Hello, I am working in porting a texture pack. The texture pack contains items and gui that are animated. In PC packs animated blocks and items will use an mcmeta file to animated it. Also, it uses cell**** files in the anim folder in mcpatcher to animate gui and armour. However, how do u do animated Textures in PE?
I recognize a flipbook_textures.json file which animates blocks like water, lava, etc. However, it doesn't seem to work for items, gui, or amrour. Does anyone have clear explanation of how to make animated textures for items, gui, or armor? Is it possible or not? I yes, how?
Hello, I am working in porting a texture pack. The texture pack contains items and gui that are animated. In PC packs animated blocks and items will use an mcmeta file to animated it. Also, it uses cell**** files in the anim folder in mcpatcher to animate gui and armour. However, how do u do animated Textures in PE?
I recognize a flipbook_textures.json file which animates blocks like water, lava, etc. However, it doesn't seem to work for items, gui, or amrour. Does anyone have clear explanation of how to make animated textures for items, gui, or armor? Is it possible or not? I yes, how?
Thanks, XaNeQuiLt...