I have a dedicated server with mo creatures on it and I am trying to reduce or remove the spawning of some of the creatures to try and reduce some of the lag. I have the config files open and it reads like this: "S:Ant <AMBIENT:7:1:4:4>" for each creature. I figured out that the numbers correspond to spawn frequency, min spawn, max spawn and chunk. My question is if I change the spawn frequency number to 0, will they stop spawning on the server or do I have to adjust some of the other numbers as well? I was told if I edit these files wrong it can mess up the whole server and I wont be able to get back in so I want to make sure I know exactly how to do it before I change anything. Thanks for you help.
I would expect so, save for any already there. I know you can disable the spawning of certian mo mobs. If it doesn't just set all of them to 0.
Generally, the only way you are likely to break the map using the config is to delete/add whole sections, or by changing item ids stored in it. You could load a single player with the old settings, then adjust and test in it.
I figured it out (it also works for SMP, cause it is the same config file)
Mouse <CREATURE:7:1:2:2>
< TYPE OF MOB : Frequency of spawning ( Set zero for Ostriches , cause they are lame xD ) : min(minimum number of mobs in group) : max (maximum number of mobs in group) : Chunk (I think, spawning per chunk)>
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mDiyo: That is my goal. Make a Bacon Mushroom Burger!
Generally, the only way you are likely to break the map using the config is to delete/add whole sections, or by changing item ids stored in it. You could load a single player with the old settings, then adjust and test in it.