Released in 2000, Soldier of Fortune was, at the time, probably the single most graphically violent game that existed. While the engine was nothing fancy (just a modified version of the Quake 2 engine) it was the first implementation of Raven Software’s proprietary GHOUL damage modeler, which allowed for some really awesome gore, the likes of which are still not often matched to this day. Shoot a dude in the stomach with a shotgun, out spill his intestines. Shoot a dude in the head, and depending on what part of the head you hit, a different part of the back of his skull would be blown-out. Every part of a character model could be destroyed in hideous fashion, and while back then everyone was all “WOW!” Today people would be more like “meh”. Just...just don’t let your kids play it, okay? Let them watch porn instead. They’ll thank you for it.
Reading up on some of the most offensive video games.
I was putting the continued fraction for the golden ratio into a mathematics program. Instead of manually typing it out enough to get an accurate enough approximation for that program, I just pasted that a bunch of times and then truncated it.
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