Only problem is the amount of entities it adds to the scoreboard team and doesn't remove. For example I activated the spawner and it spawns two vexes. Ok, but I kill them and the team TestTeam now has 118 players, when initially before activating the spawner it had 0. WHAT. So yeah, pretty confusing if someone could help that'd be awesome
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I am using these tags to create a mob spawner that spawns vexes
/setblock ~ ~1 ~ minecraft:mob_spawner 0 replace {SpawnCount:10,SpawnRange:30,Delay:0,MinSpawnDelay:0,MaxSpawnDelay:60,MaxNearbyEntities:50,RequiredPlayerRange:70,SpawnData:{id:"minecraft:vex",CustomName:"Vex-Test",CustomNameVisible:0b,Team:"TestTeam",Passengers:[{id:"minecraft:area_effect_cloud",Particle:"largesmoke",Radius:1f,Color:16711680}],HandItems:[{id:"minecraft:iron_sword",Count:1b,tag:{ench:[{id:16,lvl:2},{id:19,lvl:2},{id:20,lvl:1}]}},{}],HandDropChances:[0.0F,0.85F],ActiveEffects:[{Id:1b,Amplifier:2b,Duration:99999,ShowParticles:0b},{Id:5b,Amplifier:2b,Duration:99999,ShowParticles:0b},{Id:21b,Amplifier:5b,Duration:99999,ShowParticles:0b}]}}Only problem is the amount of entities it adds to the scoreboard team and doesn't remove. For example I activated the spawner and it spawns two vexes. Ok, but I kill them and the team TestTeam now has 118 players, when initially before activating the spawner it had 0. WHAT. So yeah, pretty confusing if someone could help that'd be awesome