trading sometimes unlocks new trades, sometimes changes the pricing on existing trades. Not a bug. Be happy for the cheaper prices! Not all villagers have the same number of possible trades.
hello staff/admin, my villagers doesnt breed in these limit with 50 doors or more[size area 12x12 in square], i had them breed takes only 3 villagers 5 total in all, any tips for me on breeding 2 villagers.:(
also spruce trees its hard to grow on survival mode, i had them on my farm trees area i even put more lights and it didnt grow. please fix this issue.:(
Any update to the issues with the mob spawners both in the overworld and the nether? I haven't downloaded today's update, but I am guessing since it wasn't listed, the mob issues were not addressed.
I noticed the other day when in the overworld that a large number of hostile mobs were out at night, more than I have ever seen. I believe what is happening is the hostile mobs are generating to their max in the nether and/or the overworld and this is having a huge impact on the hostile mob spawners. Not sure what changed, but this has been broken for a few releases now.
Could this be related to the change that is supposed to make them tougher the longer you stay in an area?
Is there anyone who can confirm this? I know it would take a lot of work and I'm kinda passing it off to someone else by asking but I do have other thing going atm and testing such a thing would take a long time considering the amount of area you'd have to cover with slabs
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Item deletion bug. Had a wheat field with 560 wheat ready to harvest. I harvest it with water and flush it into hoppers. Just triggered it and got a whopping 179 wheat from the whole harvest. On top of that I didn't even get enough seeds to replant. I used it 5 times yesterday with no problems.
hello staff/admin, my villagers doesnt breed in these limit with 50 doors or more[size area 12x12 in square], i had them breed takes only 3 villagers 5 total in all, any tips for me on breeding 2 villagers.:(
also spruce trees its hard to grow on survival mode, i had them on my farm trees area i even put more lights and it didnt grow. please fix this issue.:(
Did your doors each count as valid houses? Did you have opaque blocks covering the doors in this 12x12 region with a path for each door to open sky no more than 4 blocks in front of it with a larger number of opaque blocks covering the path behind the self same door(s)?
Twitter - @4JSteve
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I've been playing the current release quite a bit lately and noticed that the old bug where you get caught in blocks and start taking damage is back. I've experienced this with walls, fences, and steps (used as roofs) so far. Seems to happen quite a bit more frequently then it did in the past, and it is much easier to get stuck on something now.
Sometimes I take damage, but most time I just get stuck in a block and have to wiggle my way out. Not sure if there are two issues at work here (damage vs. getting stuck) but it seems similar to what was happening ages ago.
Also, when riding a horse I experienced terrible lag when playing with two and three players. The more people the worse it gets. Single play did not impact the horse riding experience at all.
trading sometimes unlocks new trades, sometimes changes the pricing on existing trades. Not a bug. Be happy for the cheaper prices! Not all villagers have the same number of possible trades.
TNT doesn't hurt mobs when dropped into water. All it does is do a little knock back and that's it.
Not a bug. When TNT is surrounded by water on all sides, explosions will not do damage to nearby blocks, players or mobs.
In the pc version, blowing up TNT in water is a popular method of killing endermen in endermen xp farms. Thats why this person thinks its a bug.
hello staff/admin, my villagers doesnt breed in these limit with 50 doors or more[size area 12x12 in square], i had them breed takes only 3 villagers 5 total in all, any tips for me on breeding 2 villagers.:(
also spruce trees its hard to grow on survival mode, i had them on my farm trees area i even put more lights and it didnt grow. please fix this issue.:(
Is there anyone who can confirm this? I know it would take a lot of work and I'm kinda passing it off to someone else by asking but I do have other thing going atm and testing such a thing would take a long time considering the amount of area you'd have to cover with slabs
Ah. Ok. I didnt see the post regarding endermen.
Item deletion bug. Had a wheat field with 560 wheat ready to harvest. I harvest it with water and flush it into hoppers. Just triggered it and got a whopping 179 wheat from the whole harvest. On top of that I didn't even get enough seeds to replant. I used it 5 times yesterday with no problems.
Did your doors each count as valid houses? Did you have opaque blocks covering the doors in this 12x12 region with a path for each door to open sky no more than 4 blocks in front of it with a larger number of opaque blocks covering the path behind the self same door(s)?
Nuff said.
I'm Canadian, and there is no igloos around. Or snow. Or polar bears. Or moose because I live in a city, but there are moose in the country.
i have 50 doors inside the 12x12 square and 4 solid blocks high wall and a glass block covering the roof.
This has been fixed Internally.
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
Darn. I thought that I had just found the best thing ever. ono
Stay fluffy~
Looks like from the posts above, they are aware of this issue and potentially have fixed it.
Try adding more roof blocks to either the front or behind of the doors. Have the blocks you add be solid blocks.
Also, idk if this is a bug or not but named chests lose their name when broken after being placed.
Try adding more roof blocks to either the front or behind of the doors. Have the blocks you add be solid blocks.
Also, idk if this is a bug or not but named chests lose their name when broken after being placed.
EDIT: Whats mcxbla stand for?
yay tommytime202 first post.:creeperdance::creeperdance::creeperdance:
I have encountered an issue where crops are not growing when mob spawning is turned off. Trees however still grow.
It might be something else other than mob spawning. I had melons grow in a world with mob spawning off.
Maybe ur crops need more light?
I've been playing the current release quite a bit lately and noticed that the old bug where you get caught in blocks and start taking damage is back. I've experienced this with walls, fences, and steps (used as roofs) so far. Seems to happen quite a bit more frequently then it did in the past, and it is much easier to get stuck on something now.
Sometimes I take damage, but most time I just get stuck in a block and have to wiggle my way out. Not sure if there are two issues at work here (damage vs. getting stuck) but it seems similar to what was happening ages ago.
Also, when riding a horse I experienced terrible lag when playing with two and three players. The more people the worse it gets. Single play did not impact the horse riding experience at all.