Leave. Leave and never come back. As a side note, combine GORILLA FLESH CYLINDERS, COFFINS(WITH PIES ALLOCATED TO ANOTHER INVENTORY SLOT ON ACCOUNT OF POTENTIALLY DISGUSTING CONTENTS), and ICKY SAUSAGES into a hammer, then attempt to wield it. If it's unwieldable, disassemble and rehammerspace it.
Since the majority voted to STAY, your attempt to LEAVE does nothing!
...No. You're not making a weapon out of those things. You leave the GORILLA FLESH CYLINDERS on the ground where they belong.
Also man this is a long dark hallway there is probably a JUMPSCARE in there. Proceed with a comfortable level of CAUTION.
You gently knock on the right MEAT LOCKER. Nothing happens; at least, not at first.
After a few seconds, the low sounds of whirring machinery fill the room and a light flickers to life on the LOCKER. A digital voice speaks to you, as if from a computer terminal. [PLEASE INPUT 4-DIGIT PASSCODE AND/OR PROVIDE SUFFICIENT RETINAL AND/OR FINGERPRINT CLEARANCE TO CONTINUE.]
Second, get out of there! This is way too creepy, might sound some sort of alarm if you mis-enter a code, and you won't be able to see very well in this darkness. In conclusion: 23 skidoo.
Think about the PINK spiral mark on your hand, and how all of the lockers were PINK, the crystal construct was PINK, the Grodd's spiral-light things on its hairy chest also were PINK, and hey, that crystal construct with the symbol of HYPERION blocking your exit was PINK too. These things could be connected. PSYCHIC POWERS could be the connection. Alliteration of Pink and Psychic would not be enough alone, but with the spiral shape of the mark, and how the gorilla used multiple pink spirals you can conclude this is likely a connection. This might not be such a clear-cut conclusion to you, however, as you also saw this gorilla pull off feats that didn't seem too similar to a psychic power like Grodd in the comics, like creating black spears out of nowhere. Still, you'll have to keep your eye out for other people with these marks...
As you've decided to INVESTIGATE, getting too lost in thought would be a bad idea, so you focus on ATTENTIVENESS over distant logical thinking about the situation, which you've already decided on. You are in DANGER, after all, having been recently attacked, so there is no time to think too much. A SURPRISE ATTACKER will not wait for you to finish thinking.
OOC:
I got a little carried away, yeah. I was treating that last post a bit too much like a Second Person RP Post. I'll try to stick to somewhere between 1-4 actions per post from now on.
Interesting... This place does seem to primarily use PINK as its color scheme. But the mark on your hand doesn't seem like the GORILLA's spirals, nor is it PINK. It just looks like a typical fingerprint, only MAGENTA in color. You snap out of this train of thought, remembering to focus yourself against any attacker you might find.
Hug the wall, and examine your shirt. Maybe you know what that symbol stands for, and it could possibly help! Also, note the flesh and hair growing from the grave. The gorilla may be regenerating. However, that doesn't have to be a bad thing. He could appreciate the way you left him to regenerate, and how you honored his death. He definitely wouldn't like it if you disrupted his regeneration, so leave the grave be. For now.
The symbol on your shirt is the logo of HYPERION, a comic book superhero whom you love dearly.
You turn around, noticing the hair and flesh accumulating on the makeshift grave you made. It does indeed look like something's trying to resurrect itself from that pile of rock... You probably shouldn't leave it unattended for long.
ATTACK the Meat Lockers. Release whatever is held prisoner inside them!
You equip THE PIE-SMASHER and ready yourself in your best fighting stance. After a second or two, you use all your weight and send the hammer hurtling against the LOCKER's metal exterior. Fire, light, and pie justice meet the oppressive metal of the MEAT LOCKER with a satisfying whack!
The impact has left a very sizable dent in the LOCKER's surface that sends cracks across it. The lights on it have dimmed, and its computer voice is now making a warbling and screeching noise that, thankfully, isn't too loud. It's still annoying though. Smoke curls from where your hammer hit.
Smash one of the meat lockers with the PIE-SMASHER.
Okay, looks like another try will do. You get back up, equip the PIE-SMASHER, and once again give it all you've got. Even more energy goes into this strike, with your hammerhead being engulfed in orange power and energy. You feel echoes of great PIE WARRIORS you've never known flash around you, filling you with their power... Or maybe that's just you being dizzy. Regardless, your hammer makes contact with the LOCKER in a powerful slam! The warbling noise abruptly stops, and the dent grows even larger. The LOCKER is sustaining serious damage.
nulled/((Ask the wall if the N stands for nonexistanttazz or nulitor or something else.
Then try to see if you can cut the walls by shouting very strongly at it and fail.
If that does not fail try to make the wall shameful.
if the wall does not answers you try running on the wall and jumping onto items you pull from your inventory and then put back into hammer space for getting higher and higher for interrogating more efficiently the wall.
if all that was not interesting I say to the wall I know it is conscious.)) /nulled
Else I try a knowledge goblin comic check to convince the GM to let me cut my evil hand.(the new hand in the dream was similar to the hand who was used to replace the evil hand of the goblin right after it was cut)
in addition the new hand in goblin comic was made with an orb
Try to see where the light is coming from, while you're doing that, can you tell us about you're brother?
It's coming from the end of the hallway, but you have no way of knowing how far that is without walking there yourself.
Your brother was one of the greatest people you've ever known. He really was just a great guy. You both did stuff together, and he always indulged your crazy antics, even though he was the older one and was, by reason, the "serious" one. But he didn't care about labels. He didn't care what others had to say about him. He just wanted to be a good role model, and to help you out.
His death hurt you the most. After the resulting divorce, you moved here. And now you eat pie. Every day. Forever.
Hey, sorry I'm late for the party! And the art's amazing as ever!
I propose that we approach the light cautiously while remaining careful of the meat lockers.
You walk towards the LIGHT, ignoring the other LOCKERS but making sure that nothing inside of them jumps out and gets you. They don't. You forget all about your FLASHLIGHT, walking across the dark hallway and taking in the scenery. Your entire body feels at odds with itself. Anything could be anywhere in this darkness. Creatures could be on all sides of you. You could be floating on air. You could be at the top of a skyscraper. And you'd have no way of knowing.
The only thing you do know is that, slowly but surely, the LIGHT is getting bigger.
Finally, you reach it. The LIGHT appears to be coming from some sort of MECHANISM embedded in the wall in front of you, but you have no idea what to do with it. A soft voice emanates from it, yet still mechanical like the terminal in the LOCKER. [ONLY THE MARKED MAY ENTER.]
The Meaning of Life, the Universe, and Everything.
Join Date:
3/13/2011
Posts:
61
Minecraft:
crystalcat
Member Details
Hold up your MAGENTA FINGERPRINT as the requisite MARK to enter. If that doesn't work, find an undamaged MEAT LOCKER, attempt to find a fingerprint scanner on it, and scan your fingerprint on the scanner if one is found.
Look back behind you, and see how there were even more eyes than you thought, as seen in the picture. The one above the locker you attacked is glowing PINK, and the eyes above all the other lockers are dormant. If possible, go back to that locker you attacked earlier to finish. These lockers could be how Grodd converts dead bodies into gorilla deli meat. Remember what you deduced earlier about WEAK POINTS and use your PIE SMASHER to give the eye right below where you whacked twice earlier the strongest smack you can muster. If you cannot pull open the probably-busted door after this smash, hit the eye again. Make sure it gets smashed into not glowing anymore.
Check to see what's inside the MEAT LOCKER now that you've busted it.
If the meat locker is not destroyed, give it one last finishing smash! If it is destroyed, very carefully examine whatever is inside! If BOTH are done, go closely examine the mound of dead gorilla flesh.
>When hitting the canny thingos, they let off steam and fire, the fire being the most important thing to note. Use that fire to burn the gorilla remains.
>Assess the danger level of the current situation, possibly through some sort of gaming abstraction I don't even know.
You can't fit such a huge thing into your INVENTORY!
Since the majority voted to STAY, your attempt to LEAVE does nothing!
...No. You're not making a weapon out of those things. You leave the GORILLA FLESH CYLINDERS on the ground where they belong.
You gently knock on the right MEAT LOCKER. Nothing happens; at least, not at first.
After a few seconds, the low sounds of whirring machinery fill the room and a light flickers to life on the LOCKER. A digital voice speaks to you, as if from a computer terminal. [PLEASE INPUT 4-DIGIT PASSCODE AND/OR PROVIDE SUFFICIENT RETINAL AND/OR FINGERPRINT CLEARANCE TO CONTINUE.]
It's not that powerful, but hey. It's pie.
Sounds like the screams of the damned.
Your FLASHLIGHT's reach doesn't extend that far down the hall! You look behind you. There's nothing there.
Interesting... This place does seem to primarily use PINK as its color scheme. But the mark on your hand doesn't seem like the GORILLA's spirals, nor is it PINK. It just looks like a typical fingerprint, only MAGENTA in color. You snap out of this train of thought, remembering to focus yourself against any attacker you might find.
Thanks.
The symbol on your shirt is the logo of HYPERION, a comic book superhero whom you love dearly.
You turn around, noticing the hair and flesh accumulating on the makeshift grave you made. It does indeed look like something's trying to resurrect itself from that pile of rock... You probably shouldn't leave it unattended for long.
You have no idea.
You've already made that conclusion! You have no ITEMS with which to BURN anything.
You equip THE PIE-SMASHER and ready yourself in your best fighting stance. After a second or two, you use all your weight and send the hammer hurtling against the LOCKER's metal exterior. Fire, light, and pie justice meet the oppressive metal of the MEAT LOCKER with a satisfying whack!
The impact has left a very sizable dent in the LOCKER's surface that sends cracks across it. The lights on it have dimmed, and its computer voice is now making a warbling and screeching noise that, thankfully, isn't too loud. It's still annoying though. Smoke curls from where your hammer hit.
You drop on the deck and flop like a fish. And then you get back up again.
Okay, looks like another try will do. You get back up, equip the PIE-SMASHER, and once again give it all you've got. Even more energy goes into this strike, with your hammerhead being engulfed in orange power and energy. You feel echoes of great PIE WARRIORS you've never known flash around you, filling you with their power... Or maybe that's just you being dizzy. Regardless, your hammer makes contact with the LOCKER in a powerful slam! The warbling noise abruptly stops, and the dent grows even larger. The LOCKER is sustaining serious damage.
Can do.
The WALL isn't going to tell you anything. But I could, if you asked me.
You have nothing with which to CUT YOUR HAND OFF! No, a hammer can't, and neither can a poster through paper cut damage.
It's coming from the end of the hallway, but you have no way of knowing how far that is without walking there yourself.
Your brother was one of the greatest people you've ever known. He really was just a great guy. You both did stuff together, and he always indulged your crazy antics, even though he was the older one and was, by reason, the "serious" one. But he didn't care about labels. He didn't care what others had to say about him. He just wanted to be a good role model, and to help you out.
His death hurt you the most. After the resulting divorce, you moved here. And now you eat pie. Every day. Forever.
8-4-8-2
A buzzer sounds. This one's loud, but it only lasts for a second. You reflexively clamp your ears shut.
The light doesn't appear to be moving.
What creepy guy?
You walk towards the LIGHT, ignoring the other LOCKERS but making sure that nothing inside of them jumps out and gets you. They don't. You forget all about your FLASHLIGHT, walking across the dark hallway and taking in the scenery. Your entire body feels at odds with itself. Anything could be anywhere in this darkness. Creatures could be on all sides of you. You could be floating on air. You could be at the top of a skyscraper. And you'd have no way of knowing.
The only thing you do know is that, slowly but surely, the LIGHT is getting bigger.
Finally, you reach it. The LIGHT appears to be coming from some sort of MECHANISM embedded in the wall in front of you, but you have no idea what to do with it. A soft voice emanates from it, yet still mechanical like the terminal in the LOCKER. [ONLY THE MARKED MAY ENTER.]
Hold up your MAGENTA FINGERPRINT as the requisite MARK to enter. If that doesn't work, find an undamaged MEAT LOCKER, attempt to find a fingerprint scanner on it, and scan your fingerprint on the scanner if one is found.
0rigin Point.
Avatar by TwinBuilder.
Let's go with crystal's plan.
His world shalt be entered on the day of legends.
Current avatar: Imp from Media Molecule's own Dreams
#TeamRowlet #TeamSun
FF14: Gold Zephzellian World: Zalera
My Characters
Hi! This is me, hello!
I'm Vevos! HIS INNER DEMON.
Get out! I'm Alice!
Hey! I'm Draco!
Please help my Pokemon grow: http://pfq.me/GoldHero101
Look back behind you, and see how there were even more eyes than you thought, as seen in the picture. The one above the locker you attacked is glowing PINK, and the eyes above all the other lockers are dormant. If possible, go back to that locker you attacked earlier to finish. These lockers could be how Grodd converts dead bodies into gorilla deli meat. Remember what you deduced earlier about WEAK POINTS and use your PIE SMASHER to give the eye right below where you whacked twice earlier the strongest smack you can muster. If you cannot pull open the probably-busted door after this smash, hit the eye again. Make sure it gets smashed into not glowing anymore.
Check to see what's inside the MEAT LOCKER now that you've busted it.
Put sections of the wall around the orb in your inventory to allow the orb to fall out, like so:
Complipedia
If the meat locker is not destroyed, give it one last finishing smash! If it is destroyed, very carefully examine whatever is inside! If BOTH are done, go closely examine the mound of dead gorilla flesh.
Check out my bad CTM map reviews here.
>When hitting the canny thingos, they let off steam and fire, the fire being the most important thing to note. Use that fire to burn the gorilla remains.
>Assess the danger level of the current situation, possibly through some sort of gaming abstraction I don't even know.
If there is nothing urgent nearby, go back to attack the resurrecting gorilla.
I'm going to have to go with Crystal's idea. That magenta fingerprint must do something...
Otherwise, I choose to back off from the light and keep a safe distance, while trying to examine and get more information about this mechanism.
An alternate timeline emerges.
However, we must first start from the beginning...
(Also has no one noticed that he "switched" again in the 2nd last panel? Since no one has mentioned it...)
Sloppily kiss the light.
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
You Hear A Strange Voice Speaking Like It's From Another Dimension. It Speak's "Well Look Who's Here! Want To Make A Deal Kid?"
What You You Do?
What again?
Cry into the light. Every action is futile against it.
Sometimes a battle yields no victor.
Fear is Freedom! Control is Liberty!
Contradiction is Truth! That is the reality of this world!
Avatar by TwinBuilder
Keep hittin' dat locker, maybe somethings inside it! ( And hopefully not a corpse.. )
This seems..
very
very
interesting.
What do you two think?
* i dont know i think it looks fine.
Oh dear. Smash dat grave and obliterate it. No way are we dealing with the gorilla again.
His world shalt be entered on the day of legends.
Current avatar: Imp from Media Molecule's own Dreams
#TeamRowlet #TeamSun
FF14: Gold Zephzellian World: Zalera
My Characters
Hi! This is me, hello!
I'm Vevos! HIS INNER DEMON.
Get out! I'm Alice!
Hey! I'm Draco!
Please help my Pokemon grow: http://pfq.me/GoldHero101
(Null)
Anyone home?
His world shalt be entered on the day of legends.
Current avatar: Imp from Media Molecule's own Dreams
#TeamRowlet #TeamSun
FF14: Gold Zephzellian World: Zalera
My Characters
Hi! This is me, hello!
I'm Vevos! HIS INNER DEMON.
Get out! I'm Alice!
Hey! I'm Draco!
Please help my Pokemon grow: http://pfq.me/GoldHero101
This game isn't dead, is it? If it is, that's okay though. Still, it seems like a lot of wasted potential.
Check out my bad CTM map reviews here.
NO! THIS GAME WILL NEVER DIE, IT IS THE BEST AND MOST AMAZING EVER, ETC. ETC.
But honestly I haven't had a lot of free time as of late due to midterm hype, so I haven't been updating Pie Quest. I plan to change that today!
/null
Fantastic! I am looking foward to that update.
His world shalt be entered on the day of legends.
Current avatar: Imp from Media Molecule's own Dreams
#TeamRowlet #TeamSun
FF14: Gold Zephzellian World: Zalera
My Characters
Hi! This is me, hello!
I'm Vevos! HIS INNER DEMON.
Get out! I'm Alice!
Hey! I'm Draco!
Please help my Pokemon grow: http://pfq.me/GoldHero101
/null
We all share the experience with one character.
His world shalt be entered on the day of legends.
Current avatar: Imp from Media Molecule's own Dreams
#TeamRowlet #TeamSun
FF14: Gold Zephzellian World: Zalera
My Characters
Hi! This is me, hello!
I'm Vevos! HIS INNER DEMON.
Get out! I'm Alice!
Hey! I'm Draco!
Please help my Pokemon grow: http://pfq.me/GoldHero101