I love CloakedShadow's SkellingKing already. Seven of us, seven of them, each member present gets to describe their enemy. Attacking the hag at this point is impossible, bony protrusions will just appear and block any attack.
Apologies for not posting for a while, I lacked a bit of motivation at the time. After a nice session of D&D Paladin-ing, I have regained it.
Question though, can Channel Energy take on more forms than a beam of energy? I had kinda envisioned a razorwind-esque kind of attack where slashing your sword in the air causes a pulse of energy to erupt from it, dealing damage to enemies at range. Can I lay my hands on an injured party member to get them back to full strength(assuming they're of the positive alignment)? Can I use this ability on myself?
Another question, the ability states that it will heal a target if used on the type with the same affinity as the beam(negative heals negative, positive heals positive, etc.) What constitutes as holy or positive? Does this refer to the character's/being's alignment, or something else?
It could very well be a sword beam and using it to lay on hands was already an option, though it's a very slow heal (as it's main use is affecting the opposite type). The skill does however require a constant flow so if it were a sword beam it would have to be continuous in order to deal or heal a sufficient amount.
Holy or Positive energy is simply when the ability is used on a being that is for the most part good. It is likely channelling positive energy at a priest will heal them a lot more than a commoner.
The main use of the spell/skill is to fight types of enemies such as undead or priests (depending on one's alignment). Usually it's taken if your character specifically is against one of these.
Sheet music, Colourful Staff, Skellingking Crown, 2 shimmering potions, 2 Longswords made from bones, 1 Bone Plate Shield, A witch's hat.
In the mines below the party discover 700 gold worth of valuable Gems.
Optional takes are: The Skulls of the 7 SkellingKings, Set of Bone Organ keys
(Both can be sold for a reasonable price but you'd be carrying them until you find a specialist trader.)
Looting isn't required, discuss what you wish to take here, I'm sure if there is a conflict we can work something out. All of the items above can also be sold later on, there's no weird soulbinding item stuff happening.
I presume that the skellingking crown is fairly large in size(a huge skull?) made of a mishmash of metals and gems. We could split the gems 7-ways(Drim, Beyvelea, Radon, Cesare, Reynald, Vaelen and Oksizz) All assumptions, of course. I'd like to take a bone longsword, if nobody minds.
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If I do not reply to my posts, I either have no internet connection, or am busy with college work. Alternatively, I may be writing up the post now. It all depends on the situation.
The crown is about 2x the size of a normal crown, it's pretty ugly but there are some valuable metals and gems mixed into it. Might fetch a good price at a blacksmith/ they might be willing to trade something good for it. Not all the crowns had gems so it's probably worth about 40 gold to the right person.