More specifically, I'm looking for a way to identify a player who is holding a certain item in their hand. This might be a data tag that can be used in the testfor command. It would be used in a repeating command block to make something happen when a player is holding the item within a given radius.
As far as I'm aware, you cannot detect which items players hold in their hand. You can only give players items in certain slots or interact with specific items in any slot.
Actually. Its possible. Using testfor, however, the command block must be always active, so it may be laggy. Theres a Data Tag that allows you to test for any player that is holding for example, a diamond block in their inventory.
You can do /testfor @a {Inventory:[{id:"minecraft:diamond_block"}]}
However, I did this in 1.8 as I don't play the newer versions.. Not sure if it works. But its definitely something near that.
You can run that command block into a comparator for it to do what you want whenever a player is found.
More specifically, I'm looking for a way to identify a player who is holding a certain item in their hand. This might be a data tag that can be used in the testfor command. It would be used in a repeating command block to make something happen when a player is holding the item within a given radius.
As far as I'm aware, you cannot detect which items players hold in their hand. You can only give players items in certain slots or interact with specific items in any slot.
Actually. Its possible. Using testfor, however, the command block must be always active, so it may be laggy. Theres a Data Tag that allows you to test for any player that is holding for example, a diamond block in their inventory.
You can do /testfor @a {Inventory:[{id:"minecraft:diamond_block"}]}
However, I did this in 1.8 as I don't play the newer versions.. Not sure if it works. But its definitely something near that.
You can run that command block into a comparator for it to do what you want whenever a player is found.
I'm pretty sure that only works in Java. Just for clarification it does not currently work in Bedrock
Thanks but I'm looking for something to test if the item is specifically in the players hand, not just in their inventory.
A bit late but you can use:
/execute as player[nbt={SelectedItem:{id:"minecraft:[item]"}}] run [command]replacing "player" "[item]" and "[command]" with the corresponding things.