Hello everyone! Sorry for all the text but I think its really worth a read! I'm also looking for a certian plugin or help building a list of plugins for my custom server. So far it's just been me by my self working on it, but I'd like to recruit the help of anyone willing to give it a shot! The specifics I'm looking for on the server would contain the main elements of a MMO server, Including but certianly not limited to: ingame mail, classes, skills, player chat (with different rooms according to proximity), banking system and currency system that will award currency for missions and can be spend to upgrade the individuals class/skills(with possible tangable/makeable money), advanced classes branching off from a main class everyone starts aa(so everyone is a Page then they choose swordsman, bowman, or brawler, then a new sub set it unlocked: for swordsman you can advance further to another set of classes.) , groups, duengons, custom housing with anti-greifing, lockable chests, player made shops that are intergrated with the currency system, and maybe a few other things that i cant quite think of off the top of my head.
So far my server is running: Craftbook (allows custom items, I've yet to figure out how exactly it works, I dont think I can use the crafted items to crete more custom items using them as ingredients.) Heroes ( Adds skills, classes, exp system, damage system, custom classes. I've messed around with this one quite a bit, cant figure out how to branch the default class off to different class sets that then would break off to advanced classes, also cannot spend money to upgrade skills this is needed.) Permissionsbukkit (Allows the creation of security groups and easier to edit.) Worldedit 5.0 (Self explanitory) Izone ( allows zoning in game to a degree, I think it can assign people so specific zones IE kicking people out who arnt wanted unless added to a list, could use some explination.) Lockette( Locks chests and adds anti greif to them.) Starter kit 1.1 (Allows me to give new players starting items.
What my server needs: I feel that with the current mods its got the basics of becoming a MMO, I just need to sit down and create the custom classes and skills and collet all the commands for the mods. So far I've created a word doccument that can be sent out to all the potential admins and OP's about what server mods have been installed and what needs to still be implimented. But what its really lacking right now would be: Custom Mobs with custom drops(Useable with custom items//drops), In game mail (Preferably with rendered mail, could work like the maps) an in game currency handeling system (Preferably with tangeble/dropable item money, so it could be easier to make the mobs drop it, and trade it between players, also needs to be able to purchase//upgrade class specifics.) Anti greif measures, NPC quest system (With possible user created/custom quests.) Coders, Game masters, OP's, Admins, and of course PLAYERS! (among other things as they come along)
Where you come in: As you can tell this server still has alot of work until it will be completly live and ready for use, and since were currently in development still were on a hamachi VPN network and would like to remain that way until we get most of the bugs//fixes implimented and get most of the core MMOness of the server implimented, once this happend well go to a whitelist until i guess you could call it a "Beta phase" then removing the whitelist allowing anyone to connect for extensive stress testing. Eventually depending how everything goes it could go back to a whitelist, it all depends on how many people we get really interested in this idea. Friends of friends will be allowed into the hamachi provided they are adding something to the overall progress of the server even if it is just taking up more ram to ensure my server will handel it =). Right now I could use help with Testers(class and skill testers), Coders(Class and custom skill creation, NPC's and NPC shops, dont worry its rather easy and i can teach you if you're willing to learn and help!), maybe some writers to add lore to the world, World Designers(with world edit experence) a few trust-worthy admins/op's. If your interested you can reply directly to this post or contact me via email (PM me for it) I look forward to working with all of you and I hope that this server one day will be the number one choice in MMO//survival type Minecraft servers and of course any money made will go to my team of workers that made it happen and continue to!
As for the poll if you voted NO please give me a reason? i want this server to appeal to a majority of audiences not JUST the MMO crowd. If you voted yes on the Poll just let me know why and what you could contribute to either the server itself or the technical side. Thanks everyone!!
:Edit:Its live!!! mcmmorpg.com of course theres no mods and its running 1.1 just FYI
Hello everyone! Sorry for all the text but I think its really worth a read! I'm also looking for a certian plugin or help building a list of plugins for my custom server. So far it's just been me by my self working on it, but I'd like to recruit the help of anyone willing to give it a shot! The specifics I'm looking for on the server would contain the main elements of a MMO server, Including but certianly not limited to: ingame mail, classes, skills, player chat (with different rooms according to proximity), banking system and currency system that will award currency for missions and can be spend to upgrade the individuals class/skills(with possible tangable/makeable money), advanced classes branching off from a main class everyone starts aa(so everyone is a Page then they choose swordsman, bowman, or brawler, then a new sub set it unlocked: for swordsman you can advance further to another set of classes.) , groups, duengons, custom housing with anti-greifing, lockable chests, player made shops that are intergrated with the currency system, and maybe a few other things that i cant quite think of off the top of my head.
So far my server is running: Craftbook (allows custom items, I've yet to figure out how exactly it works, I dont think I can use the crafted items to crete more custom items using them as ingredients.) Heroes ( Adds skills, classes, exp system, damage system, custom classes. I've messed around with this one quite a bit, cant figure out how to branch the default class off to different class sets that then would break off to advanced classes, also cannot spend money to upgrade skills this is needed.) Permissionsbukkit (Allows the creation of security groups and easier to edit.) Worldedit 5.0 (Self explanitory) Izone ( allows zoning in game to a degree, I think it can assign people so specific zones IE kicking people out who arnt wanted unless added to a list, could use some explination.) Lockette( Locks chests and adds anti greif to them.) Starter kit 1.1 (Allows me to give new players starting items.
What my server needs: I feel that with the current mods its got the basics of becoming a MMO, I just need to sit down and create the custom classes and skills and collet all the commands for the mods. So far I've created a word doccument that can be sent out to all the potential admins and OP's about what server mods have been installed and what needs to still be implimented. But what its really lacking right now would be: Custom Mobs with custom drops(Useable with custom items//drops), In game mail (Preferably with rendered mail, could work like the maps) an in game currency handeling system (Preferably with tangeble/dropable item money, so it could be easier to make the mobs drop it, and trade it between players, also needs to be able to purchase//upgrade class specifics.) Anti greif measures, NPC quest system (With possible user created/custom quests.) Coders, Game masters, OP's, Admins, and of course PLAYERS! (among other things as they come along)
Where you come in: As you can tell this server still has alot of work until it will be completly live and ready for use, and since were currently in development still were on a hamachi VPN network and would like to remain that way until we get most of the bugs//fixes implimented and get most of the core MMOness of the server implimented, once this happend well go to a whitelist until i guess you could call it a "Beta phase" then removing the whitelist allowing anyone to connect for extensive stress testing. Eventually depending how everything goes it could go back to a whitelist, it all depends on how many people we get really interested in this idea. Friends of friends will be allowed into the hamachi provided they are adding something to the overall progress of the server even if it is just taking up more ram to ensure my server will handel it =). Right now I could use help with Testers(class and skill testers), Coders(Class and custom skill creation, NPC's and NPC shops, dont worry its rather easy and i can teach you if you're willing to learn and help!), maybe some writers to add lore to the world, World Designers(with world edit experence) a few trust-worthy admins/op's. If your interested you can reply directly to this post or contact me via email (PM me for it) I look forward to working with all of you and I hope that this server one day will be the number one choice in MMO//survival type Minecraft servers and of course any money made will go to my team of workers that made it happen and continue to!
As for the poll if you voted NO please give me a reason? i want this server to appeal to a majority of audiences not JUST the MMO crowd. If you voted yes on the Poll just let me know why and what you could contribute to either the server itself or the technical side. Thanks everyone!!
hey i would like to be staff my skype theminecraftwarfare
So far my server is running: Craftbook (allows custom items, I've yet to figure out how exactly it works, I dont think I can use the crafted items to crete more custom items using them as ingredients.) Heroes ( Adds skills, classes, exp system, damage system, custom classes. I've messed around with this one quite a bit, cant figure out how to branch the default class off to different class sets that then would break off to advanced classes, also cannot spend money to upgrade skills this is needed.) Permissionsbukkit (Allows the creation of security groups and easier to edit.) Worldedit 5.0 (Self explanitory) Izone ( allows zoning in game to a degree, I think it can assign people so specific zones IE kicking people out who arnt wanted unless added to a list, could use some explination.) Lockette( Locks chests and adds anti greif to them.) Starter kit 1.1 (Allows me to give new players starting items.
What my server needs: I feel that with the current mods its got the basics of becoming a MMO, I just need to sit down and create the custom classes and skills and collet all the commands for the mods. So far I've created a word doccument that can be sent out to all the potential admins and OP's about what server mods have been installed and what needs to still be implimented. But what its really lacking right now would be: Custom Mobs with custom drops(Useable with custom items//drops), In game mail (Preferably with rendered mail, could work like the maps) an in game currency handeling system (Preferably with tangeble/dropable item money, so it could be easier to make the mobs drop it, and trade it between players, also needs to be able to purchase//upgrade class specifics.) Anti greif measures, NPC quest system (With possible user created/custom quests.) Coders, Game masters, OP's, Admins, and of course PLAYERS! (among other things as they come along)
Where you come in: As you can tell this server still has alot of work until it will be completly live and ready for use, and since were currently in development still were on a hamachi VPN network and would like to remain that way until we get most of the bugs//fixes implimented and get most of the core MMOness of the server implimented, once this happend well go to a whitelist until i guess you could call it a "Beta phase" then removing the whitelist allowing anyone to connect for extensive stress testing. Eventually depending how everything goes it could go back to a whitelist, it all depends on how many people we get really interested in this idea. Friends of friends will be allowed into the hamachi provided they are adding something to the overall progress of the server even if it is just taking up more ram to ensure my server will handel it =). Right now I could use help with Testers(class and skill testers), Coders(Class and custom skill creation, NPC's and NPC shops, dont worry its rather easy and i can teach you if you're willing to learn and help!), maybe some writers to add lore to the world, World Designers(with world edit experence) a few trust-worthy admins/op's. If your interested you can reply directly to this post or contact me via email (PM me for it) I look forward to working with all of you and I hope that this server one day will be the number one choice in MMO//survival type Minecraft servers and of course any money made will go to my team of workers that made it happen and continue to!
As for the poll if you voted NO please give me a reason? i want this server to appeal to a majority of audiences not JUST the MMO crowd. If you voted yes on the Poll just let me know why and what you could contribute to either the server itself or the technical side. Thanks everyone!!
:Edit:Its live!!! mcmmorpg.com of course theres no mods and its running 1.1 just FYI
hey i would like to be staff my skype theminecraftwarfare
I'll get in contact with you thanks for your reply!