I say something and a speech bubble falls on a zombie.
Vote on which stat to increase!
WAVE COMPLETE! +$150 and 10 XP for wave completion! Team level up attack boost applied, so the vote for skills will remain until someone breaks the tie!
The monsters are finished off! You approach the monsters, wary of more zombies... suddenly, an extremely loud roar is heard, that shakes the Earth and knocks you off balance! The bodies of the minecraft monsters split apart to reveal... more infected? Suddenly, more rumbling is heard and many infected flood into the room, and you can see hundreds more inside the doors! You decide to perform a tactical fleeing and rush out of the room! You call for extraction, and a helicopter nearby is sent to pick you up. As you escape the city, the helicopter touches down, and you load up and fly away, with the infected swarming over the abandoned city...
Mission complete!
+500$ and 50 XP for mission completion!
New research acquired! Buff banner added to shop!
Main Mission 1: The First City
The infected you reported about were not just sighted there... in fact, immediately after you were picked up, hundreds of the zombies began to crawl out from the sewers in quite a few cities, an more are being sighted elsewhere! The military is in a panic trying to defend everything, and decides to send you to help in the defense of Begannart city.
Waves: 6
Reward: 1000$, 100 XP, and the "Capture Card" research
WAVE 1:
You are airdropped straight into the city! They could only get you as close as the outer edges of the city, due to the zombies having taken control of the city's defenses and using them against the military! As you parachute down, you see zombies on the ground near landing point. You land, and they notice you. Fight them off to advance and save the city!
Offensive skill/s:
Attack+2(flat +2 to minimum and maximum attack)(2 votes)
Defensive skill/s:
HP+5(flat+5 to HP)(2 votes)
Other skill/s:
Heal+3(flat+3 to heal)(0 votes)
Voting closes when the tie is broken.
Current status:
Team XP: Level 2: 91{++++++++++}115
Team Attack: 3-8 damage Team Heal: +11 HP per heal
Shop(4/20): Defibrillator: $300: Revives a fallen teammate with 25 health. Breaks on the first use. Razor launcher: $250: 10 damage, causes bleeding in enemies, breaks after 4 uses. Pain pills: $100: Restores 40% of team max health, but 20% of the health restored goes away each turn until it's all gone. Phaser pistol: $150: Deals 4-6 damage, and has a 1/3 chance to stun a target for 3 turns. 3 uses. Buff Banner: $1000: Adds a rage effect to your attacks under specific circumstances. Rage makes all attacks deal x1.5 damage for 2 attacks!
I'm not going to be using real city names for this(except by accident), so any resemblance between real cities and these fictional cities is completely coincidental.
I decide to take out the Common Infected first, because he has the most HP, and he is the biggest threat. I attack it with a doughnut that, on contact, reveals whirling blades that cut into the Infected.
I pull out a ballistic knife and skewer the common infected.
I then research a few things.
SVU-AS
$350
10 damage
Has a 5% chance of landing an instant kill headshot
Has a 10% chance to penetrate targets
Cannot penetrate armored enemies (If armor is returning)
Runs out of ammo after 6 uses
First Aid Kit
$300
Restores 60% of maximum health to user
1 use
Riot Shield
$250
50 health
Gives user a 40% damage resistance
Takes all blocked damage
Also, you seem to have forgotten the rating thing. And will achievements be returning?
Rollback Post to RevisionRollBack
"Do we want to be the mediocre brimstone boy, or do we want to be the more-than-enough brimstone man?" - Northernlion
I play golf with the strongest infected as the golf ball and get a home run. I also vote damage increase.
You got a home run in golf, huh? Well, that caused a rip in space and time that i manipulate to send the Common infected Lv. 1: 15/15 to an alternate reality where Lisharon rules the world. *shudders* Then i tally my vote to the.... hmm... attack increase.
Edit: Just realised that Lisharon isn't in this one. Oh well, my attack still stands, i suppose.
I decide to take out the Common Infected first, because he has the most HP, and he is the biggest threat. I attack it with a doughnut that, on contact, reveals whirling blades that cut into the Infected.
I pull out a ballistic knife and skewer the common infected.
I then research a few things.
SVU-AS
$350
10 damage
Has a 5% chance of landing an instant kill headshot
Has a 10% chance to penetrate targets
Cannot penetrate armored enemies (If armor is returning)
Runs out of ammo after 6 uses
First Aid Kit
$300
Restores 60% of maximum health to user
1 use
Riot Shield
$250
50 health
Gives user a 40% damage resistance
Takes all blocked damage
Also, you seem to have forgotten the rating thing. And will achievements be returning?
4 damage to the common infected! Accepted, I will add the armor thing to the description if it does end up returning. Accepted, but with a nerf to the amount healed. Accepted. There is no rating for the first mission, and I plan for achievements to return on the next few missions... probably. Achievements generally have spoilers for what is going to happen in the mission, so I will try to work around that...
You got a home run in golf, huh? Well, that caused a rip in space and time that i manipulate to send the Common infected Lv. 1: 15/15 to an alternate reality where Lisharon rules the world. *shudders* Then i tally my vote to the.... hmm... attack increase.
Edit: Just realised that Lisharon isn't in this one. Oh well, my attack still stands, i suppose.
Shop(7/20): Defibrillator: $300: Revives a fallen teammate with 25 health. Breaks on the first use. Razor launcher: $250: 10 damage, causes bleeding in enemies, breaks after 4 uses. Pain pills: $100: Restores 40% of team max health, but 20% of the health restored goes away each turn until it's all gone. 1 use. Phaser pistol: $150: Deals 4-6 damage, and has a 1/3 chance to stun a target for 3 turns. 3 uses. Buff Banner: $1000: Adds a rage effect to your attacks under specific circumstances. Rage makes all attacks deal x1.5 damage for 2 attacks! SVU-AS: $350: Deals 10 damage, has a 5% chance for a 1-hit kill headshot(does not work on bosses) and a 10% chance to penetrate and hit the next enemy. 5 uses. First aid kit: $300: Restores 50% of max health to the receiver. 1 use. Riot shield: $250: Grants the user a riot shield with 50 health that takes 40% of most damage directed at the user.
I give the Level 2 Infected a stuffed bunny. He holds the stuffed bunny until its head falls off to reveal a speaker hooked up to the loudest music known to man. The music is so loud it physically damages the Infected.
I give the Level 2 Infected a stuffed bunny. He holds the stuffed bunny until its head falls off to reveal a speaker hooked up to the loudest music known to man. The music is so loud it physically damages the Infected.
Well, they're all dead. Eat health, Chaoticorn! (Is that supposed to be Chaotictornluvsminecraft?)
+11 HP to chaoticorn! I abbreviate some forum names if they're really long.
WAVE COMPLETE! +$125, 11 HP, and 10 XP!
WAVE 2:
You move forward, taking a road that will take you to the center of the town, where the largest amount of zombies are. As you move forward, you move into a square, when some zombies approach you from some side-streets! Then, you see some innocent civilians run into the square also! You need to protect them so they can escape!
TEAM LEVEL UP!
Stat increases:
Attack+2(0 votes)
HP+5 and Heal+1(0 votes)
Current status:
Team XP: Level 3: 22{++++++++++}150
Team Attack: 5-10 damage Team Heal: +11 HP per heal
Tip: Civilians: The civilians have been caught up in the conflict, and you don't want them to die. You can guard a civilian, which means you take all damage directed at them(note that you can only guard one at a time unless specifically stated otherwise), or you can move them behind cover where they will be less vulnerable. If you save them, you will gain free XP and money!
Money: 1075$
Shop(7/20): Defibrillator: $300: Revives a fallen teammate with 25 health. Breaks on the first use. Razor launcher: $250: 10 damage, causes bleeding in enemies, breaks after 4 uses. Pain pills: $100: Restores 40% of team max health, but 20% of the health restored goes away each turn until it's all gone. 1 use. Phaser pistol: $150: Deals 4-6 damage, and has a 1/3 chance to stun a target for 3 turns. 3 uses. Buff Banner: $1000: Adds a rage effect to your attacks under specific circumstances. Rage makes all attacks deal x1.5 damage for 2 attacks! SVU-AS: $350: Deals 10 damage, has a 5% chance for a 1-hit kill headshot(does not work on bosses) and a 10% chance to penetrate and hit the next enemy. 5 uses. First aid kit: $300: Restores 50% of max health to the receiver. 1 use. Riot shield: $250: Grants the user a riot shield with 50 health that takes 40% of most damage directed at the user.
I vote for the health increase.
Then, if any civilians are unguarded, I guard them.
If not, I just get behind the wreckage if I can.
Regardless, I pull out an ACR 6.8 and dual wield the ACR and the Type 25, and empty a mag into the strongest enemy.
I also direct a nearby meteor into my target.
Rollback Post to RevisionRollBack
"Do we want to be the mediocre brimstone boy, or do we want to be the more-than-enough brimstone man?" - Northernlion
I vote for the health increase.
Then, if any civilians are unguarded, I guard them.
If not, I just get behind the wreckage if I can.
Regardless, I pull out an ACR 6.8 and dual wield the ACR and the Type 25, and empty a mag into the strongest enemy.
I also direct a nearby meteor into my target.
+1 vote for health increase! You are behind the wreckage! 8 damage to a common infected!
The 2 weak infected attempt to attack one civilian, but they hit Fear instead for 14 damage! A common infected attacks the other civilian, but 9 of the damage is blocked by the wreckage! The other common infected attacks Fseftr for 10 damage!
Your attacks will now be affected by the BUFF BANNER!
Stat increases: Attack+2(0 votes) HP+5 and Heal+1(4 votes)
Voting ends next post!
Current status:
Team XP: Level 3: 36{++++++++++}150
Team Attack: 5-10 damage Team Heal: +11 HP per heal
Tip: Buff banner: The buff banner adds a rage effect to some attacks! Every time you attack, your rage goes up by 1(attacks that deal multiple hits still only add 1). When it reaches 5, your next 2 attacks do a bonus 50% damage!
Shop(7/20): Defibrillator: $300: Revives a fallen teammate with 25 health. Breaks on the first use. Razor launcher: $250: 10 damage, causes bleeding in enemies, breaks after 4 uses. Pain pills: $100: Restores 40% of team max health, but 20% of the health restored goes away each turn until it's all gone. 1 use. Phaser pistol: $150: Deals 4-6 damage, and has a 1/3 chance to stun a target for 3 turns. 3 uses. SVU-AS: $350: Deals 10 damage, has a 5% chance for a 1-hit kill headshot(does not work on bosses) and a 10% chance to penetrate and hit the next enemy. 5 uses. First aid kit: $300: Restores 50% of max health to the receiver. 1 use. Riot shield: $250: Grants the user a riot shield with 50 health that takes 40% of most damage directed at the user.
Lv. 2 infected killed! +6 XP!
Last infected killed! +5 XP!
Vote on which stat to increase!
WAVE COMPLETE! +$150 and 10 XP for wave completion! Team level up attack boost applied, so the vote for skills will remain until someone breaks the tie!
The monsters are finished off! You approach the monsters, wary of more zombies... suddenly, an extremely loud roar is heard, that shakes the Earth and knocks you off balance! The bodies of the minecraft monsters split apart to reveal... more infected? Suddenly, more rumbling is heard and many infected flood into the room, and you can see hundreds more inside the doors! You decide to perform a tactical fleeing and rush out of the room! You call for extraction, and a helicopter nearby is sent to pick you up. As you escape the city, the helicopter touches down, and you load up and fly away, with the infected swarming over the abandoned city...
Mission complete!
+500$ and 50 XP for mission completion!
New research acquired! Buff banner added to shop!
Main Mission 1: The First City
The infected you reported about were not just sighted there... in fact, immediately after you were picked up, hundreds of the zombies began to crawl out from the sewers in quite a few cities, an more are being sighted elsewhere! The military is in a panic trying to defend everything, and decides to send you to help in the defense of Begannart city.
Waves: 6
Reward: 1000$, 100 XP, and the "Capture Card" research
WAVE 1:
You are airdropped straight into the city! They could only get you as close as the outer edges of the city, due to the zombies having taken control of the city's defenses and using them against the military! As you parachute down, you see zombies on the ground near landing point. You land, and they notice you. Fight them off to advance and save the city!
Offensive skill/s:
Attack+2(flat +2 to minimum and maximum attack)(2 votes)
Defensive skill/s:
HP+5(flat+5 to HP)(2 votes)
Other skill/s:
Heal+3(flat+3 to heal)(0 votes)
Voting closes when the tie is broken.
Current status:
Team XP: Level 2: 91{++++++++++}115
Team Attack: 3-8 damage
Team Heal: +11 HP per heal
Wave: 1 of 6:
Location: Beginnart city, outer edge road
Zombies:
Weak infected Lv 2: 5/5
Weak infected Lv 3: 7/7
Weak infected Lv 3: 7/7
Weak infected Lv 2: 5/5
Common infected Lv. 1: 15/15
Players:
Bioshockrules: 45/45
Stickcrafter: 45/45
Twinbuilder: 45/45
Secretscribe: 45/45
Fearthekumquat: 45/45
Bwolf: 45/45
Fseftr: 45/45
Kazar: 45/45
Chaoticorn: 45/45
Other:
None
Money: 950$
Shop(4/20):
Defibrillator: $300: Revives a fallen teammate with 25 health. Breaks on the first use.
Razor launcher: $250: 10 damage, causes bleeding in enemies, breaks after 4 uses.
Pain pills: $100: Restores 40% of team max health, but 20% of the health restored goes away each turn until it's all gone.
Phaser pistol: $150: Deals 4-6 damage, and has a 1/3 chance to stun a target for 3 turns. 3 uses.
Buff Banner: $1000: Adds a rage effect to your attacks under specific circumstances. Rage makes all attacks deal x1.5 damage for 2 attacks!
I'm not going to be using real city names for this(except by accident), so any resemblance between real cities and these fictional cities is completely coincidental.
Check out my bad CTM map reviews here.
There's no kill like overkill.
I then research a few things.
SVU-AS
$350
10 damage
Has a 5% chance of landing an instant kill headshot
Has a 10% chance to penetrate targets
Cannot penetrate armored enemies (If armor is returning)
Runs out of ammo after 6 uses
First Aid Kit
$300
Restores 60% of maximum health to user
1 use
Riot Shield
$250
50 health
Gives user a 40% damage resistance
Takes all blocked damage
Also, you seem to have forgotten the rating thing. And will achievements be returning?
"Do we want to be the mediocre brimstone boy, or do we want to be the more-than-enough brimstone man?" - Northernlion
Check out my new game, Legends of Aekran!
You got a home run in golf, huh? Well, that caused a rip in space and time that i manipulate to send the Common infected Lv. 1: 15/15 to an alternate reality where Lisharon rules the world. *shudders* Then i tally my vote to the.... hmm... attack increase.
Edit: Just realised that Lisharon isn't in this one. Oh well, my attack still stands, i suppose.
Keep in mind that i am quite silly quite often. If you don't like what i'm saying, please calmly point it out to me. I wish it said "Soarvivor"
Lv. 2 weak infected killed! +6 XP!
6 damage to a Lv. 3 weak infected!
7 damage to the common infected!
4 damage to the common infected! Accepted, I will add the armor thing to the description if it does end up returning. Accepted, but with a nerf to the amount healed. Accepted. There is no rating for the first mission, and I plan for achievements to return on the next few missions... probably. Achievements generally have spoilers for what is going to happen in the mission, so I will try to work around that...
Common infected killed! +10 XP! Tie broken!
5 damage to a Lv. 3 infected!
The 2 Lv. 3 weak infected attack Secretscribe for 14 damage! The Lv. 2 infected attacks Chaoticorn for 6 damage!
Voting closed! +2 attack skill applied!
Current status:
Team XP: Level 2: 107{++++++++++}115
Team Attack: 5-10 damage
Team Heal: +11 HP per heal
Wave: 1 of 6:
Location: Beginnart city, outer edge road
Zombies:
Weak infected Lv 3: 1/7
Weak infected Lv 3: 2/7
Weak infected Lv 2: 5/5
Players:
Bioshockrules: 45/45
Stickcrafter: 45/45
Twinbuilder: 45/45
Secretscribe: 31/45
Fearthekumquat: 45/45
Bwolf: 45/45
Fseftr: 45/45
Kazar: 45/45
Chaoticorn: 39/45
Other:
Skill: Attack+2
Money: 950$
Shop(7/20):
Defibrillator: $300: Revives a fallen teammate with 25 health. Breaks on the first use.
Razor launcher: $250: 10 damage, causes bleeding in enemies, breaks after 4 uses.
Pain pills: $100: Restores 40% of team max health, but 20% of the health restored goes away each turn until it's all gone. 1 use.
Phaser pistol: $150: Deals 4-6 damage, and has a 1/3 chance to stun a target for 3 turns. 3 uses.
Buff Banner: $1000: Adds a rage effect to your attacks under specific circumstances. Rage makes all attacks deal x1.5 damage for 2 attacks!
SVU-AS: $350: Deals 10 damage, has a 5% chance for a 1-hit kill headshot(does not work on bosses) and a 10% chance to penetrate and hit the next enemy. 5 uses.
First aid kit: $300: Restores 50% of max health to the receiver. 1 use.
Riot shield: $250: Grants the user a riot shield with 50 health that takes 40% of most damage directed at the user.
Check out my bad CTM map reviews here.
There's no kill like overkill.
Keep in mind that i am quite silly quite often. If you don't like what i'm saying, please calmly point it out to me. I wish it said "Soarvivor"
Both weak infected killed! +14 XP!
Lv. 2 weak infected killed! +6 XP!
+11 HP to chaoticorn! I abbreviate some forum names if they're really long.
WAVE COMPLETE! +$125, 11 HP, and 10 XP!
WAVE 2:
You move forward, taking a road that will take you to the center of the town, where the largest amount of zombies are. As you move forward, you move into a square, when some zombies approach you from some side-streets! Then, you see some innocent civilians run into the square also! You need to protect them so they can escape!
TEAM LEVEL UP!
Stat increases:
Attack+2(0 votes)
HP+5 and Heal+1(0 votes)
Current status:
Team XP: Level 3: 22{++++++++++}150
Team Attack: 5-10 damage
Team Heal: +11 HP per heal
Wave: 2 of 6:
Location: Beginnart city, square
Zombies:
Common infected Lv. 1: 15/15
Weak infected Lv 3: 7/7
Weak infected Lv 3: 7/7
Weak infected Lv 3: 7/7
Weak infected Lv 3: 7/7
Common infected Lv. 1: 15/15
Players:
Bioshockrules: 45/45
Stickcrafter: 45/45
Twinbuilder: 45/45
Secretscribe: 42/45
Fearthekumquat: 45/45
Bwolf: 45/45
Fseftr: 45/45
Kazar: 45/45
Chaoticorn: 45/45
Other:
Skill: Attack+2
Civilian Lv. 1: 10/10
Civilian Lv. 1: 10/10
Fallen wreckage: 20/20(cover capacity: 0/2)
Tip: Civilians: The civilians have been caught up in the conflict, and you don't want them to die. You can guard a civilian, which means you take all damage directed at them(note that you can only guard one at a time unless specifically stated otherwise), or you can move them behind cover where they will be less vulnerable. If you save them, you will gain free XP and money!
Money: 1075$
Shop(7/20):
Defibrillator: $300: Revives a fallen teammate with 25 health. Breaks on the first use.
Razor launcher: $250: 10 damage, causes bleeding in enemies, breaks after 4 uses.
Pain pills: $100: Restores 40% of team max health, but 20% of the health restored goes away each turn until it's all gone. 1 use.
Phaser pistol: $150: Deals 4-6 damage, and has a 1/3 chance to stun a target for 3 turns. 3 uses.
Buff Banner: $1000: Adds a rage effect to your attacks under specific circumstances. Rage makes all attacks deal x1.5 damage for 2 attacks!
SVU-AS: $350: Deals 10 damage, has a 5% chance for a 1-hit kill headshot(does not work on bosses) and a 10% chance to penetrate and hit the next enemy. 5 uses.
First aid kit: $300: Restores 50% of max health to the receiver. 1 use.
Riot shield: $250: Grants the user a riot shield with 50 health that takes 40% of most damage directed at the user.
Check out my bad CTM map reviews here.
There's no kill like overkill.
I then buy a Buff Banner and strangle an enemy with it.
Yes, I know the Buff Banner is an Upgrade. I'm just "Macgyvering".
Then, if any civilians are unguarded, I guard them.
If not, I just get behind the wreckage if I can.
Regardless, I pull out an ACR 6.8 and dual wield the ACR and the Type 25, and empty a mag into the strongest enemy.
I also direct a nearby meteor into my target.
"Do we want to be the mediocre brimstone boy, or do we want to be the more-than-enough brimstone man?" - Northernlion
Check out my new game, Legends of Aekran!
+1 vote for health increase! 6 damage to a weak infected! Civilian being guarded!
Civilian behind wreckage! 7 damage to a common infected!
Weak infected killed! +7 XP! +1 vote for HP increase!
Injured weak infected killed! +1 vote for HP! +7 XP! Buff banner purchased and applied!
+1 vote for health increase! You are behind the wreckage! 8 damage to a common infected!
The 2 weak infected attempt to attack one civilian, but they hit Fear instead for 14 damage! A common infected attacks the other civilian, but 9 of the damage is blocked by the wreckage! The other common infected attacks Fseftr for 10 damage!
Your attacks will now be affected by the BUFF BANNER!
Stat increases:
Attack+2(0 votes)
HP+5 and Heal+1(4 votes)
Voting ends next post!
Current status:
Team XP: Level 3: 36{++++++++++}150
Team Attack: 5-10 damage
Team Heal: +11 HP per heal
Wave: 2 of 6:
Location: Beginnart city, square
Zombies:
Common infected Lv. 1: 9/15
Weak infected Lv 3: 7/7
Weak infected Lv 3: 7/7
Common infected Lv. 1: 7/15
Players:
Bioshockrules: 45/45 0/5(hiding behind wreckage)
Stickcrafter: 45/45 0/5
Twinbuilder: 45/45 0/5 (2 pages to post)
Secretscribe: 42/45 0/5 (2 pages to post)
Fearthekumquat: 31/45 0/5(guarding civilian)
Bwolf: 45/45 0/5 (2 pages to post)
Fseftr: 35/45 0/5
Kazar: 45/45 0/5
Chaoticorn: 45/45 0/5 (2 pages to post)
Tip: Buff banner: The buff banner adds a rage effect to some attacks! Every time you attack, your rage goes up by 1(attacks that deal multiple hits still only add 1). When it reaches 5, your next 2 attacks do a bonus 50% damage!
Other:
Skill: Attack+2
Item: Buff banner
Civilian Lv. 1: 9/10(hiding behind wreckage)
Civilian Lv. 1: 10/10(guarded by Fearthekumquat)
Fallen wreckage: 11/20(cover capacity: 2/2)
Money: 75$
Shop(7/20):
Defibrillator: $300: Revives a fallen teammate with 25 health. Breaks on the first use.
Razor launcher: $250: 10 damage, causes bleeding in enemies, breaks after 4 uses.
Pain pills: $100: Restores 40% of team max health, but 20% of the health restored goes away each turn until it's all gone. 1 use.
Phaser pistol: $150: Deals 4-6 damage, and has a 1/3 chance to stun a target for 3 turns. 3 uses.
SVU-AS: $350: Deals 10 damage, has a 5% chance for a 1-hit kill headshot(does not work on bosses) and a 10% chance to penetrate and hit the next enemy. 5 uses.
First aid kit: $300: Restores 50% of max health to the receiver. 1 use.
Riot shield: $250: Grants the user a riot shield with 50 health that takes 40% of most damage directed at the user.
Check out my bad CTM map reviews here.
There's no kill like overkill.