I'm trying to created a track from my home to the mine. I have a lot of basics, but sometimes what is expected isn't what is, and my designs are thwarted.
It's a long rail, so every so many tracks there needs to be a powered rail, this isn't an issue. However, for some reason if you have a two block high wall on both sides of the rail, the mine cart is extremely sluggish to move with the player in it, until you hit a powered rail. Sort of like there is friction against the sides of the mine cart. However, even though redstone dust beneath a block can receive a single from a pressure plate on the block above, it can't power a rail. The redstone dust must make direct contact with the rail or the block the rail is on. And also redstone can fit in the "half-block" space beneath a slab, so I'm now curious if this is even possible.
What i want:
A three-block wide tunnel, with the rail in the center.
Redstone powered rails intermittently to provide the boost for the minecart.
A switch (lever) to turn off power to the entire track.
All redstone circuits buried.
Now, i've managed to create some reasonably intricate circuits, not quite all up on the comparator circuits, but shouldn't need them for this.
So you can see i've got redstone circuits buried off to the side, with a repeater in the distance. Simply put this entire mechanism is powered by a single redstone torch, connected to a lever. lever on, track is powered, lever off, not powered. simple.
However, the above displays the ONLY way i have found to get power to that powered rail, and have it connected to the lever for turning the power on/off. but i can put anything above it to bury it, i can't go under the rail, etc, etc, etc.
So, is there a way to achieve this, or am simply going to have to either expose the circuit or but a slab to cover it up?