You begin to read the book. The description reads "On Geography and Culture."
PAGE 1
The lands of Armath are unique in their own way. Our best carographers have described the northern lakes to end in a large ocean, of which goes on seemingly forever. Traveling west brings us the the woods of souls, the main heart of all evil, of which we have been at war for almost a millenium. Traveling south, the observer will find large redwood forests, and scattered jungles. Armath's eastern lands are the cultured ones; almost all of the demons here have been killed. The three largest cities have been safe and unprotected from harm for the last seven years. However, settlements bordering the walls have had much more difficulty surviving. Only four years ago, the senate has declared ten percent of the budget to go to military funding for these towns.
Reading the book gives you +1 intelligence.
Hunger gives you -1 stamina.
Commands: Turn to page 2, steal book, put book away, steal coins, go to bed, go downstairs
Your inventory: 2 leaf piles, 2 apples
Health: 7
Stamina: 12
Intelligence: 15
Charm: 11
Rollback Post to RevisionRollBack
The iteration of these lines brings gold;
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
You head downstairs, receiving a warm thank you for putting the robbers to justice. Maldik and Karima happily give you 250 gold coins for completing the quest as well as 3 pieces of bread. Maldik also gives you the iron dagger. He welcomes you to come back to his cottage any time you need.
Commands: Go upstairs, go outside, talk to Karima, attack Karima, pickpocket Karima, flirt with Karima, talk to Maldik, brag to Karima, attack Maldik, pickpocket Maldik, brag to Maldik
Your inventory: 2 leaf piles, 1 apple, 250 coins, 3 pieces of bread, 1 iron dagger
Health: 11
Stamina: 17
Intelligence: 15
Charm: 11
Rollback Post to RevisionRollBack
The iteration of these lines brings gold;
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
Karima seems slightly amused, yet does not play along with you. Maybe you should get to know her better.
Commands: Go upstairs, go outside, talk to Karima, attack Karima, pickpocket Karima, flirt with Karima, talk to Maldik, brag to Karima, attack Maldik, pickpocket Maldik, brag to Maldik
Your inventory: 2 leaf piles, 1 apple, 250 coins, 3 pieces of bread, 1 iron dagger
Health: 11
Stamina: 17
Intelligence: 15
Charm: 11
Rollback Post to RevisionRollBack
The iteration of these lines brings gold;
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
You continue to talk to Karima. She tells you more about her personal life, and her family tree.
Commands: Go upstairs, go outside, talk to Karima, attack Karima, pickpocket Karima, flirt with Karima, talk to Maldik, brag to Karima, attack Maldik, pickpocket Maldik, brag to Maldik
Talking to Karima gives you +1 charm.
Your inventory: 2 leaf piles, 1 apple, 250 coins, 3 pieces of bread, 1 iron dagger
Health: 11
Stamina: 17
Intelligence: 15
Charm: 12
Rollback Post to RevisionRollBack
The iteration of these lines brings gold;
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
You talk to Karima some more. She tells you more about the geography of Armath, and gives you Armath's map.
Talking to Karima gives you +1 charm.
Commands: Go upstairs, go outside, talk to Karima, attack Karima, pickpocket Karima, flirt with Karima, talk to Maldik, brag to Karima, attack Maldik, pickpocket Maldik, brag to Maldik
Your inventory: 2 leaf piles, 1 apple, 250 coins, 3 pieces of bread, 1 iron dagger, 1 map
Health: 11
Stamina: 17
Intelligence: 15
Charm: 13
Rollback Post to RevisionRollBack
The iteration of these lines brings gold;
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
You flirt with Karima. This time, she plays along. You may be beginning to develop a relationship.
Flirting with Karima gives you +2 charm.
Commands: Go upstairs, go outside, talk to Karima, attack Karima, pickpocket Karima, flirt with Karima, talk to Maldik, brag to Karima, attack Maldik, pickpocket Maldik, brag to Maldik
Your inventory: 2 leaf piles, 1 apple, 250 coins, 3 pieces of bread, 1 iron dagger, 1 map
Health: 11
Stamina: 17
Intelligence: 15
Charm: 15
Rollback Post to RevisionRollBack
The iteration of these lines brings gold;
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
Commands: Go upstairs, go outside, talk to Karima, attack Karima, pickpocket Karima, flirt with Karima, talk to Maldik, brag to Karima, attack Maldik, pickpocket Maldik, brag to Maldik
Your inventory: 2 leaf piles, 1 apple, 250 coins, 3 pieces of bread, 1 iron dagger, 1 map
Health: 11
Stamina: 17
Intelligence: 15
Charm: 17
Rollback Post to RevisionRollBack
The iteration of these lines brings gold;
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
You flirt with Karima twice more. She leaves, and goes outside.
Flirting with Karima gives you +4 charm.
Commands: Go upstairs, go outside, talk to Karima, attack Karima, pickpocket Karima, flirt with Karima, talk to Maldik, brag to Karima, attack Maldik, pickpocket Maldik, brag to Maldik
Your inventory: 2 leaf piles, 1 apple, 250 coins, 3 pieces of bread, 1 iron dagger, 1 map
Health: 11
Stamina: 17
Intelligence: 15
Charm: 21
Rollback Post to RevisionRollBack
The iteration of these lines brings gold;
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
1 book
35 gold coins
Commands: Read book, steal coins, go to bed, go downstairs
Your inventory: 2 leaf piles, 2 apples
Health: 7
Stamina: 13
Intelligence: 14
Charm: 11
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
PAGE 1
The lands of Armath are unique in their own way. Our best carographers have described the northern lakes to end in a large ocean, of which goes on seemingly forever. Traveling west brings us the the woods of souls, the main heart of all evil, of which we have been at war for almost a millenium. Traveling south, the observer will find large redwood forests, and scattered jungles. Armath's eastern lands are the cultured ones; almost all of the demons here have been killed. The three largest cities have been safe and unprotected from harm for the last seven years. However, settlements bordering the walls have had much more difficulty surviving. Only four years ago, the senate has declared ten percent of the budget to go to military funding for these towns.
Reading the book gives you +1 intelligence.
Hunger gives you -1 stamina.
Commands: Turn to page 2, steal book, put book away, steal coins, go to bed, go downstairs
Your inventory: 2 leaf piles, 2 apples
Health: 7
Stamina: 12
Intelligence: 15
Charm: 11
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
Eating the apple gives you +2 health and stamina.
Commands: Steal book, steal coins, go to bed, go downstairs
Your inventory: 2 leaf piles, 1 apple
Health: 9
Stamina: 14
Intelligence: 15
Charm: 11
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
Commands: Steal coins, go to bed, go downstairs
Your inventory: 2 leaf piles, 1 apple, 1 book
Health: 9
Stamina: 14
Intelligence: 15
Charm: 11
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
Going to bed gives you +3 stamina and +2 health.
Commands: Go downstairs, open chest
Your inventory: 2 leaf piles, 1 apple
Health: 11
Stamina: 17
Intelligence: 15
Charm: 11
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
Commands: Go upstairs, go outside, talk to Karima, attack Karima, pickpocket Karima, flirt with Karima, talk to Maldik, brag to Karima, attack Maldik, pickpocket Maldik, brag to Maldik
Your inventory: 2 leaf piles, 1 apple, 250 coins, 3 pieces of bread, 1 iron dagger
Health: 11
Stamina: 17
Intelligence: 15
Charm: 11
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
Commands: Go upstairs, go outside, talk to Karima, attack Karima, pickpocket Karima, flirt with Karima, talk to Maldik, brag to Karima, attack Maldik, pickpocket Maldik, brag to Maldik
Your inventory: 2 leaf piles, 1 apple, 250 coins, 3 pieces of bread, 1 iron dagger
Health: 11
Stamina: 17
Intelligence: 15
Charm: 11
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
Commands: Go upstairs, go outside, talk to Karima, attack Karima, pickpocket Karima, flirt with Karima, talk to Maldik, brag to Karima, attack Maldik, pickpocket Maldik, brag to Maldik
Talking to Karima gives you +1 charm.
Your inventory: 2 leaf piles, 1 apple, 250 coins, 3 pieces of bread, 1 iron dagger
Health: 11
Stamina: 17
Intelligence: 15
Charm: 12
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
Talking to Karima gives you +1 charm.
Commands: Go upstairs, go outside, talk to Karima, attack Karima, pickpocket Karima, flirt with Karima, talk to Maldik, brag to Karima, attack Maldik, pickpocket Maldik, brag to Maldik
Your inventory: 2 leaf piles, 1 apple, 250 coins, 3 pieces of bread, 1 iron dagger, 1 map
Health: 11
Stamina: 17
Intelligence: 15
Charm: 13
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
Flirting with Karima gives you +2 charm.
Commands: Go upstairs, go outside, talk to Karima, attack Karima, pickpocket Karima, flirt with Karima, talk to Maldik, brag to Karima, attack Maldik, pickpocket Maldik, brag to Maldik
Your inventory: 2 leaf piles, 1 apple, 250 coins, 3 pieces of bread, 1 iron dagger, 1 map
Health: 11
Stamina: 17
Intelligence: 15
Charm: 15
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
Flirting with Karima gives you +2 charm.
Commands: Go upstairs, go outside, talk to Karima, attack Karima, pickpocket Karima, flirt with Karima, talk to Maldik, brag to Karima, attack Maldik, pickpocket Maldik, brag to Maldik
Your inventory: 2 leaf piles, 1 apple, 250 coins, 3 pieces of bread, 1 iron dagger, 1 map
Health: 11
Stamina: 17
Intelligence: 15
Charm: 17
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
Flirting with Karima gives you +4 charm.
Commands: Go upstairs, go outside, talk to Karima, attack Karima, pickpocket Karima, flirt with Karima, talk to Maldik, brag to Karima, attack Maldik, pickpocket Maldik, brag to Maldik
Your inventory: 2 leaf piles, 1 apple, 250 coins, 3 pieces of bread, 1 iron dagger, 1 map
Health: 11
Stamina: 17
Intelligence: 15
Charm: 21
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.
Hunger takes away -1 stamina.
Commands: Go downstairs, go to bed, look in chest
Your inventory: 2 leaf piles, 1 apple, 250 coins, 3 pieces of bread, 1 iron dagger, 1 map
Health: 11
Stamina: 16
Intelligence: 15
Charm: 21
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.