Real basic question here: Can you disable killing animals in the game?
Long story short, my 7 year old is just getting into playing Minecraft and today he accidentally killed a baby sheep when he was trying to get a closer look at it. He has killed some animals in the game before but I guess this one was special to him because it was a baby, tended to hang around his shelter, and had black wool. Now he is really upset and doesn't want to keep playing.
Is there a mod or a game setting or something I can set to disable killing animals, give them infinite health, or something to that effect so that it is less likely to accidentally damage them?
Or other suggestions?
He's also playing the iPad version of the game currently, which I know limits options. But I'm interested in hearing solutions even if they may be PC only.
I'm hoping I don't have to figure out how to mod to get this done, but I'm reasonably coding-savvy and I can if it comes down to it.
The Ipad version is the Bedrock version so some of what I say might not be available or might not work the same way.
You could set up a command block that gives a regeneration effect to animals (you may have to do this individually for each specific animal type) that are within a certain radius of a player. I dunno if you can make this specific to him, though. This will, of course, add particle effects to every animal you see that gets close enough which could prove a bit disconcerting or perhaps induce some lag.