Whilst mining, Connor_Miner ran into an underground chamber, where he ended up spotting Creepers guarding one of his friends, tied up in rope!
He doesn’t get to look for long, as some of the Creepers notice and recognize him and toss stones at him, not only repelling Connor_Miner, but making it seem like it was a spiteful capture. Connor rushes back to tell the others.
New Crossoveria:
Traits:
Crossover Performance: Building structures takes half as long, but gathering resources takes a few turns for greater profits and it takes 1 turn to end an action (other than battle) once it’s been called off.
Respawn Mechanic: After a character is killed, they respawn after a few turns at the nearest active respawn point. If there are none available, killed characters are dead FOREVER once the respawn timer ticks down to 0.
Characters:
Connor_Miner (Minecraftian): Gives more from Mining Collection, but isn’t great for Research.
Ben (Terraian): Basic All-Round character.
Aznor Jr. (Minecraftian): Great for researching Magic, but not so good with technology.
Location: On an Origin Island next to a river. (Harder to attack, easier water travel, less access to stone and metal resources.)
The court of Theodomilicia was currently lacked on reconnaissance of their surrounding territories. So, they have decided to split a group of Roundshield Swordsmen of 5 and a bowmen of 5 as their role to seek the wilderness of other places in a hope to find contacts of towns and wanderers of the land.
County of Theodomilicia
Leader: Count Hermin
Title(s)/Claim(s): Second of Theodomilicia, Pretender of Yerlimnio Kingdom
Ability:
Perimeter Defense
[An army that commanded and instructed a forward defense by him will resisted more against ranged units.]
The scouting group have encountered a few wandering characters (Player_Miner) roaming around and doing something in the woods. One of the Roundshield Swordsmen has decided to approach a group to get a clear view and to know whether this group is hostile or not.
County of Theodomilicia
Leader: Count Hermin
Title(s)/Claim(s): Second of Theodomilicia, Pretender of Yerlimnio Kingdom
Ability:
Perimeter Defense
[An army that commanded and instructed a forward defense by him will resisted more against ranged units.]
The scouting group have encountered a few wandering characters (Player_Miner) roaming around and doing something in the woods. One of the Roundshield Swordsmen has decided to approach a group to get a clear view and to know whether this group is hostile or not.
...New Crossoveria is technically on a separate island from Theodomilicia...
//nullpost
Rollback Post to RevisionRollBack
[Avatar] A render of two of my OCs in a Minecraft format.
County of Theodomilicia
Leader: Count Hermin
Title(s)/Claim(s): Second of Theodomilicia, Pretender of Yerlimnio Kingdom
Ability:
Perimeter Defense
[An army that commanded and instructed a forward defense by him will resisted more against ranged units.]
Army:
[Personal Army of Theodomilicia] [Active]
[+ 1 Damage]
- 25 Pikemen
- 50 'Roundshield' Swordsmen
- 15 Bowmen
- 10 Handcannoneers [Special]
Resources:
+ 100 Wood
+ 230 Stone
+ 105 Food [+10]
+ 85 Gold
+ 5 Leather
Researched Technology:
= Gunpowder Tech
= Cast Alloy
= Refinements (+25 resources)
Buildings:
> Farm (+10 Food per post)
> Barrack (Train: Roundshield Swordmen x5, Progress: 85%)
> Marketplace (Effect: 0, Trade Treaty: none)
Action(s):
[Gathering]
More wood and stone is needed. [+ 25 Stone, +50 Wood]
[Research]
> Gunpowder Alchemistia House (Cost: 200 Wood, 200 Stone) (70%)
[Enable the production of gunpowder-based units & defenses]
> Forestry Camp (Cost: 50 Wood, 200 Stone) (50%)
[Producing a steady stream of 15 Wood per post]
County of Theodomilicia
Leader: Count Hermin
Title(s)/Claim(s): Second of Theodomilicia, Pretender of Yerlimnio Kingdom
Ability:
Perimeter Defense
[An army that commanded and instructed a forward defense by him will resisted more against ranged units.]
Army:
[Personal Army of Theodomilicia] [Active]
[+ 1 Damage]
- 25 Pikemen
- 55 'Roundshield' Swordsmen (+5 for completed training)
- 15 Bowmen
- 10 Handcannoneers [Special]
Resources:
+ 150 Wood
+ 255 Stone
+ 115 Food [+10]
+ 85 Gold
+ 5 Leather
Researched Technology:
= Gunpowder Tech
= Cast Alloy
= Refinements (+25 resources)
Buildings:
> Farm (+10 Food per post)
> Barrack (Train: Roundshield Swordmen x5, Progress: 0%)
> Marketplace (Effect: 0, Trade Treaty: none)
Action(s):
[Gathering]
More wood and stone is needed. [+ 25 Stone, +50 Wood]
[Research]
> Gunpowder Alchemistia House (Cost: 200 Wood, 200 Stone) (80%)
[Enable the production of gunpowder-based units & defenses]
> Forestry Camp (Cost: 50 Wood, 200 Stone) (60%)
[Producing a steady stream of 15 Wood per post]
County of Theodomilicia
Leader: Count Hermin
Title(s)/Claim(s): Second of Theodomilicia, Pretender of Yerlimnio Kingdom
Ability:
Perimeter Defense
[An army that commanded and instructed a forward defense by him will resisted more against ranged units.]
Army:
[Personal Army of Theodomilicia] [Active]
[+ 1 Damage]
- 25 Pikemen
- 55 'Roundshield' Swordsmen
- 15 Bowmen
- 10 Handcannoneers [Special]
Resources:
+ 200 Wood
+ 280 Stone
+ 125 Food [+10]
+ 85 Gold
+ 5 Leather
Researched Technology:
= Gunpowder Tech
= Cast Alloy
= Refinements (+25 resources)
Buildings:
> Farm (+10 Food per post)
> Barrack (Train: Roundshield Swordmen x5, Progress: 15%)
> Marketplace (Effect: 0, Trade Treaty: none)
Action(s):
[Gathering]
More wood and stone is needed. [+ 25 Stone, +50 Wood]
[Research]
> Gunpowder Alchemistia House (Cost: 200 Wood, 200 Stone) (90%)
[Enable the production of gunpowder-based units & defenses]
> Forestry Camp (Cost: 50 Wood, 200 Stone) (70%)
[Producing a steady stream of 15 Wood per post]
Ben keeps collecting wood.
Aznor Jr. finishes the Thaumonomicon.
Connor_Miner finishes his mining. +32 Stone, +8 Diamond, +20 Gold, +20 Iron, +60 Coal, +15 Arcane Crystal, +20 Primal Aspect Shards, 15 Copper, 15 Tin, 20 Sapphire, 20 Emerald.
EVENT:
Whilst mining, Connor_Miner ran into an underground chamber, where he ended up spotting Creepers guarding one of his friends, tied up in rope!
He doesn’t get to look for long, as some of the Creepers notice and recognize him and toss stones at him, not only repelling Connor_Miner, but making it seem like it was a spiteful capture. Connor rushes back to tell the others.
New Crossoveria:
Basic Thaumaturgy (Sheet stored in Thaumonomicon): Contains the basics of the art of Thaumaturgy.
The court of Theodomilicia was currently lacked on reconnaissance of their surrounding territories. So, they have decided to split a group of Roundshield Swordsmen of 5 and a bowmen of 5 as their role to seek the wilderness of other places in a hope to find contacts of towns and wanderers of the land.
County of Theodomilicia
Leader: Count Hermin
Title(s)/Claim(s): Second of Theodomilicia, Pretender of Yerlimnio Kingdom
Ability:
Perimeter Defense
[An army that commanded and instructed a forward defense by him will resisted more against ranged units.]
Army:
[Personal Army of Theodomilicia]
[+ 1 Damage]
- 25 Pikemen
- 50 'Roundshield' Swordsmen
- 10 Bowmen
- 10 Handcannoneers [Special]
[Scouting Group]
- 5 'Roundshield' Swordsmen
- 5 Bowmen
Resources:
+ 250 Wood
+ 305 Stone
+ 125 Food [+10]
+ 85 Gold
+ 5 Leather
Researched Technology:
= Gunpowder Tech
= Cast Alloy
= Refinements (+25 resources)
Buildings:
> Farm (+10 Food per post)
> Barrack (Train: Roundshield Swordmen x5, Progress: 15%)
> Marketplace (Effect: 0, Trade Treaty: none)
> Gunpowder Alchemistia House
Action(s):
[Gathering]
More wood and stone is needed. [+ 25 Stone, +50 Wood]
[Research]
The construction of a Gunpowder Workshop is completed. The research of rifled barrel has begun.
> Rifled Barrels (5%)
[Improve the accuracy of gunpowder-related firearms and cannons, hence improving their hit chances.]
> Forestry Camp (Cost: 50 Wood, 200 Stone) (80%)
[Producing a steady stream of 15 Wood per post]
The scouting group have encountered a few wandering characters (Player_Miner) roaming around and doing something in the woods. One of the Roundshield Swordsmen has decided to approach a group to get a clear view and to know whether this group is hostile or not.
County of Theodomilicia
Leader: Count Hermin
Title(s)/Claim(s): Second of Theodomilicia, Pretender of Yerlimnio Kingdom
Ability:
Perimeter Defense
[An army that commanded and instructed a forward defense by him will resisted more against ranged units.]
Army:
[Personal Army of Theodomilicia]
[+ 1 Damage]
- 25 Pikemen
- 50 'Roundshield' Swordsmen
- 10 Bowmen
- 10 Handcannoneers [Special]
[Scouting Group]
- 5 'Roundshield' Swordsmen
- 5 Bowmen
Resources:
+ 300 Wood
+ 330 Stone
+ 135 Food [+10]
+ 85 Gold
+ 5 Leather
Researched Technology:
= Gunpowder Tech
= Cast Alloy
= Refinements (+25 resources)
Buildings:
> Farm (+10 Food per post)
> Barrack (Train: Roundshield Swordmen x5, Progress: 30%)
> Marketplace (Effect: 0, Trade Treaty: none)
> Gunpowder Alchemistia House
Action(s):
[Gathering]
More wood and stone is needed. [+ 25 Stone, +50 Wood]
[Research]
> Rifled Barrels (10%)
[Improve the accuracy of gunpowder-related firearms and cannons, hence improving their hit chances.]
> Forestry Camp (Cost: 50 Wood, 200 Stone) (90%)
[Producing a steady stream of 15 Wood per post]
...New Crossoveria is technically on a separate island from Theodomilicia...
//nullpost