With MineCon 2013 over, we all start to turn our attention to Mojang's next big convention: MineCon 2014. I thought I might give my suggestions for next year's MineCon.
Problems with MineCon 2013:
Before I go over any suggestions, let's review some of the problems with MineCon 2013.
- Not enough tickets
Minecraft has reached 12.5 million sales. Having a MineCon where only 7,500 can attend just won't work with a community that size.
- Not enough time for panels.
When I was watching the live stream, many of the panels could only answer 1 or 2 questions because they were out of time.
- Ticket prices!
A ticket price of $150 is very expensive for just 1 person. My 2 brothers, my dad, and I were going to go to MineCon, but just barley. Between the 4 of us the combined price I would've had to pay would've been $600. Wow, that's expensive, not to mention airline tickets, hotel costs, food, etc.
Now that we've reviewed some of the biggest problems with MineCon 2013, let's talk about solutions.
Solutions (P = Problem, S = Solution):
P: Not enough tickets
S: You need a bigger place to do it in! Orange County Convention Center was the 2nd largest in the U.S. With the size of the Minecraft community, a convention center will no longer do it. MineCon will need to be hosted at a stadium. Stadiums can hold from 80,000 to 200,000+ people this should help with the ticket problem.
P: Not enough time for panels.
S: Make more time!
P: Ticket prices
S: Doing the above, hosting it at a stadium will allow more tickets to be sold. The more tickets sold the more revenue is made by Mojang. Although renting a stadium for 2 days will cost a lot more than a convention center, it will probably be worth it. I think the ticket prices should be lowered to a least $100 USD if not $75 or even $50.
I hope Mojang hears about these ideas for MineCon 2014. Anyway, if you found a problem and know of a good solution, feel free to post it.
Mike, i'm sorry to say, but some of your listed "problems" are not problems. Let's take into account the number of tickets. Let's just take your numbers at face value of 12,500,000 MC players. 7500 tickets means that 0.06% of the MC population got a ticket. That's not even counting parents that undoubtably took up a chunk.
Anyway, what do you suggest? Double it to 15,000 tickets? Even at an unmanagable 100,000 tickets and you hold it in a stadium like you say, you touch 0.8% of the community. All of whom will feel like they went to a sporting event instead of a convention. There will be unending complaints from those that did and did not get tickets.
I was there, and while the world didn't end, the crowd got a bit much at times.
Ticket prices will almost no doubtably go up. It's actually EXTREMELY generous of Mojang to offer them at just 150. We all know they would sell out at 300, 400 each.
It's sad that panels were short. But there was a lot to fit in. Maybe the only solution to that is to extend Minecon by a day?
With MineCon 2013 over, we all start to turn our attention to Mojang's next big convention: MineCon 2014. I thought I might give my suggestions for next year's MineCon.
Problems with MineCon 2013:
Before I go over any suggestions, let's review some of the problems with MineCon 2013.
- Not enough tickets
Minecraft has reached 12.5 million sales. Having a MineCon where only 7,500 can attend just won't work with a community that size.
- Not enough time for panels.
When I was watching the live stream, many of the panels could only answer 1 or 2 questions because they were out of time.
- Ticket prices!
A ticket price of $150 is very expensive for just 1 person. My 2 brothers, my dad, and I were going to go to MineCon, but just barley. Between the 4 of us the combined price I would've had to pay would've been $600. Wow, that's expensive, not to mention airline tickets, hotel costs, food, etc.
Now that we've reviewed some of the biggest problems with MineCon 2013, let's talk about solutions.
Solutions (P = Problem, S = Solution):
P: Not enough tickets
S: You need a bigger place to do it in! Orange County Convention Center was the 2nd largest in the U.S. With the size of the Minecraft community, a convention center will no longer do it. MineCon will need to be hosted at a stadium. Stadiums can hold from 80,000 to 200,000+ people this should help with the ticket problem.
P: Not enough time for panels.
S: Make more time!
P: Ticket prices
S: Doing the above, hosting it at a stadium will allow more tickets to be sold. The more tickets sold the more revenue is made by Mojang. Although renting a stadium for 2 days will cost a lot more than a convention center, it will probably be worth it. I think the ticket prices should be lowered to a least $100 USD if not $75 or even $50.
I hope Mojang hears about these ideas for MineCon 2014. Anyway, if you found a problem and know of a good solution, feel free to post it.
Thanks,
Mike1022
Anyway, what do you suggest? Double it to 15,000 tickets? Even at an unmanagable 100,000 tickets and you hold it in a stadium like you say, you touch 0.8% of the community. All of whom will feel like they went to a sporting event instead of a convention. There will be unending complaints from those that did and did not get tickets.
I was there, and while the world didn't end, the crowd got a bit much at times.
Ticket prices will almost no doubtably go up. It's actually EXTREMELY generous of Mojang to offer them at just 150. We all know they would sell out at 300, 400 each.
It's sad that panels were short. But there was a lot to fit in. Maybe the only solution to that is to extend Minecon by a day?