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In bedrock edition we can combine resource packs
but unfortunately because of the way it works, you don't get to choose individual textures for each block.
Which means any imperfection you find with a given texture pack, you can't correct it by replacing it with textures from
another pack unless you give the other texture pack higher priority, but then this ends up replacing every other block,
meaning you potentially end up with the same problem, just on a different block or blocks depending on your preference.
It would be cool if we could choose a set of blocks, sky, HUD and user interface that gets changed individually
with each texture pack, making it possible to get the best of 2 or even 3, 4 or 5 different texture packs at once.
This is not a feature that exists in bedrock edition yet,
although you can technically already do this in Java if you know what you're doing.
But in bedrock edition you're limited to marketplace texture packs I believe,
and it would be harder to make edits to resource packs because of this.
KingDevilMC explains why a feature like this would be a cool idea,
being able to change texture packs by individual block easily through the user interface
would be a useful addition, so players can edit out imperfections of each texture pack to their own liking.
In bedrock edition we can combine resource packs
but unfortunately because of the way it works, you don't get to choose individual textures for each block.
Which means any imperfection you find with a given texture pack, you can't correct it by replacing it with textures from
another pack unless you give the other texture pack higher priority, but then this ends up replacing every other block,
meaning you potentially end up with the same problem, just on a different block or blocks depending on your preference.
It would be cool if we could choose a set of blocks, sky, HUD and user interface that gets changed individually
with each texture pack, making it possible to get the best of 2 or even 3, 4 or 5 different texture packs at once.
This is not a feature that exists in bedrock edition yet,
although you can technically already do this in Java if you know what you're doing.
But in bedrock edition you're limited to marketplace texture packs I believe,
and it would be harder to make edits to resource packs because of this.
KingDevilMC explains why a feature like this would be a cool idea,
being able to change texture packs by individual block easily through the user interface
would be a useful addition, so players can edit out imperfections of each texture pack to their own liking.