I've been playing Minecraft for a really long time, and I have some ideas on stuff that could be added to make it more fun! You'll notice most of my ideas involve building materials and decor. Some of this stuff could be added right into the base game while others would be better as addons (if we ever get those in this version)
I'll just get right into it, hope you like my ideas!!!:
(Also, I wrote this on my phone so sorry for any errors...)
• The ability to dye wood planks different colors.
(&/or) A recipe to combine a sapling and a dye to create a tree sapling that grows a tree whose leave &/or logs/planks are the corresponding color.
+ This could also extend to items crafted with the colored wood (like stairs, fences, etc.).
• A recipe where you combine 2 different building blocks either horizontally or vertically to create a half-and-half block.
(Example: half cobblestone, half oak plank)
• Chickens shed their feathers, naturally.
• Add Pegasuses (that can fly for a short duration) and Unicorns to the horse breeding chart (maybe zebra + rare breed ???)
• Also, add deer/elk, etc.
If you do kill them--they could drop their horns (rare drop) and leather which could be crafted into a helmet which is similar to a leather helm in terms of armor but has the appearance of a horned crown and gives a low level Thorns enchantment.
• Add more decorative craftable items like lanterns, curtains, chairs, tables, shelves, string lights/garlands, and planter boxes/garden pots.
• Add a mob that spawns in water that tries to drown you by grabbing onto you and making your air deplete faster (attacking your air essentially until you start to drown, in which case it just holds on), until you kill it.
• Add ambient creatures like sea turtles, butterflies, fireflies, dragonflies, more birds, etc..
+ This could lead to terrariums filled with the creatures you catch and jars that produce light if you put fireflies in them that you can then set on a shelf or atop a fence post.
• Add more biomes and/or dimensions --- some that are more colorful and more fantasy/magic themed (but maybe more rare and dangerous).
+ Some ideas: Silverwood or Mystwood (colorful, whimsical), Underdark or Dark Forest (dead trees, lots of mobs, etc., could even be a dimension similar to the Overworld but always night and more hostile), Fae Forest, Hot Springs (which heal you when you stand/swim in it and can only be transported with a silver bucket).
• Add more NPCs (like friendly Witch Covens or like Fairies, which you must do quests for in order to access trading, etc.).
• Add more minerals and gems for more building blocks (like platinum, copper, tin, (craftable bronze), silver, opal, garnet, ruby, sapphire, citrine, etc.) some of which can be equal to existing materials in terms of crafting and durability.
+ Some could be rare and could create more powerful versions of certain weapons and tools by infusing power into the item, enhancing it in some way.
Just one example: an Opal Axe might be able to fell a tree by chopping one block of the tree.
• Add more mobs which are harder than existing mobs, and add variations of existing mobs as well.
• Add a neutral mob called a Treant, which aggros if you destroy a tree in a certain radius. It has a small chance to be pacified (if you don't want to kill it) by planting any plant/flower/crop/tree near it.
• Add more food into the game like berry bushes which would help those who don't want to kill animals to survive early game.
+ Add more crops, fruit trees and food recipes.
• Add recipe for flower vines and crowns.
+ Add Flowering trees.
This is all for now but I'll add more if/when I think of anything...
Well, geez. I thought people might like more stuff being added, especially since we can't add it ourselves with mods, but no one seems to like even one of the ideas so I might just delete this post.
Maybe people aren't as bored with the base game as I am? I have played it for a very long time. Or maybe people don't care as much about building materials and atmosphere/scenery and challenging combat?
Well, either way, I put a lot of thought into these ideas, but I guess I just have to hope they eventually add mods in the upcoming few years and hope they are similar to my suggestions and don't cost $10.
I find some of these ideas quite interesting, some not so much (well, it's a long list, after all). Here are my thoughts on your suggestions, and some suggestions/explanations of my own:
1. Dying wood planks would be really neat, but saplings, not so much (dyes shouldn't be this powerful). And yes, their by-products should end up dyed too.
2. Half and half blocks: this would be okay, I guess, but I wonder about the implications. Would you be able to push a top half-slab onto a bottom half-slab with a piston, for example? Would that new block behave as a solid block with respect to redstone? Mmm... You know what, I'm sold on the idea (but the recipe should just be placing one on top of the other)!
3. Chicken shedding feathers would make feather farms far too easy.
4. Pegasuses and unicorns are genuinely interesting concepts, but I don't think they should be tameable the same way regular horses are, if even tameable at all. To me, they sound like really majestic wild creatures that are not really that inferior to humans. Perhaps they serve other functions, like healing, providing protection or shunning aggressive mobs.
5. I really, really like the idea of deer/elk and crafting items with very slight enchantments without the enchantment table. I totally agree with that. And leather helmets with horns would be totally on par with, say, iron helmets.
6. I'm all for more decorative items, but only if they don't look similar to items we already have. It's part of the fun to make items look what you want them to look in each context.
7. Such mob would be a bit overpowered, even without dealing any damage, but I know what you're getting at. You want a new water mob with water mechanics related attacks. The idea has a lot of potential.
8. While I agree with more ambient creatures, I don't think insects are the best fit. How would they scale compared to parrots and bats? They'd probably look gigantic. I do agree with sea turtles and more birds (maybe some that fly over long distances, and at very high altitudes).
9. More biomes/dimensions is always an interesting thought. I really liked the dark forest idea in particular.
10. More NPCs, yes. More NPCs interactions, definitely. Quests to access trading? I don't want Minecraft to look so similar to so many RPGs.
11. Not only would this be too overpowered, different minerals shouldn't just be mere replacements for existing items. Iron, gold, redstone, nether quartz and emeralds all have very distinct uses, and diamonds also distinguish themselves by being the best crafting item for tools. The delicate balance between minerals usefulness shouldn't be carelessly messed up with by adding more minerals like that. So yes, while new minerals are always an interesting concept, they should be very carefully thought out and definitely shouldn't just outdo current items as in your example.
12. More variation is always fun.
13. Ha! A tree loving mob a very nice idea. We'd have to play to see how it goes (if it would be too much of a nuisance or not), but it does sound interesting.
14. Yes, please! We definitely need more plant food items and recipes. Maybe a banana tree which has "banana bunch blocks" that when you break, become 12 bananas, similar to melons.
15. This is a marvellous idea, specially flowering trees.
Oh wow, thank you so much for the detailed response! I like your reactions to my ideas. I really appreciate that you took the time to explain why you liked or disliked somethings.
They were a pleasure to read and reply to.
Now I suggest you develop on your more promising and original ideas (my first pick would be the elk/deer thing, but that's up to you) and post them on a topic of their own.