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I'm trying to build an medieval rpg world with a class system like a person who has the Thief class can turn invisible or the ranger class could spawn a wolf. Could anyone give me some on how to do this using command blocks
I can't remember the hunter but I could help when I get home. for the thief you could do a couple things. Are you in Bedrock I assume? We need to establish that first. Invisiblity command will end up looking like. </effect @e[type=player] invisibility 1000 1 true>
However you could do it so he could set down a named armorstand called "invisibility' which does the command </execute @e[name=armorInvis,c=1,r=1] ~~~ @e[type=player] invisibility 1000 1 true> I can get back to you on the hunter
I'm trying to build an medieval rpg world with a class system like a person who has the Thief class can turn invisible or the ranger class could spawn a wolf. Could anyone give me some on how to do this using command blocks
I can't remember the hunter but I could help when I get home.
for the thief you could do a couple things. Are you in Bedrock I assume? We need to establish that first.
Invisiblity command will end up looking like.
</effect @e[type=player] invisibility 1000 1 true>
However you could do it so he could set down a named armorstand called "invisibility' which does the command
</execute @e[name=armorInvis,c=1,r=1] ~~~ @e[type=player] invisibility 1000 1 true>
I can get back to you on the hunter