Okay, so this is a cool forum game I saw on another forum and wanted to spread. Basically, you are a SCIENTIST!, starting with a shitty lab, with shitty equipment, and you must complete a major goal such as, but not limited to, controlling a country, controlling several countries, and even world-domination. The extent of this goal depends on your Megalomania, which in turn depends on your Pride..
You get to choose a primary knowledge, in which you start with 3.00 in, a secondary knowledge, in which you start with 2.00, and two books, which for all intents and purposes give you 1.00 in the knowledge that the book possesses. The books are, however, useless if you actually get past 1.00 in that knowledge.
Various forum-goers suggest different things to do. ALL THINGS MUST BE SUGGESTED IN CODE FORMAT, like this:
- Research rats [0]
- Grow mold [0]
- Study programming (0]
- Create Killbot [0]
and so on. The brackets contain votes. If you want the scientist to do something, increase the number by the action. If you want to add an action, just add it in. All ideas that get to [4] will be done by the scientist, so for example if four people vote to Research rats, then the scientist will research rats. If you do not suggest something in that format, then your suggestion will be IGNORED. This is for the sake of making sense and not getting carried away and such.
Certain actions need certain amounts of skill to do. For example, creating a mech will need high ROBOTICS skill as well as high (If you want it to be A.I. controlled) PROGRAMMING skill. Creating mutant ant-sharks will need high BIOLOGY skill. Creating an army of the undead will require high ECTOBIOLOGY skill, and so on.
You start with parts and chemicals (If you have chosen chemistry). The parts and chemicals that you start with depend on the SCIENCES that you choose to start with.
The sciences are:
ROBOTICS
PROGRAMMING
RAYS
BIOLOGY
ECTOBIOLOGY
PHYSICS
CHEMISTRY
NUCLEAR SCIENCE/ATOMICS
MEDICINE/MIND-CONTROL-STUFF
And whatever else SCIENCES you guys come up with. So, let's begin and hope we shall get this a bit more ironed out, shall we?
---+++---
You are a man of SCIENCE, and you are in your lab... if you could call it a lab. It's actually a medium-sized basement of a ratty apartment complex in the slums. You've just finished setting everything up, what little it is.
Your mind switches back to our life before this. Your life at the university. Those bastards did not deserve of your genius. Your genius in... what was it you were good at again?
[Yes, suggest the sciences you know in the code format, please. And yes, you can ask for small descriptions of the various sciences]
---+++---
Wearing:
- White Lab Coat of SCIENCE!
- Safety Goggles of SCIENCE!
- Black Gloves of SCIENCE!
- Black Boots of SCIENCE!
- Belt of SCIENCE!
You get to choose a primary knowledge, in which you start with 3.00 in, a secondary knowledge, in which you start with 2.00, and two books, which for all intents and purposes give you 1.00 in the knowledge that the book possesses. The books are, however, useless if you actually get past 1.00 in that knowledge.
Various forum-goers suggest different things to do. ALL THINGS MUST BE SUGGESTED IN CODE FORMAT, like this: and so on. The brackets contain votes. If you want the scientist to do something, increase the number by the action. If you want to add an action, just add it in. All ideas that get to [4] will be done by the scientist, so for example if four people vote to Research rats, then the scientist will research rats. If you do not suggest something in that format, then your suggestion will be IGNORED. This is for the sake of making sense and not getting carried away and such.
Certain actions need certain amounts of skill to do. For example, creating a mech will need high ROBOTICS skill as well as high (If you want it to be A.I. controlled) PROGRAMMING skill. Creating mutant ant-sharks will need high BIOLOGY skill. Creating an army of the undead will require high ECTOBIOLOGY skill, and so on.
You start with parts and chemicals (If you have chosen chemistry). The parts and chemicals that you start with depend on the SCIENCES that you choose to start with.
The sciences are:
ROBOTICS
PROGRAMMING
RAYS
BIOLOGY
ECTOBIOLOGY
PHYSICS
CHEMISTRY
NUCLEAR SCIENCE/ATOMICS
MEDICINE/MIND-CONTROL-STUFF
And whatever else SCIENCES you guys come up with. So, let's begin and hope we shall get this a bit more ironed out, shall we?
You are a man of SCIENCE, and you are in your lab... if you could call it a lab. It's actually a medium-sized basement of a ratty apartment complex in the slums. You've just finished setting everything up, what little it is.
Your mind switches back to our life before this. Your life at the university. Those bastards did not deserve of your genius. Your genius in... what was it you were good at again?
[Yes, suggest the sciences you know in the code format, please. And yes, you can ask for small descriptions of the various sciences]
Wearing:
- White Lab Coat of SCIENCE!
- Safety Goggles of SCIENCE!
- Black Gloves of SCIENCE!
- Black Boots of SCIENCE!
- Belt of SCIENCE!
Inventory:
- ?
Chemicals:
- ?
Parts:
- ?
Knowledge:
- Primary Knowledge: ?
- Secondary Knowledge: ?
- Formulas: ?
- Inventions: ?
Health:
- No wounds
- No drugs in system
- Well fed, well hydrated
Nearly non-existent Fame
Mild Megalomania