threat. In the hard days to come, the people came to curse the Door-Even though they did not know where or even what it was. Quest after quest travelled to the Door- By the looks of it, some even managed to find it- But none survived long enough to tell of their journeys. The monsters made sure of that. Only some knowledge of the Door was ever recovered-Like, for instance, the fact that to lock the door once more you need the mysterious Keys. But who would set off on such a journey to find them? This is where our story begins.
Rules:Rules:Rules:
1: This is an RP based on Minecraft, with Minecraft enemies, creatures, ores, and transport. Some things in the RP will not be from Minecraft, but these will be scarce.
2: No powerplaying, ubering or godmodding.
3: The word of a mod is law.
4: No quickilling. All enemies are tough. If you want to do a battle with an other RPer, do it in short PMs, then post the descriptive result here.
5: No swearing. If you have to use such language, use !@#$ or s***, although !@#$ is preferred.
6: No double posts. This won't be enforced that strictly, though.
7: You have every right to ask when your app is going to be seen by a mod if I am not there. Just try not to do this:
*Posts app*
*Waits five minutes*
"COME ON GUYZ IM WAITIN!!!1!!11!!!"
8: And finally, you have the ability to write with grammar. USE IT.
9: There is magic (For instance, some boats can move without oars or sails), but there are no sorcerers. Unless you have a Key.
10: When speaking OOC, use something like [This] or ((This)) or {This} or even **This**.
11: If you have read all this, put some sunnies in the start of your app. Like this :cool.gif: .
Races:Races:Races:
THE NORMAL:
Humans
Goes without saying really. These generally hairless, upright mammals have been in Mojtri'Ha-et for many years. Humans are well-known for the ability to adapt and thrive in their environment, and to band together to achieve their goals- Unfortunately, often these goals are to wipe out their enemies. Humans are both dead common and very warlike- Not a good combination. Despite their lack of natural skills, they are the most dominant (and the most feared) of all races. They dwell just about everywhere.
Elves
Elves are among the most ancient of races. Dwelling in the tops of forest trees, Elves are mostly Human-looking, except for being slightly shorter than them and having those famous pointy ears. Although generally peaceful, Elves can cause a lot of damage when they want to, especially with their guerrilla tactics, skill with knife and bow, and intelligence. Elves can be found in any heavily forested place. Oh, and yes... Elves like rare minerals. This is why they are on such good terms with the Dwarves.
THE LESS NORMAL:
Dwarves/Gnomes
Dwarves are a very secretive people. They live in huge caverns under mountains... And plains... And cities... And oceans... You name it, they're underneath it. They love anything that comes from underground, such as gemstones, precious metals, fossils, rocks, dirt, and so on. The men spend most of their lives mining, and the women generally stay in the caves. All Dwarves have beards, even the children, as these are symbols of status. Many Dwarven sayings refer to beards, such as "May your beard grow ever longer" and "Well I'll be shaved". The loss of a beard is worse than death to a dwarf.
Orcs
Orcs are the only race more warlike than Humans. They'll fight anyone. They'll fight for a living. They'll even fight for fun. Combined with deadly skill with crossbow, axe, and sword, a ruthless mindset and high intelligence- Well, these overgrown apes aren't to be messed with. They dwell in hot, dry places in large groups. They are strong but short, hairless, fanged, and with greenish skin and night eyes.
THE DOWNRIGHT STRANGE:
Naga
The Naga are a very strange people. Dwelling deep below the ocean, breathing with their gills, their slimy skins glowing slightly, they rarely come into contact with the above world. However, their skills as scouts and spies has become much more valuable since the unlocking of the Door, and they are now greatly used in many armies and groups. Naga train from an early age in a form of martial art revolving mainly around stealth and the use of Naga swords- Strange weapons that incorporate a sword, knife, boomerang and even mini-crossbow. Naga only dwell in deep ocean trenches, an even when they go to dry land, they prefer humid places- Nagas hate drought.
Pigmen
On the Pigfolk... Where to begin? The word "Odd" applies to them more than any other race. They live in small, wandering tribes, never forming an actual civilisation. They do not keep records of history, for they have no written tongue. They only use primitive weapons such as clubs, stone axes and blowpipes. Do not think that they are unintelligent, however. If the need arises, Pigmen can prove themselves much, much smarter than even humans. They just prefer to live simply.
If your character doesn't fit any of these races, fill in this application and post it along with your character app. Only the best will be accepted.
Name: (The races name.)
General appearance: (What they look like, as a rule.)
General personality: (Their personality, as a rule.)
Skills: (What they're good at.)
History: (A brief outline of their history.)
Other: (Anything else I should know.)
Applications:Applications:Applications:
To apply, you need to fill out an post this request.
Name: (Their name.)
Race: (Their race.)
Age: (How old they are.)
Gender: (Their sex.)
Appearance: (What they look like.)
Bio: (Their life story.)
Equipment: (More can be obtained as the RP progresses.)
Skills: (Can be pretty much anything. Just don't make them overpowered.)
Oneliner: (Something snappy and awesome that they may say. Doesn't have to be only one line, but mustn't exceed two.)
Other: (Anything else I should know.)
And this one, too.
Have you ever been in any other RPs: (Give me a list.)
Have you ever been kicked out of an RP: (Be honest, I promise I won't hold it against you.)
Will you be active: (Again, be honest.)
So, here are mine.
Name: Konan Silentvoice the Librarian.
Race: Human.
Age: Older than he looks and feels, at 42.
Gender: Male.
Appearance: Konan looks much younger than he is. He is tall, lean, and slightly tanned from years in the army. He is tough and he looks it, but somehow he looks warm and hospitable at the same time. His hair is dark brown, but possibly due to stress and exhaustion in the military, it is starting to turn prematurely grey. He wears librarians robes usually, but when travelling, he dons his archers uniform and gloves.
Bio: Konan was raised on a quiet farm town off the outskirts of Skogenhem. He worked and learned alongside his father, and for a while, he lived a peaceful life. He worked hard on the farm, but always found time to read. Until war came to the town.
The two great cities of the realm-Skogenhem and Roistein-Have always been rivals. But now, this rivalry had suddenly exploded into war. Skogenhem, being the smaller of the cities, was lacking in forces, and had to resort to conscripting hundreds of young men for the army. Konan was one of these.
In a matter of months, however, Konan had begun to outshine the other archers.
Within a year, he had risen to become the lieutenant of an elite troop leader, Lief. Together, they made an excellent team. Few enemies managed to escape an encounter with them, and they became fast friends. Until Lief caught a mystery disease. He never recovered.
Konan was now squad leader, and he didn't let his troop down. For the remainder of the war, he continued to try and defend his city. When the battles ceased at last, he was awarded a royal medallion of courage.
Konan settled down after that. He became a librarian, for that is what he always wanted to do. But now strife has come to Mojtri'ha-et once more, now that the Door is unlocked. And Konan feels that it is his duty to close it once more.
Equipment: Intricately carved bow and stock of arrows, some tipped with diamond for effect and others tipped with gold for speed, sharp hunting knife, trademark archers gloves, some supplies such as food and medicinal cookies, and a monocle. The monocle has many hidden powers, but he reveals these to no-one.
Skills: Konan is an expert in the art of archery. He is tough and strong, and can endure much hardship to reach his goals.
Oneliner: * 'Tis amazing how many people underestimate me because I am an old man who reads books for a living. *
Other: None.
Have you ever been in any other RPs: Yes, The Final Exploit, The Angels of War, The Hollow Mines, The Realm of the Lost One, and The Lands of Asinia.
Have you ever been kicked out of an RP: Not yet, but I have come close to being dropped from The Final Exploit.
Will you be active: As active as I can manage- Pretty active, in other words.
Keys:Keys:Keys:
Keys are among the only magic in this RP. They will be awarded after a boss battle to the one who helped most and was the most active. They grant magic, but only magic that enhances the users original skills, e.g. a swordsman will become faster, stronger, and will have the ability to unleash certain elements through his blade. There are ten of them to be found. Keys look a bit like this.
Map:Map:Map:
-Ocean
-Shore
-Land
-Shallow water
-Mountain
-City-Skogenhem in the East, Roistein in the West.
We are currently in the western city, Skogenhem.
Signature:Signature:Signature:
The sig is not necessary, but is greatly preferred.
Moderators:
Flyingpig29
Name: Konan Silentvoice
Race: Human
Oneliner: * 'Tis amazing how many people underestimate me because I am an old man who reads books for a living. *
Members:
DarkJames
Name: Valharik Stulth
Race: Human(With elvish look, Valharik's Mother is an Elf)
Oneliner: 'Just 'cause i lived the past 6 years wandering, doesnt mean im a bum...'
Nazkan
Name: Nazkan Varil
Race: Dwarf
Oneliner: Judging by the temperature, humidity, amount of light, type of stone around me and ambient background noise, I can confirm we are, in fact, underground.
bjbond007
Name: James
Race: Elf
Oneliner: Show me abow..... I'll deliver a dead pig.
CreeperKittenXX
Name: Gerni Jebwyn
Race: Gnome
Oneliner: If you need something made, I'm your gal!
DeletedUnit
Name: John
Race: Human
Oneliner: {None, yet.}
Dr_tyranno
NAME: Grom 'Grunts' Lesthed.
RACE: Pigman.
ONE LINER: *grunts*/*grunts loudly*
Temporarily unavailable:
{None}
Banned:
{None}
Also, I can draw a map if you want
Name: Valharik Stulth
Race: Human(With elvish look, Valharik's Mother is an Elf)
Age: 16
Gender: Male
Appearance: No beard, battered clothes, with a medium hair, and he tends to move a lot
just some information in rpstyle about his looks when he enters a tavern.
"The door closed, everyone was laughing, and the Surface dwarvens felt the presence of something they had never before scent...suddenly, everything was in silence, and everyone was turning back to the stranger that had crossed the door, he was wearing a long coat, he took it off, and started walking, he was a weird looking man, with brownish clothes, and he was wearing a brown short shirt, he was dirty and he had some blood on his face... the tavern owner, screamed from the other side of the tavern:
'Strangers who crosses the door of Halrym's tavern Must get a welcoming drink!' said this words, the stranger said quietly:
'Those who crosses, those who believe,those will die first from the curse of humans'and carried on saying louder:
'I'm searching for Thel' Ragak, an elf from the clan of Treeleaf, i heard he was coming into this inn this afternoon, i need to find him'
everyone looked back at one of the corners of the inn, there was a dark silouette sitting in that dark corner, no one said a word, everyone knew the kind of person Thel was, the stranger started walking towards the elf..."
Bio: ValHarik was a childed, born when one of the many peaceful villages of elve got attacked by humans, before their alliance, and the Woman Princess of the village was caught by humans, one of them rescued her, and they escaped towards north, where they lived and had 2 childrem, 10 years later, they were harvesting some crops, when some elve attacked the family, only Val survived...and he took a death vow, that he would remember this day, and avenge his family by killing the people that had taken his family from him.... he would, he must...
Equipment: he first appears with his father's iron sword, his
brother's iron hoe, and a pickaxe he found from one of the elve he killed in the attack
Skills: He's a skilled fighter, he has minor magical powers, but he holds a great power within
Oneliner: 'Just 'cause i lived the past 6 years wandering, doesnt mean im a bum...'
Other: I think Valharik's Attitude would be something like angry,with lots of desires for death, and should reject any elve he crosses, tough his vow only allows him to kill the exact elve that killed his family.(this should happen troughout the story)
Have you ever been in any other RPs: Nope.. this is my first one, tough i did wrote some novels, RP novels, and play anything rp related
Have you ever been kicked out of an RP: Nope. and not even from a server.
Will you be active: Yes, i can be on for 2 hours everyday except 1 days that if i get accepted will tell you wich one.
{Anyway, Accepted, you are, but remember to replace a few of those commas with fullstops, and keep in mind that you need a key to use magic.}
Race: Dwarf
Age: 21
Gender: Male
Appearance: Nazkan is an average size for a dwarf, and has a long red beard that splits into two braids and runs down to his chest. He has short red hair and dark blue eyes. Nazkan wears heavy dwarven armour with rings of gold running along the edges. He carries a small one-handed warhammer and a shield with a dwarven crest on it.
Bio: Nazkan was born as a noble in dwarvern society and recieved many gifts and the finest education. However, He really was never interested in the high life, and longed for a simple life mining his favourite ore, gold. Along with his teachings, he was also trained in the art of typical dwarvern combat. Many years later, he met a young thief, rumaging through the streets. Nazkan saw potential in this moment, and temporarily switched places with the thief, just long enough to escape from his town. He planned to settle quickly in one of the outlaying villages, but was recognized everywhere he went. With one last hope, He set of towards the surface, hoping to find some dwarves that were unable or unwilling to recognize him.
Equipment: one-handed warhammer, A shield, iron armour.
Skills: Nazkan has lived most of his life sheltered in a cave, and as such, has learned to find his way around any cave despite it's size.
Oneliner: Judging by the temperature, humidity, amount of light, type of stone around me and ambient background noise, I can confirm we are, in fact, underground. (I can't think of one :sad.gif: This is some hard brainpower usage right here.)
Other: Nazkan is very good at remaining calm under pressure.
Have you ever been in any other RPs: Every story has two sides, Every story has three sides, The sky-lands, The black diamond.
Have you ever been kicked out of an RP: No I have not.
Will you be active: Yes.
Race: Elf
Age: 14
Gender: Boy!
Appearance: Blonde Hair, Blue eyes, Green tunic, (Leather armour.) Green shotrs and brown boots. His ears are also nice and pointy yet slightly rouynded at the point.
Bio: James was just your average low-class elf. he was usually the one at the bottom of the dog-Pile. (You get it.) Though he was usually the best Bow-Man. Everyone took it for granted though. Although james was good at the bow he was not so good at sneaking.
Each night James would go to sleep dreaming of him jumping through trees and shooting his bow at attackers.
Equipment: Bow and 30 arrows, knife, and Green tunic. (Leather Armour)
Skills: Marksman, Good at sprinting, Can jump long distances. (His friends call him the glider.)
Oneliner: Show me abow..... I'll deliver a dead pig.
Other: Blind in an eye. Likes hearing the wind in his ears.
Have you ever been in any other RPs: Wow. I'll list some off the top of my head. (I've parcitipated in many.) Desertness, 2046 (Or whatever it was.) Hmm. Can't think of anymore.
Have you ever been kicked out of an RP: Once. But I was dead and... You get it.
Will you be active: I'll visit ASAP every day. (May forget once or twice.)
P.S: I hate you text that rats me out! (I hate you too.)
Also... Sorry for any mispellings.
Name: Gerni Jebwyn
Race: Gnome ( from Dwarf/Gnome )
Age: 22
Gender: Female
Appearance: Gerni is an average sized gnome , has spikey light red hair with crimson streaks in it, dark blue eyes, pale with skin on account of her being underground for most of her life, a light brown shirt with lots of patches, puffy green shorts, and brown knee-high boots.
Bio: Gerni was born and raised underground. Her father, Fonbert, was the leader of a very important mining group, so he was always away on important mining excavations and what-not. With her father away, Gerni was raised by her mother, who taught her how to cook. Gerni hated cooking. Well, with her mother always in the kitchen preparing meals, Gerni would begin to tinker with the items on the table. Gerni had finally found something that she was good at. That love of tinkering eventually led her to engineering. Gerni eventually found a job as a engineer for the miners, making tools and things to help them mine. Gerni loved to make tools, she even created some of the most important tools used in mining: the automatic pick and the Gold-Finder-3000. Hoping to get more ideas on what to make,and more materials, Gerni set out for the surface. Upon arriving at the surface, Gerni found new and strange materials: wool , sugar cane, flowers, dies, and more. With those new things she was able to expand her career further, under and above ground.
Equipment: A pair of special glasses that help her see, but look much to large for her , a automatic pick, and a small leather satchel that she carries on her back. ( to carry her automatic pick )
Skills: Engineering
One liner: If you need something made, I'm your gal! ( That was the best I could do :unsure.gif: )
Other: Gerni has very poor sight, so has to wear a pair of special glasses to help her see. Gerni talks with a Irish accent.
Have you ever been in any other RPs: Yes, I have. I've been in: Dark Lands, The Beginning, The Black Diamond,and Heroes Wanted.
Have you ever been kicked out of an RP: Nope!
Will you be active: These forums are practicaly my life. :blink.gif: ( Yes, I will be active.)
http://dragcave.net/...CreeperKittenXX Click the dragons on my scroll, please. Their lives depend on you! =3
Name: John
Race: Human
Age: 21
Gender: Male
Appearance: Nice, Blonde Hair; blue eyes; brown, leather clothing and sandals. Skin has a tanned tone, scratches and scars can be seen clearly.
Bio: John wasn't the most social person in the world, nor the one who stood out in the crowd in the city of Roistein. He was just too busy studying in the middle of the night, reading texts made by famous doctors in the area, accumulating all of the knowledge a normal doctor would do, checking wounds, applying bandages, and even giving patients special potions that had been made with mushroom stew and slimeballs. For most of his life, he was pushed around by many people, suggesting he should "get a life". Oh I'll show them... said John, knowing he was much greater than them, knowing more wits than brawn was a great survival skill, and that was one of John's. But as John's life continued on, there was seemingly no opportunity for a man like him to get a career. Most of the the job listings in the city were for the local military, to fight off the evil monsters lurking outside the city walls. And to make matters worse, all jobs in medicine were all taken up. Life for John seemed to be over, till one day something happened that changed his life forever. At the front of the door of his little shack, was a package. Inside was an iron dagger, a book of medicine, and, a healing staff. It was sent by his grandfather, with a note saying "Continue your life, grandson, life is full of many surprises." And as a result, life did, and that is where the story of John begins.
Equipment: A small, wooden healing staff with diamond head. Small iron dagger. Book of medicine.
Skills: Can heal RPers with potions if the ingredients are available.
Oneliner: (I need to think... Need some help here)
Other: Needs glasses to see.
Have you ever been in any other RPs: No, but I believe I'll be good at it.
Everything else self explanatory, including I will be active every day.
**Sorry but you said we were starting in the western city of Skogenhem, which you said was an eastern city.**
Konan studied the ancient map one last time, then slammed it down on the library desk. What was he doing, sitting here, looking at maps, procrastinating about setting off? People were dying, and Still he had managed to find a way to delay his departure! Furious with himself, he grabbed the handwritten poster on his desk, stood up, and made the short walk to the local tavern, the Mad Creeper.
After a short walk, he arrived at the tavern, and hung up the poster on a billboard nearby. It hung there, rippling slightly in the breeze, advertising his offer for all adventurers-or rogues-or warriors- to join him on a (At risk of being repetitive of others with his own aim) quest. He admired his handiwork for a second, then entered the tavern, snapped his finers for a drink, selected a large table and sat down there, with an inkwell, quill and piece of parchment for writing the names of those who wanted to apply.
James was in town walking home to the forest from the local Archery range when he saw this paper.
He said to himself "Why not. I don't have anything better."
James then walked into the bar in a fast manner and looked for the man who had put the poster up.
Packing his things back up, Nazkan lifted himself to his feet and walked towards the door. Taking one last look back at the bar, A poster on the door caught his attention. Skipping over the fine print, Nazkan settled on a line promising "Free travel and protection." Going back inside, Nazkan singled out the writer of the poster, sitting alone at a large table. Nazkan confronted him, and said. "Oy, are you the one who wrote the poster on the door? I'd like to join you, On the condition that you're telling the truth."
NAME: Grom 'Grunts' Lesthed.
RACE: Pigman.
AGE: 22.
GENDER: Male.
APPEARANCE: Grom looks, and smells like a cave man, he wears furs across his shoulders and has a thick dark brown fur loincloth, he also has aesthetic fur forearm guards and shin guards. he has a pudgy face that, no matter how recently or thoroughly washed, looks like it has a layer of grime over it. he has a wolf-tooth necklace.
he also slings his amazingly large broadsword across his back, and wont let anyone touch it unless he trusts them dearly, so as a result of lack of attention from sword-smiths, it has gotten quite dull, but Grom still bludgeons the same way he slices with it, painfully.
BIO: Grom was brought up a pigman until the age of eight, heavily laying a layer of... 'slowness' in his brain, when a group of orken raiders killed his entire group, he hid under his dead mother's body alongside all of his slaughtered brothers and sisters until the smell of cooking pork chops left the makeshift settlement, when he left towards the south.
he was adopted by a traveling merchant and his wife, who slowly, but surely, taught him the basics of language. as of this achievement, Grom fancies himself to be quite a smart individual, though he is a bit slow witted, he has an amazing amount of common knowledge and an even greater and sharper memory, but he is quite shy, and even with sentient beings that he is familiar with, he rarely talks, though he loves to point out the obvious to those who are blind to it. Grom is generally a kind soul, but he gives off a nasty aura to those who he doesn't know.
Grom is willing to help others, but is stupidly stubborn, to the point of serious injury when he thinks that he is right about something, whether it's how fast crops grow or how much an exploding cacti hurts, he has definite opinions.
he was exploring skrogenheim for a job or a living, when he came across the 'mad creeper' "ooh goody" grom though slowly and went to inspect the notice board, Etc. Etc. he joins up with you
EQUIPMENT: large broadsword, possessed wolf-tooth necklace of strength (possessed, he can't take it off, it would tempt him to do bad things, but he does not have the mental capacity to be tempted with magic, it's like the software is incompatible between the curse and the brain.) (does a loincloth count as armor? if so, that and the shoulder furs (they're quite thick where the skin is and have been tanned))
SKILLS: stupidly strong... that's it i think... D:
ONE LINER: *grunts*/*grunts loudly*
OTHER: is very slow in the mental aspect only, is decently fast, especially in battle (with the adrenaline pumping and that) is quite emotionally sensitive, especially about one's intellect.
When she arrived at the Mad Creeper, the first thing that she noticed was a poster. She twisted the rim around the lenses on her glasses, making the words clearer. Upon reading, Gerni had a rush of excitement. " Yes! Im gonna do somthin'!" she looked around for the man who had made the offer in the first place. All that she saw were drunks, barmaids,and a man sitting alone at a table. There was a dwarf there to. She rushed over to the two and said " Hiya! Im lookin' for the man who put the poster up."
http://dragcave.net/...CreeperKittenXX Click the dragons on my scroll, please. Their lives depend on you! =3
I then get up walk to the bartender and say "Butterbeer please."
He sends it right over and then I sit back down at the table and relax.
http://dragcave.net/...CreeperKittenXX Click the dragons on my scroll, please. Their lives depend on you! =3
http://dragcave.net/...CreeperKittenXX Click the dragons on my scroll, please. Their lives depend on you! =3