Name: Lloyd Salemon | Age: 22 | Gender: Male | Race: Human
Powers:
Light Magic: Lloyd is skilled in light magic, allowing him to cast healing spells, create protective wards, and amplify his own and his allies' abilities beyond their normal limits. However, he has trouble casting combat spells without assistance, and relies heavily on his weapons to apply his magic in a direct offensive manner.
Animal whispering: A special spell passed down in Lloyd's family allows him to communicates with creatures that cannot normally converse with humans, ranging from squirrels all the way to dragons. Frequently, Lloyd can convince the beasts with which he interfaces to aid him in some way.
Bio:
Born to a family of esteemed dragon-riding knights in service to a powerful noble, Lloyd's parents had high expectations for him. Desiring for their son to carry on the family's honorable legacy of service, they did all in their power to ensure that Lloyd would grow into a chivalrous knight of the highest caliber. For much of his youth, Lloyd's parents worked him to the bone, training him in combat, teaching him magic, and furthering his education. This rigorous upbringing left Lloyd with little time to interact with others, and as such failed to develop many meaningful social skills for contact with other humans.
Lloyd did gain a large amount of experience interacting with animals, however. A spell passed down through his family for generations allowed conversation with feral beings. Able to use the practice of his magic as an excuse, Lloyd frequently held conversations with creatures other than humans to fill the void. Because of this, when his parents introduced him to Alleyn, a dragon to call his own, Lloyd bonded very quickly with the creature. At 12 years of age, found a friend in Alleyn that he had yet to locate in any of the humans he could only engage with so briefly. As a result of this friendship, he operated well with the beast, and it began to appear as though he would grow into the top-tier knight his progenitors so desperately willed him to become.
At 14 years old, an obstruction towards that end reared its head. Despite his remarkable affinity for support spells, Lloyd proved to have incredible difficulty casting attack-oriented spells. After a year of practice, Lloyd still had no luck. Fearing this obstacle would relegate Lloyd to the status of a mediocre knight forever if not addressed, his mother had a spear forged. The weapon would serve as both a viable weapon against other knights and a means by which to cast offensive spells. By channeling light mana into the spear, the weapon would alter the mana for him, which he could then manipulate like any other spell. The weapon quickly became Lloyd's favorite, as it vastly expanded his options in combat.
At 17, Lloyd and Alleyn unexpectedly encountered a large band of demons during a training exercise. A sense of duty drilled into them by Lloyd's parents, Lloyd and Alleyn engaged with the enemy despite the heavy numbers advantage held by their foes. Both escaped the fight wounded, but failed to totally destroy the enemy with which they engaged. A few hours after returning home, Alleyn fell ill. As fate would have it, one of the demons they fought wielded a cursed weapon capable of piercing dragon scales. Mortified at the thought that he might lose the companion he trusted for several years of his life, Lloyd spent several days trying to heal Alleyn, researching potential cures, and begging more experienced healers to lift the curse. Nothing worked. Eventually, all potential avenues exhausted, Alleyn requested that his suffering end. In one last act of camaraderie, Lloyd used his spear to take his best friend's life.
A year later, at 18 years of age, Lloyd's parents sent him off that he might gain some "meritorious achievements" and gain prestige as a knight. His sense of duty shattered by the battle that poisoned his friend, Lloyd had no intention of traveling across lands as some roving hero. With no liege to serve and no intention of swearing fealty at any point in the near future, Lloyd instead used this time to experience freedom for the first time in his life. To keep himself fed, Lloyd took up bounty hunting. His targets have included everything from wolves to dragons, and even people if the pay was good enough. Despite following this lifestyle for several years and racking up quite a few kills, Lloyd has yet to return home - his way of rebelling against his harsh upbringing.
Inventory:
Consecrated in the blood of his companion Alleyn, Lloyd's spear, Dragonslayer, serves as his primary weapon. As the name would suggest, the weapon is built for combat with dragons, and as such proves very effective in battle against heavily armored foes. Additionally, the artifact acts as a kind of mana-converting staff, enabling Lloyd to channel his light magic into powerful lightning-based spells.
Lloyd also carries this sword, another gift from his mother, as a sidearm. The weapon can be flooded with magic to launch a piercing ray of light from the tip, especially useful for penetrating magic barriers.
((Oh my. That is very nice. Accepted. As a suggestion for your entry post, either head into the bar or insert yourself somewhere in what follows.))
((This might also be a good time to remind everybody that it's appreciated if you make a page for your character on the wiki when you have the time.)) Alistair
With the fifth member seemingly unresponsive, Alistair addresses the assembled party again. "Very well. As some of you may or may not know, Lord Shadowscythe, the most powerful man to ever step foot on this world was killed some years ago, shortly after recovering from his eternal prison. One of his first actions was to destroy our organisation, a feat he accomplished with relative ease. But in our absence, new threats have arisen. From gangs, to conquerors, to hellspawn. It was assumed that the Phari were no longer needed. That for the end of their time, they had simply been a night-light; an unnecessary comfort to make everybody feel safer. But it has become clear in recent years that this could not be further from the truth. Adventurers and wannabe heroes are everywhere." He pauses to down his drink.
"But they're unorganised. They can only contain the threat, not remove it. This is why we have returned. This is why we have assembled you here today. To be something more than just another speck of dust on the wind. To be a part of something greater. Not a day ago, Rina found a local installation of the Psycho Lullaby mercenaries, having stolen a shipment of Vandheim technology. Sir Branwick will take you there and supervise the battle.By the time you return, your rooms will be set up. Do not underestimate these mercenaries. The majority of them are vampires, but in the past few months they've gotten new tricks."
Alistair finally finishes his speech. Without waiting for a response, he gets up and turns away.
Branwick gets up and heads outside, beginning the walk to the groups new destination.
Rollback Post to RevisionRollBack
"The best revenge is to be unlike him who performed the injury." - Marcus Aurelis
Arya had been staring at this tavern from across the street for awhile now, leaning on the building opposite it. She wanted to spot at least three reasons on entering because of this summons. After seeing a number of 'odd' ones entering the building, she gave in and entered the building. She removed her hat and hung it on her waist, approaching the counter she spoke.
"Yes, I'll have your finest ale."
Her strong accent booming as if she was British. She held the glass in her hand took a sip before she turned her head to the side to see an old man along with some other people. She approached the man kept her head down, not even making eye contact but surveying the place before speaking.
Z upped and followed the Captain, his armor was almost glowing and his weapon of choice seemed almost of comically impractical proportions. "So.. aah, Branswick was it. Captain. This vampyric gang, why are they inhabiting these isles of elves." He reached his hand into his pack, its teeth warped and twisted as the hilt of a sword slowly came into view, Zaera drawing its full glory from the impossible dimensions that was the pack, he had to shake the weapon to release it from the grip of a bright pink toungue curled carefully around it, trying to pull it back. Zaera tensed the muscles in his hand, gritted his teeth and shot a glance with wide eyest towards the straps of the bag which presumably acted as eyes. The toungue immediately rescinded as the bag let out a disgruntled growl.
Zaera swished his sword in the air afront him a clouple of times before holding it close to his side in the manner of which an assassin rests a dagger against his wrist. "And Captain, I do expect that sword of yours would be a mighty help against vampires." Zaera turned to the nearest of his comrades which he had assumed was the mechanoid creature, but was now a young man approximately the same age as himself. "To kill them, you cut off their heads ri-right?"
Zaera was somewhat taken aback, this character had no visible weapons nor means to store one. Z would have commented on if he was a mage of a tower but his garb was very assassin-y. "You're a ninja right?"
The Meaning of Life, the Universe, and Everything.
Join Date:
5/23/2011
Posts:
81
Location:
ARCADIA
Minecraft:
guygombaa
Xbox:
Xbox is lame
PSN:
guygombaa
Member Details
Kingsley
Shortly after Branwick leaves, King nods respectfully to Alistair and leaves, staying relatively close to Branwick. Briefly, he takes a hold of his pendant and prays to the sun goddess, for the safety of everybody in the group and glory in the coming battle. The pendant glows faintly before Kingsley returns. The cool morning air washes through his hair.
Watching the strange boy playing with his sword, King answers his question. "Vampires are killed in many ways. Removal of the head is not the most effective method, but it does indeed work." King has only faced vampires on three previous occasions. The first, a group of rogue vampires hiding in an abandoned castle while he served Yorhito. He killed them all by trapping and burning them. The second, an assassin using fire magic. King cut out his heart. The third was a warrior, like himself. After a long battle, the vampire finally succumbed to the sun, having already taken several cuts from King.
Branwick
"Aye, this blades killed many Blood fiends before. I could carve them in half if I so pleased. But the purpose of this is to test your abilities. I will only step in if the need arises." Other than this, Branwick remains completely silent, barely acknowledging the rest of the party.
Rollback Post to RevisionRollBack
"The best revenge is to be unlike him who performed the injury." - Marcus Aurelis
Just as the party had begun to assemble, the lead of the Phaeri was already on their way out through the door of the shady tavern. Reno wasn't used to being rejected a royal introduction. It felt odd, not having your authority respected, yet even though two years have passed since Reno left the royal court, he couldn't get used to the truth - his queen had no power over these elvish lands. And he would accept that, after all he was nothing more than a pawn.
At least he could date a princess, heheh.
The team that had just assembled numbered ten. Reno couldn't judge about their combined power, as he has yet to see any of them in action. However, he knew already that the older patrons, being the Phaeri of the human legends, were abnormally strong. He considered himself a strong and cunning warrior too - he was among the best of the royal court graduates after all, and only the best of the best got the priviledge to travel to distant lands as class assignments. Which could naturally mean only one thing: the rest of the individuals that were invited were probably on par with him and his abilities.
But he wondered whether all five of them could take out just a single one of the Phaeri veterans.
The group consisted of intriguing individuals. The first member that Reno noticed was what appeared to be a warforged; albeit they didn't match the pictures that Reno had seen before during his studies perfectly. Then there was a boy with an unpleasing backpack... could it be a living creature? Just then, the boy drew a massive sword out of the bag. A tongue was clutching it. Odd, Reno thought. Then there was a man with a scar, who bears the looks of an average fighter, but Reno sensed strong magic within him. It was a form of magic unknown to him, and he couldn't decipher the reason why. Finally, the last of the newcomers, an elven girl with a warm temper. Her looks were smoking hot.
As Reno paced his way out, following the muscle of the group, a sudden burst from the boy with the odd backpack derailed his train of thoughts, directing a rather unsettling question at him. "You're a ninja, right?" Reno did nothing but stare at him for a moment that seemed like years; he couldn't grasp the context of his question. What is a 'ninja' after all? The word didn't ring any bells, but Reno didn't want to sound stupid to his new acquaintance. So, he offered him a presentation of his skills.
"Well, uh... I use conjuration magic to manipulate my own position." Reno initiated, after he realized what he just had to say. "If that's what you mean." He extended the palm of his hand to point at the crystal that was embedded into his necklace. "This is a key", he continued, "a key to a pocked dimension where I've got my paraphernalia stored."
As he took a step back, he raised his other arm and snapped his fingers. Out of the crystal came four blue sparks, and each one of them flew outwards two feet before gaining the shape of weapons. This whole process didn't last any longer than a second. "See?" He said. "I can reach out and grab any of them, and they will materialize into the actual weapon." He demonstrated that by reaching out and grabbing the smaller weapon of the bunch, Lycata. As he grabbed the hilt of the dagger, the three other projected weapons vanished, and the dagger materialized, gaining the familiar silver glow. "And I can snap my fingers again to store it back." He said, before snapping his fingers, and then the dagger disappeared, just as fast as it had appeared earlier.
Reno lowered his arms, repositioning his body to a more relaxed stance. "I reckon that your... backpack", Reno couldn't help but feel odd about that particular item, "possess a similar attribute to my pocked dimension. I mean, you literally pulled a sword thrice of its size out of it just a moment ago."
Draconic Legacy: As a Draconian, Surasar has all the racial traits that Draconians have. He can breathe fire, and is innately immune to its effects. With his wings, he can fly for a limited amount of time, but he prefers to use them in short bursts to close distances quickly. His scales are tough, causing most weapons to bounce off harmlessly, and for weaker spells to barely affect him.
Elemental Magic: Surasar has a repertoire of offensive and defensive elemental magic, though he leans towards Fire and Earth magic. His skill set with fire magic is offensive and destructive, while his earth magic focuses on defense and disruption. Surasar does prefer to refrain from using magic, as he prides himself on his martial prowess, but if push comes to shove, he's no slouch when it comes to the arcane arts. Practiced mages and other individuals could easily pick up on the fact that he puts a little too much energy into his spells, wasting the mana due to lack of effective casting.
Bio: Born to a family of Draconians that lived in the Dwarven mountains, Surasar always felt a little out of place in those halls of stone. His parents and their parents before them have aided the Dwarves in stoneshaping and smithing. The Draconian Stonetalon clan was an integral part of the much larger Dwarven Stonefist clan. The few Draconians in the clan were prized as valued retainers and experts in their craft. Together, the two races made quite a name for themselves in the mountain. The fusion of Dwarven craft with Draconian techniques resulted in some very fine quality items.
Surasar was the youngest in a clutch of five Draconians. As the youngest, he worked to prove himself to his family. He took up the craft of blacksmithing, having quickly developed a talent for it. While his brothers and sisters were better at martial prowess and the arcane arts, Surasar did his best to not fall behind. He took up the axe and honed his body and mind for battle.
Decades of constant training had passed, and Surasar had little to show for it. Though his own skills were impressive, his siblings were still much more proficient in it than he was. Tired of repeatedly trying and failing to reach their level, Surasar stopped focusing on them, on instead turned to himself for the answer. He no longer cared for surpassing them, instead seeking to improve himself and become stronger than before. He continued training, occasionally leaving to test his mettle against the world.
Eventually, his wanderlust had reached his peak. Surasar wished to see if all his efforts would pay off. He forged himself an axe and christened it "Crescent" before securing permission with his clan. Being the youngest had some benefits at this point, as he had little obligation to remain in the Dwarven halls. With their blessing, Surasar went off to seek a purpose in his life.
Inventory:
Almost as large as Surasar is tall, 'Crescent' is the axe he forged before leaving the Dwarven halls. Crafted out of special mana-conductive metal, Crescent can be used as an extension of the Draconian's body when casing spells. With a thought and a short incantation, the axe heads heat up, bursting into flames whilst still retaining shape. The weapon is tough enough to withstand extreme pressure and heat, allowing Surasar to cleave through stone, metal, or flesh with sheer force.
A steel breastplate, large and sturdy enough for his needs.
Ornamental and sturdy blacksmithing tools.
A magical silver signet ring that aids in the casting of spells.
Other:
Not much, I do have a question though, what is God Magic and Dragon Magic, exactly? Can they be learned like the other schools of magic, or are they decidedly rarer and thus, difficult to learn?
If I do not reply to my posts, I either have no internet connection, or am busy with college work. Alternatively, I may be writing up the post now. It all depends on the situation.
((Aaaaacepted.
God Magic is a blanket term for anything that affects principles of reality. This includes temporal or spatial manipulation.
Dragon Magic is, for the sake of simplification, akin to Dragon Slayer magic from Fairy Tail. It's essentially mimicking the power of a dragon, something Draconian's don't really care for.
They can be learned, but they are very rare. Dragon Magic is just difficult to learn, and usually considered more trouble than it's worth. God Magic isn't really taught for obvious reasons, and even where it is it is incredibly difficult to use, due to learning difficulties and the vast quantity of mana it consumes.
You don't really need to worry about them too much, however. I made that page just to clarify some of the 'rules' of magic; so it isn't all over the place. And those two particular types of magic were only included because I have made passing mention of them before.))
((Alright cool, thanks for the info. I'm a little lost on how I'm to enter though. Mostly because the group is already on the way to their destination. Any ideas? Will probably post later on.))
Rollback Post to RevisionRollBack
If I do not reply to my posts, I either have no internet connection, or am busy with college work. Alternatively, I may be writing up the post now. It all depends on the situation.
Zaera kept pace with a blank expression on his face for a moment while he processed the concept of conjuration magic. "Oh. I see... I guess you're not a ninja then." The person didn't seem to comprehend the concept of 'ninja', Z had never really thought much on the matter but the shadow warriors made up the majority of his former clan's policing power. "That's a rather convenient ability, I would give a lot to not have to lug George here around, but his disagreeable nature makes him a great ally in combat. Plus he seems to negate the weight of this here weapon." Zaera swished his blade around once more.
Now aware that this task was little more than a performance measuring exercise, Zaera was a little less excited for what lay ahead, he had been told by an old advisor of his now disbandoned clan that this was an opportunity to potentially quell the demon lord's armies. A demonstration of ability was not too much to ask he supposed, it was likely the Phari did not wish to send young unfortunates off to their early death. "Well, The name is Zaera, it is hopefully a pleasure to work along side you and these other unfortunates in the endeavor to stop the demon lord and his armies."
As Zaera continued, he began to consider how he would defeat the mercenaries, their shipment would either be arms or irrelivant to the ensuing battle. Mercenaries capable of stealing vandheim tech would likely have stolen all the relevant gear to keep their soldiers well armed, Though he was uncultured on many of the up and coming gangs, Zaera knew vampires, even with awakened abilities, the supposed 'new tricks' didn't concern him in the slightest. Any non-vampire creature would be of Zaera's priority concern, while not all of the mercenaries would be guaranteed to be vampires, there were not that many races that would willingly coalesce with vamps.
Zaera took one more look at his team. The mechanoid likely would not hesitate before advancing, Zaera had read of times when warforged would be used to fight armies turned creatures and men. The conjurer seemed well versed in armed combat, the ghost-like weapon assortment seemed very refined. The older gentleman, Kingsmith or something, had said he was in some sort of service for two decades, and moments before had sounded pretty sure of himself when it came to combating vampires, Z was sure this one would be able to handle himself. There was another who had entered the tavern just as the group was beginning to leave, though from her interjections it sounded as if she too were part of the team.
"Things are not going to be easy while we adjust to one-other's strengths and weaknesses. As a forewarning I'm not good with a sword, nor does this one have any magical properties. As a fairwarning, my bag will bite your hand off if you accidentally get near."
((Did one of my old posts never show up...? Oh well... FreQuency is just mindlessly scanning and following, so not much to say unless you want to know what he sees in general.))
Rollback Post to RevisionRollBack
Half full? Half empty? Something else altogether? You decide.
The Draconian had been trudging along the roads for a while now. As most mounts could not support his size and weight, Surasar had taken to simply walking. While he could feasibly take flight and make excellent time, he decided against it, thinking that the entire purpose of the journey would be invalidated had it been done in this manner. Besides, he would rather not tire himself too much, after all, he was carrying some heavy equipment. Eventually, the somewhat monotonous landscape of grass and trees gave way to a welcoming sight: a tavern.
Surasar reached for the doorknob of "The Snake's Hand", pushing the door open. The Draconian's height was made apparent when he had almost bumped his head on the comparatively smaller doorway. He leaned down slightly before returning to full height once he had entered. The warm air from the hearth felt nice, especially after dealing with the cool air outside. Though the temperature did not matter too much too him, it was welcoming nonetheless. Surasar moved towards the counter, opting not to sit on one of the stools, for fear of breaking it.
"I'll have your strongest drink." Surasar said as he placed a few coins on the counter.
He looked around the room some more, silently noting that there were a few patrons seated in the corner of the room. There was a woman with a bow simply idling, a dwarf tinkering with some sort of contraption, and a girl writing in a small, leatherbound tome. Judging by the number of presumably empty drinks on the table, either the rest of their group had already departed, or the trio were quite the drinkers. Granted, they did have a dwarf amongst them, so that must count for something. In either case, Surasar remained silent, waiting patiently for his drink.
If I do not reply to my posts, I either have no internet connection, or am busy with college work. Alternatively, I may be writing up the post now. It all depends on the situation.
The Meaning of Life, the Universe, and Everything.
Join Date:
5/23/2011
Posts:
81
Location:
ARCADIA
Minecraft:
guygombaa
Xbox:
Xbox is lame
PSN:
guygombaa
Member Details
Kinglsey
King looked over the team again. The Warforged was a newer model than King was used to. In Seijita, there were far fewer Warforged than the rest of the world (an already limited number). Those who he had seen, however, had all proven effective combatants. But King found it hard to properly assess such a machine.
The assassin-y garbed warrior sounded and appeared competent. King knew of Conjuration magic and it's uses. It was, on occasion, a very powerful form of magic. But what interested him more was Reno's skills in physical combat. To hold such a high position as he claimed to have, he must be skilled with the blade.
The young man with the white hair interested him the most. The Warforged would have physical restraints, Reno was just another soldier, but this boy was a wild card. What could he do? What was he? King wasn't entirely sure he really wanted to know.
And Branwick. The white knight. Though who looked like an ordinary, albeit knight, King knew the tales. This man radiated power, and it was said that his blade had killed countless men, among other things. What King wouldn't do for a chance to fight this man.
There was also the two who had entered the bar as they left. Hopefully more allies. A shame they were late.
Branwick
Branwick stops moving. "We're here." The group has reached the edge of a clearing, through the trees lies a stopped train. Surrounding the train are at least thirty vampires, five draconian mercenaries and ten elven war-masters. They are all heavily armored, and carrying fresh Vandheim weapons, ranging from rifles to pistols and shotguns, painted in the customary black and gold of Vandheim. Accompanying them are around 20 Vandheim robots, three of which are heavy built and equipped with mini-guns.
The other seventeen robots are about the size of an average man, and are all wielding assault rifles. Branwick steps back. "You want to be Phari? Show me what you've got."
Rollback Post to RevisionRollBack
"The best revenge is to be unlike him who performed the injury." - Marcus Aurelis
"The real question is; In what way do you want us to engage? Leave no trace? A full on assault seems like a bad idea." Nineball looked at the layout of the opposing forces, scanning away at what he could see. Several machines, which seemed to be {Insert Model here. Insert detailing here.} were also present, which may be more of an issue than the organic beings. "I don't have long-range support yet, only 90 meters. Scanning for hidden threats..." (Please, for the sake of me being able to use this ability, tell me if there's anything there. He's essentially going to cycle through visors until he's sure nothing else is there. How close are they anyway?) Nineball looked from one side of the area to the next, then began scanning the enemies themselves.
Rollback Post to RevisionRollBack
Half full? Half empty? Something else altogether? You decide.
Branwick's assessment is correct. However, in the other train carriages there appears to be more robots, though they are inactive.
Enemy is at 40 metres.
<Warning> At this distance it is likely that the enemy is already suspicious of your presence. Their enhanced senses will likely give away your position momentarily.
Rollback Post to RevisionRollBack
"The best revenge is to be unlike him who performed the injury." - Marcus Aurelis
((That might explain why it says 'Always Accepting' in the title.))
[Page claim X2 Combo]
"The best revenge is to be unlike him who performed the injury." - Marcus Aurelis
Name: Lloyd Salemon | Age: 22 | Gender: Male | Race: Human
Powers:
Light Magic: Lloyd is skilled in light magic, allowing him to cast healing spells, create protective wards, and amplify his own and his allies' abilities beyond their normal limits. However, he has trouble casting combat spells without assistance, and relies heavily on his weapons to apply his magic in a direct offensive manner.
Animal whispering: A special spell passed down in Lloyd's family allows him to communicates with creatures that cannot normally converse with humans, ranging from squirrels all the way to dragons. Frequently, Lloyd can convince the beasts with which he interfaces to aid him in some way.
Bio:
Born to a family of esteemed dragon-riding knights in service to a powerful noble, Lloyd's parents had high expectations for him. Desiring for their son to carry on the family's honorable legacy of service, they did all in their power to ensure that Lloyd would grow into a chivalrous knight of the highest caliber. For much of his youth, Lloyd's parents worked him to the bone, training him in combat, teaching him magic, and furthering his education. This rigorous upbringing left Lloyd with little time to interact with others, and as such failed to develop many meaningful social skills for contact with other humans.
Lloyd did gain a large amount of experience interacting with animals, however. A spell passed down through his family for generations allowed conversation with feral beings. Able to use the practice of his magic as an excuse, Lloyd frequently held conversations with creatures other than humans to fill the void. Because of this, when his parents introduced him to Alleyn, a dragon to call his own, Lloyd bonded very quickly with the creature. At 12 years of age, found a friend in Alleyn that he had yet to locate in any of the humans he could only engage with so briefly. As a result of this friendship, he operated well with the beast, and it began to appear as though he would grow into the top-tier knight his progenitors so desperately willed him to become.
At 14 years old, an obstruction towards that end reared its head. Despite his remarkable affinity for support spells, Lloyd proved to have incredible difficulty casting attack-oriented spells. After a year of practice, Lloyd still had no luck. Fearing this obstacle would relegate Lloyd to the status of a mediocre knight forever if not addressed, his mother had a spear forged. The weapon would serve as both a viable weapon against other knights and a means by which to cast offensive spells. By channeling light mana into the spear, the weapon would alter the mana for him, which he could then manipulate like any other spell. The weapon quickly became Lloyd's favorite, as it vastly expanded his options in combat.
At 17, Lloyd and Alleyn unexpectedly encountered a large band of demons during a training exercise. A sense of duty drilled into them by Lloyd's parents, Lloyd and Alleyn engaged with the enemy despite the heavy numbers advantage held by their foes. Both escaped the fight wounded, but failed to totally destroy the enemy with which they engaged. A few hours after returning home, Alleyn fell ill. As fate would have it, one of the demons they fought wielded a cursed weapon capable of piercing dragon scales. Mortified at the thought that he might lose the companion he trusted for several years of his life, Lloyd spent several days trying to heal Alleyn, researching potential cures, and begging more experienced healers to lift the curse. Nothing worked. Eventually, all potential avenues exhausted, Alleyn requested that his suffering end. In one last act of camaraderie, Lloyd used his spear to take his best friend's life.
A year later, at 18 years of age, Lloyd's parents sent him off that he might gain some "meritorious achievements" and gain prestige as a knight. His sense of duty shattered by the battle that poisoned his friend, Lloyd had no intention of traveling across lands as some roving hero. With no liege to serve and no intention of swearing fealty at any point in the near future, Lloyd instead used this time to experience freedom for the first time in his life. To keep himself fed, Lloyd took up bounty hunting. His targets have included everything from wolves to dragons, and even people if the pay was good enough. Despite following this lifestyle for several years and racking up quite a few kills, Lloyd has yet to return home - his way of rebelling against his harsh upbringing.
Inventory:
Consecrated in the blood of his companion Alleyn, Lloyd's spear, Dragonslayer, serves as his primary weapon. As the name would suggest, the weapon is built for combat with dragons, and as such proves very effective in battle against heavily armored foes. Additionally, the artifact acts as a kind of mana-converting staff, enabling Lloyd to channel his light magic into powerful lightning-based spells.
Lloyd also carries this sword, another gift from his mother, as a sidearm. The weapon can be flooded with magic to launch a piercing ray of light from the tip, especially useful for penetrating magic barriers.
Notes: Banana.
There's no kill like overkill.
((Oh my. That is very nice. Accepted. As a suggestion for your entry post, either head into the bar or insert yourself somewhere in what follows.))
((This might also be a good time to remind everybody that it's appreciated if you make a page for your character on the wiki when you have the time.))
Alistair
With the fifth member seemingly unresponsive, Alistair addresses the assembled party again. "Very well. As some of you may or may not know, Lord Shadowscythe, the most powerful man to ever step foot on this world was killed some years ago, shortly after recovering from his eternal prison. One of his first actions was to destroy our organisation, a feat he accomplished with relative ease. But in our absence, new threats have arisen. From gangs, to conquerors, to hellspawn. It was assumed that the Phari were no longer needed. That for the end of their time, they had simply been a night-light; an unnecessary comfort to make everybody feel safer. But it has become clear in recent years that this could not be further from the truth. Adventurers and wannabe heroes are everywhere." He pauses to down his drink.
"But they're unorganised. They can only contain the threat, not remove it. This is why we have returned. This is why we have assembled you here today. To be something more than just another speck of dust on the wind. To be a part of something greater. Not a day ago, Rina found a local installation of the Psycho Lullaby mercenaries, having stolen a shipment of Vandheim technology. Sir Branwick will take you there and supervise the battle.By the time you return, your rooms will be set up. Do not underestimate these mercenaries. The majority of them are vampires, but in the past few months they've gotten new tricks."
Alistair finally finishes his speech. Without waiting for a response, he gets up and turns away.
Branwick gets up and heads outside, beginning the walk to the groups new destination.
"The best revenge is to be unlike him who performed the injury." - Marcus Aurelis
||I'm sorry, I missed alot, I would read through it but I am quite busy, would you kindly give me a brief recap?
((Introduced NPC's. NPC's asked everybody to introduce themselves.))
"The best revenge is to be unlike him who performed the injury." - Marcus Aurelis
Arya
Arya had been staring at this tavern from across the street for awhile now, leaning on the building opposite it. She wanted to spot at least three reasons on entering because of this summons. After seeing a number of 'odd' ones entering the building, she gave in and entered the building. She removed her hat and hung it on her waist, approaching the counter she spoke.
"Yes, I'll have your finest ale."
Her strong accent booming as if she was British. She held the glass in her hand took a sip before she turned her head to the side to see an old man along with some other people. She approached the man kept her head down, not even making eye contact but surveying the place before speaking.
"Was it thy who summoned me here?"
Zaera
Z upped and followed the Captain, his armor was almost glowing and his weapon of choice seemed almost of comically impractical proportions. "So.. aah, Branswick was it. Captain. This vampyric gang, why are they inhabiting these isles of elves." He reached his hand into his pack, its teeth warped and twisted as the hilt of a sword slowly came into view, Zaera drawing its full glory from the impossible dimensions that was the pack, he had to shake the weapon to release it from the grip of a bright pink toungue curled carefully around it, trying to pull it back. Zaera tensed the muscles in his hand, gritted his teeth and shot a glance with wide eyest towards the straps of the bag which presumably acted as eyes. The toungue immediately rescinded as the bag let out a disgruntled growl.
Zaera swished his sword in the air afront him a clouple of times before holding it close to his side in the manner of which an assassin rests a dagger against his wrist. "And Captain, I do expect that sword of yours would be a mighty help against vampires." Zaera turned to the nearest of his comrades which he had assumed was the mechanoid creature, but was now a young man approximately the same age as himself. "To kill them, you cut off their heads ri-right?"
Zaera was somewhat taken aback, this character had no visible weapons nor means to store one. Z would have commented on if he was a mage of a tower but his garb was very assassin-y. "You're a ninja right?"
Kingsley
Shortly after Branwick leaves, King nods respectfully to Alistair and leaves, staying relatively close to Branwick. Briefly, he takes a hold of his pendant and prays to the sun goddess, for the safety of everybody in the group and glory in the coming battle. The pendant glows faintly before Kingsley returns. The cool morning air washes through his hair.
Watching the strange boy playing with his sword, King answers his question. "Vampires are killed in many ways. Removal of the head is not the most effective method, but it does indeed work." King has only faced vampires on three previous occasions. The first, a group of rogue vampires hiding in an abandoned castle while he served Yorhito. He killed them all by trapping and burning them. The second, an assassin using fire magic. King cut out his heart. The third was a warrior, like himself. After a long battle, the vampire finally succumbed to the sun, having already taken several cuts from King.
Branwick
"Aye, this blades killed many Blood fiends before. I could carve them in half if I so pleased. But the purpose of this is to test your abilities. I will only step in if the need arises." Other than this, Branwick remains completely silent, barely acknowledging the rest of the party.
"The best revenge is to be unlike him who performed the injury." - Marcus Aurelis
Reno
Just as the party had begun to assemble, the lead of the Phaeri was already on their way out through the door of the shady tavern. Reno wasn't used to being rejected a royal introduction. It felt odd, not having your authority respected, yet even though two years have passed since Reno left the royal court, he couldn't get used to the truth - his queen had no power over these elvish lands. And he would accept that, after all he was nothing more than a pawn.
At least he could date a princess, heheh.
The team that had just assembled numbered ten. Reno couldn't judge about their combined power, as he has yet to see any of them in action. However, he knew already that the older patrons, being the Phaeri of the human legends, were abnormally strong. He considered himself a strong and cunning warrior too - he was among the best of the royal court graduates after all, and only the best of the best got the priviledge to travel to distant lands as class assignments. Which could naturally mean only one thing: the rest of the individuals that were invited were probably on par with him and his abilities.
But he wondered whether all five of them could take out just a single one of the Phaeri veterans.
The group consisted of intriguing individuals. The first member that Reno noticed was what appeared to be a warforged; albeit they didn't match the pictures that Reno had seen before during his studies perfectly. Then there was a boy with an unpleasing backpack... could it be a living creature? Just then, the boy drew a massive sword out of the bag. A tongue was clutching it. Odd, Reno thought. Then there was a man with a scar, who bears the looks of an average fighter, but Reno sensed strong magic within him. It was a form of magic unknown to him, and he couldn't decipher the reason why. Finally, the last of the newcomers, an elven girl with a warm temper. Her looks were smoking hot.
As Reno paced his way out, following the muscle of the group, a sudden burst from the boy with the odd backpack derailed his train of thoughts, directing a rather unsettling question at him. "You're a ninja, right?" Reno did nothing but stare at him for a moment that seemed like years; he couldn't grasp the context of his question. What is a 'ninja' after all? The word didn't ring any bells, but Reno didn't want to sound stupid to his new acquaintance. So, he offered him a presentation of his skills.
"Well, uh... I use conjuration magic to manipulate my own position." Reno initiated, after he realized what he just had to say. "If that's what you mean." He extended the palm of his hand to point at the crystal that was embedded into his necklace. "This is a key", he continued, "a key to a pocked dimension where I've got my paraphernalia stored."
As he took a step back, he raised his other arm and snapped his fingers. Out of the crystal came four blue sparks, and each one of them flew outwards two feet before gaining the shape of weapons. This whole process didn't last any longer than a second. "See?" He said. "I can reach out and grab any of them, and they will materialize into the actual weapon." He demonstrated that by reaching out and grabbing the smaller weapon of the bunch, Lycata. As he grabbed the hilt of the dagger, the three other projected weapons vanished, and the dagger materialized, gaining the familiar silver glow. "And I can snap my fingers again to store it back." He said, before snapping his fingers, and then the dagger disappeared, just as fast as it had appeared earlier.
Reno lowered his arms, repositioning his body to a more relaxed stance. "I reckon that your... backpack", Reno couldn't help but feel odd about that particular item, "possess a similar attribute to my pocked dimension. I mean, you literally pulled a sword thrice of its size out of it just a moment ago."
(( GG, you really need to do something about the banner image that you've uploaded, the resolution is awful. ))
((It seems to be a glitch within MCF. It's built for that res, and every once in awhile it appears fine.))
"The best revenge is to be unlike him who performed the injury." - Marcus Aurelis
Elemental Magic: Surasar has a repertoire of offensive and defensive elemental magic, though he leans towards Fire and Earth magic. His skill set with fire magic is offensive and destructive, while his earth magic focuses on defense and disruption. Surasar does prefer to refrain from using magic, as he prides himself on his martial prowess, but if push comes to shove, he's no slouch when it comes to the arcane arts. Practiced mages and other individuals could easily pick up on the fact that he puts a little too much energy into his spells, wasting the mana due to lack of effective casting.
Bio:
Born to a family of Draconians that lived in the Dwarven mountains, Surasar always felt a little out of place in those halls of stone. His parents and their parents before them have aided the Dwarves in stoneshaping and smithing. The Draconian Stonetalon clan was an integral part of the much larger Dwarven Stonefist clan. The few Draconians in the clan were prized as valued retainers and experts in their craft. Together, the two races made quite a name for themselves in the mountain. The fusion of Dwarven craft with Draconian techniques resulted in some very fine quality items.
Surasar was the youngest in a clutch of five Draconians. As the youngest, he worked to prove himself to his family. He took up the craft of blacksmithing, having quickly developed a talent for it. While his brothers and sisters were better at martial prowess and the arcane arts, Surasar did his best to not fall behind. He took up the axe and honed his body and mind for battle.
Decades of constant training had passed, and Surasar had little to show for it. Though his own skills were impressive, his siblings were still much more proficient in it than he was. Tired of repeatedly trying and failing to reach their level, Surasar stopped focusing on them, on instead turned to himself for the answer. He no longer cared for surpassing them, instead seeking to improve himself and become stronger than before. He continued training, occasionally leaving to test his mettle against the world.
Eventually, his wanderlust had reached his peak. Surasar wished to see if all his efforts would pay off. He forged himself an axe and christened it "Crescent" before securing permission with his clan. Being the youngest had some benefits at this point, as he had little obligation to remain in the Dwarven halls. With their blessing, Surasar went off to seek a purpose in his life.
Almost as large as Surasar is tall, 'Crescent' is the axe he forged before leaving the Dwarven halls. Crafted out of special mana-conductive metal, Crescent can be used as an extension of the Draconian's body when casing spells. With a thought and a short incantation, the axe heads heat up, bursting into flames whilst still retaining shape. The weapon is tough enough to withstand extreme pressure and heat, allowing Surasar to cleave through stone, metal, or flesh with sheer force.
Ornamental and sturdy blacksmithing tools.
A magical silver signet ring that aids in the casting of spells.
Other:
Not much, I do have a question though, what is God Magic and Dragon Magic, exactly? Can they be learned like the other schools of magic, or are they decidedly rarer and thus, difficult to learn?
If I do not reply to my posts, I either have no internet connection, or am busy with college work. Alternatively, I may be writing up the post now. It all depends on the situation.
((Aaaaacepted.
God Magic is a blanket term for anything that affects principles of reality. This includes temporal or spatial manipulation.
Dragon Magic is, for the sake of simplification, akin to Dragon Slayer magic from Fairy Tail. It's essentially mimicking the power of a dragon, something Draconian's don't really care for.
They can be learned, but they are very rare. Dragon Magic is just difficult to learn, and usually considered more trouble than it's worth. God Magic isn't really taught for obvious reasons, and even where it is it is incredibly difficult to use, due to learning difficulties and the vast quantity of mana it consumes.
You don't really need to worry about them too much, however. I made that page just to clarify some of the 'rules' of magic; so it isn't all over the place. And those two particular types of magic were only included because I have made passing mention of them before.))
"The best revenge is to be unlike him who performed the injury." - Marcus Aurelis
((Alright cool, thanks for the info. I'm a little lost on how I'm to enter though. Mostly because the group is already on the way to their destination. Any ideas? Will probably post later on.))
If I do not reply to my posts, I either have no internet connection, or am busy with college work. Alternatively, I may be writing up the post now. It all depends on the situation.
Zaera
Zaera kept pace with a blank expression on his face for a moment while he processed the concept of conjuration magic. "Oh. I see... I guess you're not a ninja then." The person didn't seem to comprehend the concept of 'ninja', Z had never really thought much on the matter but the shadow warriors made up the majority of his former clan's policing power. "That's a rather convenient ability, I would give a lot to not have to lug George here around, but his disagreeable nature makes him a great ally in combat. Plus he seems to negate the weight of this here weapon." Zaera swished his blade around once more.
Now aware that this task was little more than a performance measuring exercise, Zaera was a little less excited for what lay ahead, he had been told by an old advisor of his now disbandoned clan that this was an opportunity to potentially quell the demon lord's armies. A demonstration of ability was not too much to ask he supposed, it was likely the Phari did not wish to send young unfortunates off to their early death. "Well, The name is Zaera, it is hopefully a pleasure to work along side you and these other unfortunates in the endeavor to stop the demon lord and his armies."
As Zaera continued, he began to consider how he would defeat the mercenaries, their shipment would either be arms or irrelivant to the ensuing battle. Mercenaries capable of stealing vandheim tech would likely have stolen all the relevant gear to keep their soldiers well armed, Though he was uncultured on many of the up and coming gangs, Zaera knew vampires, even with awakened abilities, the supposed 'new tricks' didn't concern him in the slightest. Any non-vampire creature would be of Zaera's priority concern, while not all of the mercenaries would be guaranteed to be vampires, there were not that many races that would willingly coalesce with vamps.
Zaera took one more look at his team. The mechanoid likely would not hesitate before advancing, Zaera had read of times when warforged would be used to fight armies turned creatures and men. The conjurer seemed well versed in armed combat, the ghost-like weapon assortment seemed very refined. The older gentleman, Kingsmith or something, had said he was in some sort of service for two decades, and moments before had sounded pretty sure of himself when it came to combating vampires, Z was sure this one would be able to handle himself. There was another who had entered the tavern just as the group was beginning to leave, though from her interjections it sounded as if she too were part of the team.
"Things are not going to be easy while we adjust to one-other's strengths and weaknesses. As a forewarning I'm not good with a sword, nor does this one have any magical properties. As a fairwarning, my bag will bite your hand off if you accidentally get near."
((Did one of my old posts never show up...? Oh well... FreQuency is just mindlessly scanning and following, so not much to say unless you want to know what he sees in general.))
Half full? Half empty? Something else altogether? You decide.
Surasar Stonetalon
The Draconian had been trudging along the roads for a while now. As most mounts could not support his size and weight, Surasar had taken to simply walking. While he could feasibly take flight and make excellent time, he decided against it, thinking that the entire purpose of the journey would be invalidated had it been done in this manner. Besides, he would rather not tire himself too much, after all, he was carrying some heavy equipment. Eventually, the somewhat monotonous landscape of grass and trees gave way to a welcoming sight: a tavern.
Surasar reached for the doorknob of "The Snake's Hand", pushing the door open. The Draconian's height was made apparent when he had almost bumped his head on the comparatively smaller doorway. He leaned down slightly before returning to full height once he had entered. The warm air from the hearth felt nice, especially after dealing with the cool air outside. Though the temperature did not matter too much too him, it was welcoming nonetheless. Surasar moved towards the counter, opting not to sit on one of the stools, for fear of breaking it.
"I'll have your strongest drink." Surasar said as he placed a few coins on the counter.
He looked around the room some more, silently noting that there were a few patrons seated in the corner of the room. There was a woman with a bow simply idling, a dwarf tinkering with some sort of contraption, and a girl writing in a small, leatherbound tome. Judging by the number of presumably empty drinks on the table, either the rest of their group had already departed, or the trio were quite the drinkers. Granted, they did have a dwarf amongst them, so that must count for something. In either case, Surasar remained silent, waiting patiently for his drink.
If I do not reply to my posts, I either have no internet connection, or am busy with college work. Alternatively, I may be writing up the post now. It all depends on the situation.
Kinglsey
King looked over the team again. The Warforged was a newer model than King was used to. In Seijita, there were far fewer Warforged than the rest of the world (an already limited number). Those who he had seen, however, had all proven effective combatants. But King found it hard to properly assess such a machine.
The assassin-y garbed warrior sounded and appeared competent. King knew of Conjuration magic and it's uses. It was, on occasion, a very powerful form of magic. But what interested him more was Reno's skills in physical combat. To hold such a high position as he claimed to have, he must be skilled with the blade.
The young man with the white hair interested him the most. The Warforged would have physical restraints, Reno was just another soldier, but this boy was a wild card. What could he do? What was he? King wasn't entirely sure he really wanted to know.
And Branwick. The white knight. Though who looked like an ordinary, albeit knight, King knew the tales. This man radiated power, and it was said that his blade had killed countless men, among other things. What King wouldn't do for a chance to fight this man.
There was also the two who had entered the bar as they left. Hopefully more allies. A shame they were late.
Branwick
Branwick stops moving. "We're here." The group has reached the edge of a clearing, through the trees lies a stopped train. Surrounding the train are at least thirty vampires, five draconian mercenaries and ten elven war-masters. They are all heavily armored, and carrying fresh Vandheim weapons, ranging from rifles to pistols and shotguns, painted in the customary black and gold of Vandheim. Accompanying them are around 20 Vandheim robots, three of which are heavy built and equipped with mini-guns.
The other seventeen robots are about the size of an average man, and are all wielding assault rifles. Branwick steps back. "You want to be Phari? Show me what you've got."
"The best revenge is to be unlike him who performed the injury." - Marcus Aurelis
"The real question is; In what way do you want us to engage? Leave no trace? A full on assault seems like a bad idea." Nineball looked at the layout of the opposing forces, scanning away at what he could see. Several machines, which seemed to be {Insert Model here. Insert detailing here.} were also present, which may be more of an issue than the organic beings. "I don't have long-range support yet, only 90 meters. Scanning for hidden threats..." (Please, for the sake of me being able to use this ability, tell me if there's anything there. He's essentially going to cycle through visors until he's sure nothing else is there. How close are they anyway?) Nineball looked from one side of the area to the next, then began scanning the enemies themselves.
Half full? Half empty? Something else altogether? You decide.
Nineball
ENEMY REPORT:
3x Vandheim 'Akechi I' model robots
-Heavy plating
-Mana abosrbent
-Can move quickly over short distances; otherwise slow
-1 Rocket launcher, 3 miniguns, 1 flamethrower, 1 claw.
17x Vandheim 'Hanzo V' model robots
-Incredibly complex AI
-All units are linked, allowing perfect co-ordination
-Medium armour
-Incredibly mobile
-2 Drakov 9 Sniper rifles, 15 MOA95 Assault Rifles
Branwick's assessment is correct. However, in the other train carriages there appears to be more robots, though they are inactive.
Enemy is at 40 metres.
<Warning> At this distance it is likely that the enemy is already suspicious of your presence. Their enhanced senses will likely give away your position momentarily.
"The best revenge is to be unlike him who performed the injury." - Marcus Aurelis