I'm really curious as to how this affects the players DPS because right now I don't see too much of a difference in kill time and I really need to know how this works because it's not like the secondary will do damage to the mob whilst it's immune to damage for a couple ticks :L
There is no increase in damage, mobs can only accept 1 hit every few ticks so hitting more does no additional damage. Battelgear was designed more to allow the player to have a shield, potions, or torches in their spare hand whilst wielding a weapon in the other.
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When angry, count to four; when very angry, swear. Samuel Langhorne Clemens
I'm really curious as to how this affects the players DPS because right now I don't see too much of a difference in kill time and I really need to know how this works because it's not like the secondary will do damage to the mob whilst it's immune to damage for a couple ticks :L
I don't think it affects it at all.
There is no increase in damage, mobs can only accept 1 hit every few ticks so hitting more does no additional damage. Battelgear was designed more to allow the player to have a shield, potions, or torches in their spare hand whilst wielding a weapon in the other.
When angry, count to four; when very angry, swear. Samuel Langhorne Clemens
Or it can be used to look AMAZING!