Welcome to OpenChess!
This is a chess simulation game where you can pretty much do anything. This ranges from introducing new pieces to turning the board into a torus with portals all over and void tiles. However, please refrain from performing overpowered or instant-death actions, like destroying the entire board with a nuke.
You can control both the Black and White sides, but you can only control one at a time.
The Meaning of Life, the Universe, and Everything.
Location:
0rgin P0int, Zeroth Server
Join Date:
2/28/2011
Posts:
63
Location:
why
Minecraft:
User_Zero
Xbox:
Battlefury13
PSN:
no
Member Details
i quickly introduce a "archer" unit that can shoot across the map at e3, and fire at d7.
Rollback Post to RevisionRollBack
Posts may contain high amounts of stupid.
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!
"THIS IS EQUAL PARTS FUNNY AND SAD."
"STOP LAUGHING AND KILL THE BUNNY!"
"YOU'RE GETTING QUOTED ON THAT ONE, CALLING IT NOW. WHY ARE YOU LOSING IT OVER ONE ENEMY ANYWAY?"
"I DON'T KNOW! THERE'S A BLANK SCREEN WHENEVER I PERFORM A MEMORY SEARCH! NOTHING SHOWS UP!"
The Meaning of Life, the Universe, and Everything.
Location:
0rgin P0int, Zeroth Server
Join Date:
2/28/2011
Posts:
63
Location:
why
Minecraft:
User_Zero
Xbox:
Battlefury13
PSN:
no
Member Details
I decide to uncreatively just kill a unit.3
I put a Black Pawn though much pain and suffering. It dies after a extended torture session.
Rollback Post to RevisionRollBack
Posts may contain high amounts of stupid.
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!
"THIS IS EQUAL PARTS FUNNY AND SAD."
"STOP LAUGHING AND KILL THE BUNNY!"
"YOU'RE GETTING QUOTED ON THAT ONE, CALLING IT NOW. WHY ARE YOU LOSING IT OVER ONE ENEMY ANYWAY?"
"I DON'T KNOW! THERE'S A BLANK SCREEN WHENEVER I PERFORM A MEMORY SEARCH! NOTHING SHOWS UP!"
Make every empty square have a white pawn(which can not do anything for some reason).(alternatively make the white queen travel back in time before the creation of this forum game)
Make every empty square have a white pawn(which can not do anything for some reason).(alternatively make the white queen travel back in time before the creation of this forum game)
The first move is overpowered, so the white queen is sent back in time to turn -55, creating a split timeline where the queen exists on a 1x1 space on the board.
I'll join for White. I create -a1 and place a Rook there. Because why not.
It is black's turn, so you cannot command White right now. However, you do create -a1, which wraps over to i1 as the board is now cylindrical, and place a white rook there.
α Timeline: Turn 1, Black's Turn
The Board:
Charges:
- White:
- 1. Archer: 33.3%.
- Black:
- 1. Wind Mage: 10%.
[1.] Create i3 (Lava), i8 (Lava)
1. Nf3
[1...] Wrap board horizontally
[1...] Create i1 (Board), place Rook
It is currently ♚ Black's turn.
β Timeline: Turn -55, White's Turn
Charges:
Empty.
It is currently ♕ White's turn. And probably will be for another 55 turns, unless you add another team's piece to the board.
> Enter command. If you're controlling the white queen in the β timeline, say so.
The dude is a wind Mage. He can move horizontally and vertically one space, which he can kill in those spaces as well. He can also cast wind magic around those move spaces, which pushes baddies up to 3 spaces back. Also, a7 to a5
Rollback Post to RevisionRollBack
His world shalt be entered on the day of legends.
Current avatar: Imp from Media Molecule's own Dreams
Then a Ghost Appeared On e5 Serving The Black Pieces. The Ghost Can Only Move 3 Spaces In Any Direction. Except The Ghost Can Kill Anything (With The Exception Of The King). The Ghost Can Be Killed In A Few Ways But The Most Popular Way Is With The Mage. A Ghost Will Spawn If A Piece Is Killed, It Depends What Piece Was Killed Because The Ghost Only Serves The Side It Was On.
The Ghost Was Probably The One That Died By Torture.
If The Ghost Detects Overpowered Moves 2 Pieces Of The Opposite Side INSTANTLY Die.
The dude is a wind Mage. He can move horizontally and vertically one space, which he can kill in those spaces as well. He can also cast wind magic around those move spaces, which pushes baddies up to 3 spaces back. Also, a7 to a5
Then a Ghost Appeared On e5 Serving The Black Pieces. The Ghost Can Only Move 3 Spaces In Any Direction. Except The Ghost Can Kill Anything (With The Exception Of The King). The Ghost Can Be Killed In A Few Ways But The Most Popular Way Is With The Mage. A Ghost Will Spawn If A Piece Is Killed, It Depends What Piece Was Killed Because The Ghost Only Serves The Side It Was On.
The Ghost Was Probably The One That Died By Torture.
If The Ghost Detects Overpowered Moves 2 Pieces Of The Opposite Side INSTANTLY Die.
The Black Ghost appears on e5.
However, its instant double kill upon OP move ability overfills its corresponding Liquid OP Tank and causes it to explode, removing any power it has. It promptly disappears in a puff of smoke.
α Timeline: Turn 2, White's Turn
The Board:
Charges:
- White:
- 1. Archer: 50%.
- Black:
- 1. Wind Mage: 20%.
[1.] Create i3 (Lava), i8 (Lava)
1. Nf3
[1...] Wrap board horizontally
[1...] Create i1 (Board), place Rook
1... a5
It is currently White's turn.
β Timeline: Turn -55, White's Turn
Charges:
Empty.
It is currently ♕ White's turn. And probably will be for another 55 turns, unless you add another team's piece to the board.
Welcome to OpenChess!
This is a chess simulation game where you can pretty much do anything. This ranges from introducing new pieces to turning the board into a torus with portals all over and void tiles. However, please refrain from performing overpowered or instant-death actions, like destroying the entire board with a nuke.
You can control both the Black and White sides, but you can only control one at a time.
No turns have been taken yet!
It is currently ▯ White's turn.
> Enter command.
i quickly introduce a "archer" unit that can shoot across the map at e3, and fire at d7.
Posts may contain high amounts of stupid.
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!
I create LAVA at the suddenly present I8 and I3. Lava!
Wow, interesting.
A day without light,
A night without breath.
A single star left,
To swallow the rest.
With each light snuffed by a single man's tome...
What will be left to lead HER back home?
You cannot introduce a unit without charging it up first! You instead start a charge for an archer. It will take 6 turns.
You create the tiles i8 and i3 and place lava on them.
Charges:
- White:
- 1. Archer: 16.7%
- Black:
- 1. Empty.
[1.] Create i3 (Lava), i8 (Lava)
White has not moved a piece yet, so it is still White's turn.
It is currently ▯ White's turn.
> Enter command.
White: G1 to F3!
Wow, interesting.
A day without light,
A night without breath.
A single star left,
To swallow the rest.
With each light snuffed by a single man's tome...
What will be left to lead HER back home?
I love this. I am playing for black.
Begin charging Wind Mage. It requires 10 charges.
His world shalt be entered on the day of legends.
Current avatar: Imp from Media Molecule's own Dreams
#TeamRowlet #TeamSun
FF14: Gold Zephzellian World: Zalera
My Characters
Hi! This is me, hello!
I'm Vevos! HIS INNER DEMON.
Get out! I'm Alice!
Hey! I'm Draco!
Please help my Pokemon grow: http://pfq.me/GoldHero101
I decide to uncreatively just kill a unit.3
I put a Black Pawn though much pain and suffering. It dies after a extended torture session.
Posts may contain high amounts of stupid.
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!
Then It Was Blacks Turn
What again?
Wrap around the A column and I column so pieces can move and attack onto the other side of the board.
Complipedia
Make every empty square have a white pawn(which can not do anything for some reason).(alternatively make the white queen travel back in time before the creation of this forum game)
Then Any Black Chess Piece That Dies Kills 4 White Chess Pieces.
What again?
I'll join for White. I create -a1 and place a Rook there. Because why not.
Since everyone's picking sides instead of commanding the current side, I'll allow you to queue moves by specifying the side that isn't playing.
1. Nf3 is played.
Black begins charging a Wind Mage. Perhaps you would like to give it a description of its moving and attacking capabilities?
Your uncreative kill does nothing, but your torture of the Black Pawn kills the pawn on b7!
Indeed.
You join the A and I files, creating a cylindrical board.
The first move is overpowered, so the white queen is sent back in time to turn -55, creating a split timeline where the queen exists on a 1x1 space on the board.
Error: Overpowered move detected.
It is black's turn, so you cannot command White right now. However, you do create -a1, which wraps over to i1 as the board is now cylindrical, and place a white rook there.
α Timeline: Turn 1, Black's Turn
The Board:
Charges:
- White:
- 1. Archer: 33.3%.
- Black:
- 1. Wind Mage: 10%.
[1.] Create i3 (Lava), i8 (Lava)
1. Nf3
[1...] Wrap board horizontally
[1...] Create i1 (Board), place Rook
It is currently ♚ Black's turn.
β Timeline: Turn -55, White's Turn
Charges:
Empty.
It is currently ♕ White's turn. And probably will be for another 55 turns, unless you add another team's piece to the board.
> Enter command. If you're controlling the white queen in the β timeline, say so.
The dude is a wind Mage. He can move horizontally and vertically one space, which he can kill in those spaces as well. He can also cast wind magic around those move spaces, which pushes baddies up to 3 spaces back. Also, a7 to a5
His world shalt be entered on the day of legends.
Current avatar: Imp from Media Molecule's own Dreams
#TeamRowlet #TeamSun
FF14: Gold Zephzellian World: Zalera
My Characters
Hi! This is me, hello!
I'm Vevos! HIS INNER DEMON.
Get out! I'm Alice!
Hey! I'm Draco!
Please help my Pokemon grow: http://pfq.me/GoldHero101
Then a Ghost Appeared On e5 Serving The Black Pieces. The Ghost Can Only Move 3 Spaces In Any Direction. Except The Ghost Can Kill Anything (With The Exception Of The King). The Ghost Can Be Killed In A Few Ways But The Most Popular Way Is With The Mage. A Ghost Will Spawn If A Piece Is Killed, It Depends What Piece Was Killed Because The Ghost Only Serves The Side It Was On.
The Ghost Was Probably The One That Died By Torture.
If The Ghost Detects Overpowered Moves 2 Pieces Of The Opposite Side INSTANTLY Die.
What again?
Acknowledged. 1... a5 is played.
The Black Ghost appears on e5.
However, its instant double kill upon OP move ability overfills its corresponding Liquid OP Tank and causes it to explode, removing any power it has. It promptly disappears in a puff of smoke.
α Timeline: Turn 2, White's Turn
The Board:
Charges:
- White:
- 1. Archer: 50%.
- Black:
- 1. Wind Mage: 20%.
[1.] Create i3 (Lava), i8 (Lava)
1. Nf3
[1...] Wrap board horizontally
[1...] Create i1 (Board), place Rook
1... a5
It is currently White's turn.
β Timeline: Turn -55, White's Turn
Charges:
Empty.
It is currently ♕ White's turn. And probably will be for another 55 turns, unless you add another team's piece to the board.
> Enter command.
Main Timeline: I create E0 and put a bishop there.
Beta Timeline: I enlarge the board to 3x3 and put a Black Queen at C2.
Then It Became The White Pieces Turn.
What again?
I move the white queen to eat the black queen at C2
Create ice at H6 and I5 and A4. Any piece (besides Knights) that move onto them will continue sliding in the direction travelled.
Wow, interesting.
A day without light,
A night without breath.
A single star left,
To swallow the rest.
With each light snuffed by a single man's tome...
What will be left to lead HER back home?