I hear a lot of people talking about how many FPS they can get and all the ways there are to get more. Why? The human brain (or human eyes I guess I should say) can't register more than 30, so why waste GPU capacity on high frame-rates? Is it just one of those fun things to do just for fun because if so some people seem to take it way too seriously. 40 is probably the absolute most you would ever need.
The human eyes have no refresh rate. You can easily just try this for yourself, set your display to 30 Hz, move some windows around, then set it back 60 Hz, try moving a window around again. If you don't notice any difference, there is something seriously wrong with your eyes. Any claims that the eyes can only 24/30/60 fps is blatantly false, and most likely just based off of a misconception as to why movies (which for the most part are 24 fps) look smooth.
Okay but at some point it makes no difference, if what your saying is true then you're implying that if I saw something for one one-trillionth of a second I would see it, this is not true; granted, one one-trillionth of a second is far less than one thirtieth of a second. Human eyes may not have a refresh rate but at some point things just become too fast; why do you think things look blurry when they are moving fast?
And another thing, why do movies look smooth at 24 FPS? If what you say is true then this should not be.
It's a myth that the human eye can't see above 30fps. 30fps is fine to play games with, but watch some videos of 30 vs 60 fps for a bit and if you look around some you'll notice that 60fps is MUCH smoother. 30 looks choppy in comparison.
The human eyes have no refresh rate. You can easily just try this for yourself, set your display to 30 Hz, move some windows around, then set it back 60 Hz, try moving a window around again. If you don't notice any difference, there is something seriously wrong with your eyes.
I guess there is something seriously wrong with my eyes. My monitor won't let me set it to 30 Hz but I tried setting Minecraft to a max frame-rate of 30 and there was no noticeable issue, I even called my brother over and showed him 30 FPS and 60 FPS and he said he couldn't see the difference either.
I guess there is something seriously wrong with my eyes. My monitor won't let me set it to 30 Hz but I tried setting Minecraft to a max frame-rate of 30 and there was no noticeable issue, I even called my brother over and showed him 30 FPS and 60 FPS and he said he couldn't see the difference either.
Some people may not be able to tell the difference between 30 and 60 fps, but other people (such as people who play a lot of video games or work with digital video professionally) can build quite a sensitivity to frame rates. The wikipedia page for frame rates references a paper indicating that some people can perceive flicker artifacts up to 500hz.
Some people may not be able to tell the difference between 30 and 60 fps, but other people (such as people who play a lot of video games or work with digital video professionally) can build quite a sensitivity to frame rates. The wikipedia page for frame rates references a paper indicating that some people can perceive flicker artifacts up to 500hz.
I can't see any difference! Someone I know who works on computers couldn't see a difference either. Oh well, now I (kind of) know why people are crazy about frame-rates.
I'm not sure why everyone is hung up what the human eye can and cannot perceive when it comes to frame rates, as long as your fps is stable at or above the refresh rate of your monitor it cannot physically get smoother. On that monitor at least.
That said, I've heard that 144Hz is noticeably smoother than 60Hz and going up to 240Hz is even smoother than that, if to a lesser extent.
I'll let you guess why 60 fps is smoother than 30 fps. Could it possibly be because of the fact that most monitors are 60 Hz, not 30? Hmm.
I think you missed my point there, all I'm saying is there's no point in chasing frame rates higher than the refresh rate of your monitor, which usually translates to 60fps.
I'm not arguing that on a 60Hz monitor (or higher) 30fps will look as smooth as 60, that's just not true.
I hear a lot of people talking about how many FPS they can get and all the ways there are to get more. Why? The human brain (or human eyes I guess I should say) can't register more than 30, so why waste GPU capacity on high frame-rates? Is it just one of those fun things to do just for fun because if so some people seem to take it way too seriously. 40 is probably the absolute most you would ever need.
I don't believe anyone said that having a framerate higher than what your monitor can display is in any way beneficial. There was no need to bring it up in the first place, as no one seemed to be under that misconception to begin with.
Perhaps I interpreted that differently than you did. The absolute maximum frame rate a given individual would need is dependent upon the refresh rate of their monitor, yes?
Why are you quote mining him and still leaving clear evidence of you doing so? Notice how he gave clear context as to what he means by "high framerates". Anything above 30, or 40 as he later states. Thus absolutely no one is claiming a monitor running at 60Hz can display more than 60 frames per second. I hope you can follow my logic here, 30 (or even 40) is less than 60.
Yes, I understand that, however I believe he should be pushing for 60fps as that will be the smoothest experience possible. Regardless of whether or not the human eye can see more than 30fps.
First you argue that there is no point in going above the framerate any given monitor can display, then you fail to apply the same logic to a situation where the eye is limited to 30 fps. If the eye was somehow limited to a specific framerate, there would be absolutely no point in a framerate higher than that.
That is true, but neither of us are under that misconception and the op has already been corrected. I'm trying to make the same point you are here, just in a different way. The op had the wrong idea of an excessive framerate, yes it was because he was making the assumption humans cannot perceive more than 30fps, I was just mentioning that anything over the refresh rate of your monitor is excessive.
I hear a lot of people talking about how many FPS they can get and all the ways there are to get more. Why? The human brain (or human eyes I guess I should say) can't register more than 30, so why waste GPU capacity on high frame-rates? Is it just one of those fun things to do just for fun because if so some people seem to take it way too seriously. 40 is probably the absolute most you would ever need.
Just curious, that's all.
Okay but at some point it makes no difference, if what your saying is true then you're implying that if I saw something for one one-trillionth of a second I would see it, this is not true; granted, one one-trillionth of a second is far less than one thirtieth of a second. Human eyes may not have a refresh rate but at some point things just become too fast; why do you think things look blurry when they are moving fast?
And another thing, why do movies look smooth at 24 FPS? If what you say is true then this should not be.
Just curious, that's all.
It's a myth that the human eye can't see above 30fps. 30fps is fine to play games with, but watch some videos of 30 vs 60 fps for a bit and if you look around some you'll notice that 60fps is MUCH smoother. 30 looks choppy in comparison.
I guess there is something seriously wrong with my eyes. My monitor won't let me set it to 30 Hz but I tried setting Minecraft to a max frame-rate of 30 and there was no noticeable issue, I even called my brother over and showed him 30 FPS and 60 FPS and he said he couldn't see the difference either.
Just curious, that's all.
Try comparing the examples on this page: http://boallen.com/fps-compare.html
Some people may not be able to tell the difference between 30 and 60 fps, but other people (such as people who play a lot of video games or work with digital video professionally) can build quite a sensitivity to frame rates. The wikipedia page for frame rates references a paper indicating that some people can perceive flicker artifacts up to 500hz.
- sunperp
watch this:
look at the trees in the background, you won't notice it at first glance though
I can't see any difference! Someone I know who works on computers couldn't see a difference either. Oh well, now I (kind of) know why people are crazy about frame-rates.
Just curious, that's all.
Look at the trees as they go by. The 30fps one is full of stutter, it's pretty blatantly obvious to me.
That is a really good example. I was getting a bit of motion sickness from watching the movement of the 30fps background.
- sunperp
I'm not sure why everyone is hung up what the human eye can and cannot perceive when it comes to frame rates, as long as your fps is stable at or above the refresh rate of your monitor it cannot physically get smoother. On that monitor at least.
That said, I've heard that 144Hz is noticeably smoother than 60Hz and going up to 240Hz is even smoother than that, if to a lesser extent.
I think you missed my point there, all I'm saying is there's no point in chasing frame rates higher than the refresh rate of your monitor, which usually translates to 60fps.
I'm not arguing that on a 60Hz monitor (or higher) 30fps will look as smooth as 60, that's just not true.
Perhaps I interpreted that differently than you did. The absolute maximum frame rate a given individual would need is dependent upon the refresh rate of their monitor, yes?
Yes, I understand that, however I believe he should be pushing for 60fps as that will be the smoothest experience possible. Regardless of whether or not the human eye can see more than 30fps.
That is true, but neither of us are under that misconception and the op has already been corrected. I'm trying to make the same point you are here, just in a different way. The op had the wrong idea of an excessive framerate, yes it was because he was making the assumption humans cannot perceive more than 30fps, I was just mentioning that anything over the refresh rate of your monitor is excessive.