I pick up my saddle and suddenly... An enderdragon appears, but he knows that i am his father and licks me . We get ready to fly, and a child enderman gives me a eye of ender (as a luck charm). I thank him and we take off flight.
Enderdragon:
Health: 7500
Shields: 1500
Status: Very Good
Boosts: Enderman Army
Curses/debuffs: None
I fly next to epicdestroyer30's tank and poke my dragon's horns and he understands what to do; attack, and he fires some fire charges at the tank.
I put obscene amounts of liquid Explodium in the defender tank's fuel reserves, and since Explodium is so unstable that it will quite literally explode if you look at it funny, I do just that.
set up 4 turrets and building 2 energy cannons on top of the tower. set shields up (to be clear same kind of shields like last round, and i can shoot through it from inside). putting up a dispencer for Bioshocks tank!
Turrets:
1
Build-up:
Health: 250/250
Target: None
2
Build-up:
Health: 250/250
Target: None
3
Build-up:
Health: 250/250
Target: None
4
Build-up:
Health: 250/250
Target: None
Energy Cannons:
1
Build-up:
This cannon is powered (litteraly) by: Gadgetman
Charge-Up:
BLOW-UP: Inactive
Health: 500/500
Target: None
2
Build-up:
This cannon is powered (litteraly) by: TT2000
Charge-Up:
BLOW-UP: Inactive
Health: 500/500
Target: None
Shields:
1
Health: 350/500
2
Health: 1000/1000
Repairing: OFF
3
Health: 1500/1500
Repairing: OFF
Knockback: ON
Dispencer:
you're a MLP, you always look funny, so it blasts of right in your face before you even get the chance to pick it up!
My Defense: I fire the Disintegration Beam at the Mech Suit
Tower: -338 Health: 16,201 Shields: 572 Status: = Sturdy Boosts: Supply Depot (+100 Health every post for 5 posts) Curses: None
SuperTank: Health: 1,175 Shields: 525 Boosts: Radar (Attacks have a 25% chance to fail), Dispenser (+1 Ammo, +100 Health to all, +100 Shields every post) Curses: Volatile Weapons (Destroyed weapons cause the Tank to take 50 Damage) Weaponry: Basic Cannon [Ammo:∞| Health: ∞| Damage: 10] [Clogged] Grenade Launcher (Destroyed)
Stun Blaster (Destroyed) Disintegration Beam [Ammo: EMPTY/2| Health: 200| Damage: 200] Healing Ray [Ammo: 14/15| Health: 250| Damage: Heals 500 Health and 100 Shields for Tower]
Mech Suit: Health: 2,600 Damage dealt: 100 to Tank, 100 to Tower (Deals Damage every page) Boosts: Regen (+500 Health every post), Defense (-50% Damage taken) Secret Weapon: Deployed when close enough to Tower or when Mech is destroyed (Damage: 3,000, 1,500 if Mech is destroyed) Distance from Tower: Vulnerable to: Diamond Tools
Allurbase: Health: 5,000 Shields: 1,000 Boosts: Armored (-30% Damage taken), Docking bay (Can deploy and store low-class ships Curses: Unknown weak point (Random chance that Attacks directed toward Allurbase will deal 200% Damage)
I hate people who complain. I hate spiders. I hate people who own an Xbox One. I hate people who like sandbox games. I hate people who like first person shooters. I hate people who like explosions. I hate people who like video games. I hate people who are hateful. I hate people that don't like spam. I hate people who like cake. I hate people who type in proper grammar and spell words properly on the internet. I hate hypocrites.
I call this attack really OP. Infinite HP is just wrong.
Idiot, it is disabled, it cannot be destroyed and it cannot attack.
Anyways, my defense is beating the crap out the obsidian mech suit with angry birds, most of them are the black.
Idiot, it is disabled, it cannot be destroyed and it cannot attack.
Anyways, my defense is beating the crap out the obsidian mech suit with angry birds, most of them are the black.
I continue charging it and repairing other weapons on the hijacked super tank
All weapons restored (Except Healing Ray)
My Defense: I start charging an EMP Cannon, which will be used to disable the SuperTank long enough for me to reclaim the SuperTank from chilltheshadow.
EMP Cannon battery: 0%
Tower: -511 Health: 15,790 Shields: 383 Status: = Sturdy Boosts: Supply Depot (+100 Health every post for 4 posts), Labyrinth (Attacks randomly fail for 3 posts) Curses: None
SuperTank: Under control of chilltheshadow9001! Health: 1,125 Shields: 475 Boosts: Radar (Attacks have a 25% chance to fail), Dispenser (+1 Ammo, +100 Health to all, +100 Shields every post) Curses: Volatile Weapons (Destroyed weapons cause the Tank to take 50 Damage) Weaponry: Basic Cannon [Ammo:∞| Health: ∞| Damage: 10]
Grenade Launcher [Ammo: 3/3| Health: 100| Damage: 100]
Stun Blaster [Ammo: 5/5| Health: 250| Damage: 150] Disintegration Beam [Ammo: 1/2| Health: 200| Damage: 200]
Healing Ray (Destroyed)
Mech Suit: Health: 3,000 Damage dealt: 100 to Tank, 100 to Tower (Deals Damage every page) Boosts: Regen (+500 Health every post), Defense (-50% Damage taken) Secret Weapon: Deployed when close enough to Tower or when Mech is destroyed (Damage: 3,000, 1,500 if Mech is destroyed) Distance from Tower: Vulnerable to: Diamond Tools
Allurbase: Health: 5,000 Shields: 1,000 Boosts: Armored (-30% Damage taken), Docking bay (Can deploy and store low-class ships) Curses: Unknown weak point (Random chance that Attacks directed toward Allurbase will deal 200% Damage)
Tower now being Healed
No effect!
200 Damage to Stun Blaster
+200 Health
200 Damage
200 Damage to Mech Suit
300 Damage to SuperTank
Allurbase stats now appear
Mech Suit Damage dealt
Ender Dragon added
500 Damage
OP
Missed!
My Defense: I fire the Disintegration Beam at the Mech Suit
Tower: -338
Health: 16,201
Shields: 572
Status: = Sturdy
Boosts: Supply Depot (+100 Health every post for 5 posts)
Curses: None
SuperTank:
Health: 1,175
Shields: 525
Boosts: Radar (Attacks have a 25% chance to fail), Dispenser (+1 Ammo, +100 Health to all, +100 Shields every post)
Curses: Volatile Weapons (Destroyed weapons cause the Tank to take 50 Damage)
Weaponry:
Basic Cannon [Ammo: ∞| Health: ∞| Damage: 10] [Clogged]
Grenade Launcher (Destroyed)
Stun Blaster (Destroyed)
Disintegration Beam [Ammo: EMPTY/2| Health: 200| Damage: 200]
Healing Ray [Ammo: 14/15| Health: 250| Damage: Heals 500 Health and 100 Shields for Tower]
Engie_Ninja Mutation progress:
[||||||||||||||||||||] 30%
Mech Suit:
Health: 2,600
Damage dealt: 100 to Tank, 100 to Tower (Deals Damage every page)
Boosts: Regen (+500 Health every post), Defense (-50% Damage taken)
Secret Weapon: Deployed when close enough to Tower or when Mech is destroyed (Damage: 3,000, 1,500 if Mech is destroyed)
Distance from Tower:
Vulnerable to: Diamond Tools
Allurbase:
Health: 5,000
Shields: 1,000
Boosts: Armored (-30% Damage taken), Docking bay (Can deploy and store low-class ships
Curses: Unknown weak point (Random chance that Attacks directed toward Allurbase will deal 200% Damage)
Ender Dragon:
Health: 7,500
Shields: 1,500
Boosts: Enderman army (Attacks directed toward Ender Dragon randomly fail)
Curses: None
"Do we want to be the mediocre brimstone boy, or do we want to be the more-than-enough brimstone man?" - Northernlion
Check out my new game, Legends of Aekran!
AC-130 Currently in airspace.
Status: Disabled
Shields:infinite
Boosts:
Curses:
My defense:
I build a lava moat around the tower.
GODDAMN IT
STUPID GENDERFLIP VIRUS
Because dubstep I guess.
hi
Idiot, it is disabled, it cannot be destroyed and it cannot attack.
Anyways, my defense is beating the crap out the obsidian mech suit with angry birds, most of them are the black.
Beam 50% charged
Complipedia
I continue charging it and repairing other weapons on the hijacked super tank
200 Damage
300 Damage to SuperTank
Attacks now randomly fail
Next Attack fails
No effect!
You failed to find the Tower through the Labyrinth around it, causing you to miss the Tower
500 Damage
500 Damage to Ender Dragon
?
I am now out of control of the SuperTank!
?
All weapons restored (Except Healing Ray)
My Defense: I start charging an EMP Cannon, which will be used to disable the SuperTank long enough for me to reclaim the SuperTank from chilltheshadow.
EMP Cannon battery: 0%
Tower: -511
Health: 15,790
Shields: 383
Status: = Sturdy
Boosts: Supply Depot (+100 Health every post for 4 posts), Labyrinth (Attacks randomly fail for 3 posts)
Curses: None
SuperTank: Under control of chilltheshadow9001!
Health: 1,125
Shields: 475
Boosts: Radar (Attacks have a 25% chance to fail), Dispenser (+1 Ammo, +100 Health to all, +100 Shields every post)
Curses: Volatile Weapons (Destroyed weapons cause the Tank to take 50 Damage)
Weaponry:
Basic Cannon [Ammo: ∞| Health: ∞| Damage: 10]
Grenade Launcher [Ammo: 3/3| Health: 100| Damage: 100]
Stun Blaster [Ammo: 5/5| Health: 250| Damage: 150]
Disintegration Beam [Ammo: 1/2| Health: 200| Damage: 200]
Healing Ray (Destroyed)
Engie_Ninja Mutation progress:
[||||||||||||||||||||] 40%
Mech Suit:
Health: 3,000
Damage dealt: 100 to Tank, 100 to Tower (Deals Damage every page)
Boosts: Regen (+500 Health every post), Defense (-50% Damage taken)
Secret Weapon: Deployed when close enough to Tower or when Mech is destroyed (Damage: 3,000, 1,500 if Mech is destroyed)
Distance from Tower:
Vulnerable to: Diamond Tools
Allurbase:
Health: 5,000
Shields: 1,000
Boosts: Armored (-30% Damage taken), Docking bay (Can deploy and store low-class ships)
Curses: Unknown weak point (Random chance that Attacks directed toward Allurbase will deal 200% Damage)
Ender Dragon:
Health: 7,250
Shields: 1,250
Boosts: Enderman army (Attacks directed toward Ender Dragon randomly fail)
Curses: None
"Do we want to be the mediocre brimstone boy, or do we want to be the more-than-enough brimstone man?" - Northernlion
Check out my new game, Legends of Aekran!
...
Shoulda called it the Australium Radiation Cannon (ARC).
GODDAMN IT
STUPID GENDERFLIP VIRUS
Quickcall progress: 0/3
QC GDR Status:
Health:900/900
Buffs: On Quick Deployment (takes 90% less damage)
DeBuffs: Deploying (cannot attack)
NAR-SIE HAS RISEN
RPing as "Urbanliner" in Roleplayer Guild.
Time until Detonation: 1/6
Minecraft Recreation Charge:
3/8