In the new version, we decided to completely rewrite the shader code, using an old experience in developing previous versions. We hope you enjoy the new look of our creations! (:
How to install?
- Unpack the archive you downloaded. In it will be a folder. Drag this folder on the way games/com.mojang/resource_packs.
- Now go to Game Settings -> Global Resources, locate in the list KMPE v3.0 and tap on it.
Features v3.0:
- Incredibly realistic, detailed and elaborate clear water using normal-mapping with sky reflection.
- The shadow of the player with the animation motion.
- Changes more natural contrast lighting world.
- Soft and rich lighting of the torches.
- New strikingly beautiful skies with realistic clouds!
Try to change the brightness for different occasions. At the low brightness the world looks a little different!
Screenshots v3.0 for MCPE 1.0+:
Screenshots v2.4 [Magic Sky Update] 0.13.x:
Screenshots v2.3:
Screenshots v2.0:
Older updates:
v2.0 [Legendary Update]:
- Support Minecraft PE 0.12.x
- Completely redesigned light
- Fixed portal to the The Nether (now swinging)
- Foliage/grass is now moving again, and with them more water lilies, reeds, a Nether wart, and the fire! (optimized)
- Updated coverage of water torch. Now the water is constantly moving there glare from light ..
- Shadows change their sharpness depending on the time of day and night, as well as fog and rain.
- Slightly modified water.
- Fixed the glow of precious ores.
- Support for the use of other texture packs
v1.8 [0.12.1 Update]:
- Support Minecraft PE 0.12.x
- More smoother water
- Removed the rustle of grass, leaves and other vegetation moving..
v1.7 [TorchLight Update]:
- Optimized for 0.11.x
- Even more cool water
- Change the lighting of torches: it is on the edges of a red light + shake like fire
- Changes in natural light: sunlight, sunset, cloudy and moonlight
- Optimization glow ores
- Support for OpenGL 2.0
v1.6:
- The glow of precious ores
- Improved artificial lighting water
- Optimization of processing water
v1.5:
- Completely changed the
water. Now she has a lot of colors that are constantly shimmer, its
color will be different, day and night, in the shade, the sun and the
light of torches .. Away from the water a player becomes opaque and
repeats the color of the sky. Words to describe it is difficult, it is
better to see for yourself.
- Disabled glare because they create lags.
- Decreased the brightness of the torches.
- The waves do not occur at the waterfall.
- Added support for earlier versions of Open GL ES.
- Shaders will no longer work at 0.11 due to changes in the texture of water. The transfer is 0.11 after the alpha version.
Sweet! Looks pretty legit, my only question is what kind of device do you need to be able to run this?
Min cpu speed/cores, min ram, min gpu, etc
For example, I have an LG G2 with...
A Quad-core 2.26 GHz
An Adreno 330 GPU
And 2 GB of ram
Running on Kitkat 4.4.2
Would this be able to run it at a good FPS?
Thank you! The old version was cool glare, but we decided to remove them, thanks to reduced lag. On your device, everything will work fine, so only turn on in the middle of rendering.
HOLY CRAP THIS IS THE BEST SHADERS I'VE EVER SEEN AND IT WORKS ON MY DEVICE! ( I say this because every other awesome shader pack I see makes every block invisible.)
Looks great, could you teach me how to make so good shaders? (I know that you need .vertex and .fragment-files, but I don´t know how to make it look so great.) That would be nice
Looks great, could you teach me how to make so good shaders? (I know that you need .vertex and .fragment-files, but I don´t know how to make it look so great.) That would be nice
See the trailer:
Revolutionary shaders from the project "Maps Minecraft PE™"!
In the new version, we decided to completely rewrite the shader code, using an old experience in developing previous versions. We hope you enjoy the new look of our creations! (:
How to install?
- Unpack the archive you downloaded. In it will be a folder. Drag this folder on the way games/com.mojang/resource_packs.
- Now go to Game Settings -> Global Resources, locate in the list KMPE v3.0 and tap on it.
Creator: Zheka Smirnov
The tester and distributor: Steikey
Features v3.0:
- Incredibly realistic, detailed and elaborate clear water using normal-mapping with sky reflection.
- The shadow of the player with the animation motion.
- Changes more natural contrast lighting world.
- Soft and rich lighting of the torches.
- New strikingly beautiful skies with realistic clouds!
Try to change the brightness for different occasions. At the low brightness the world looks a little different!
Screenshots v3.0 for MCPE 1.0+:
Screenshots v2.4 [Magic Sky Update] 0.13.x:
Screenshots v2.3:
Screenshots v2.0:
Older updates:
v2.0 [Legendary Update]:
- Support Minecraft PE 0.12.x
- Completely redesigned light
- Fixed portal to the The Nether (now swinging)
- Foliage/grass is now moving again, and with them more water lilies, reeds, a Nether wart, and the fire! (optimized)
- Updated coverage of water torch. Now the water is constantly moving there glare from light ..
- Shadows change their sharpness depending on the time of day and night, as well as fog and rain.
- Slightly modified water.
- Fixed the glow of precious ores.
- Support for the use of other texture packs
v1.8 [0.12.1 Update]:
- Support Minecraft PE 0.12.x
- More smoother water
- Removed the rustle of grass, leaves and other vegetation moving..
v1.7 [TorchLight Update]:
- Optimized for 0.11.x
- Even more cool water
- Change the lighting of torches: it is on the edges of a red light + shake like fire
- Changes in natural light: sunlight, sunset, cloudy and moonlight
- Optimization glow ores
- Support for OpenGL 2.0
v1.6:
- The glow of precious ores
- Improved artificial lighting water
- Optimization of processing water
v1.5:
- Completely changed the
water. Now she has a lot of colors that are constantly shimmer, its
color will be different, day and night, in the shade, the sun and the
light of torches .. Away from the water a player becomes opaque and
repeats the color of the sky. Words to describe it is difficult, it is
better to see for yourself.
- Disabled glare because they create lags.
- Decreased the brightness of the torches.
- The waves do not occur at the waterfall.
- Added support for earlier versions of Open GL ES.
- Shaders will no longer work at 0.11 due to changes in the texture of water. The transfer is 0.11 after the alpha version.
Screenshots v1.5 [Water Magic Update]:
Screenshots v1.4 with 3D Fog:
DOWNLOADS (updated):
From Mediafire v3.0 [for MCPE 1.0+]
---------------------------
From original page v3.0
Older versions:
From Mediafire v2.4 [0.13.x]
---------------------------
From Mediafire v2.3 [0.13.x]
---------------------------
From Mediafire v2.1 [0.12.1]
---------------------------
From Mediafire v2.0 [0.12.x]
---------------------------From Mediafire v1.8 [0.12.x]
---------------------------From Mediafire v1.7 [0.11.x]
---------------------------
From Mediafire v1.6 [0.11.x]
---------------------------
From Mediafire v1.5 [0.11.x]
---------------------------
From Mediafire v1.4 [0.11.x]
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I could agree that this is the best shaders for MCPE. +1 Gonna keep an eye on this thread for the 0.11.X support.
Wow, thanks man! We will support to 0.11.0 after the release of the full game
Sweet! Looks pretty legit, my only question is what kind of device do you need to be able to run this?
Min cpu speed/cores, min ram, min gpu, etc
For example, I have an LG G2 with...
A Quad-core 2.26 GHz
An Adreno 330 GPU
And 2 GB of ram
Running on Kitkat 4.4.2
Would this be able to run it at a good FPS?
Want to host a dedicated server yourself, easily, and for free? Click here!
Need to post a DXDiag log and don't know how? Here you go!
I make YouTube vidoes! Why not go check em out?
My specs:
R7 1700 (8c/16t) @ 3.8ghz
Cryorig H7 cooler
G1 Gaming GTX 1080 8gb @ ~2000mhz core
16gb DDR4 3200mhz ram
250gb 850 EVO SSD
240gb Sandisk SSD Plus
1tb WD Blue 7200rpm HDD
1tb Generic 2.5" 7200rpm HDD
500gb WD 7200rpm HDD
Win 10
3x 24" 1080p Monitors @75hz
Click me, and let all your dreams come true....
Thank you! The old version was cool glare, but we decided to remove them, thanks to reduced lag. On your device, everything will work fine, so only turn on in the middle of rendering.
Coolio. I'll check it out then!
Want to host a dedicated server yourself, easily, and for free? Click here!
Need to post a DXDiag log and don't know how? Here you go!
I make YouTube vidoes! Why not go check em out?
My specs:
R7 1700 (8c/16t) @ 3.8ghz
Cryorig H7 cooler
G1 Gaming GTX 1080 8gb @ ~2000mhz core
16gb DDR4 3200mhz ram
250gb 850 EVO SSD
240gb Sandisk SSD Plus
1tb WD Blue 7200rpm HDD
1tb Generic 2.5" 7200rpm HDD
500gb WD 7200rpm HDD
Win 10
3x 24" 1080p Monitors @75hz
Click me, and let all your dreams come true....
could i get a link to v1.4 of the shaders (by the way the shaders are great nie work i just want to see it with the fog on its own)\
Yeah. Take it
Check out v1.6: [Glow Ore Update!]
HOLY CRAP THIS IS THE BEST SHADERS I'VE EVER SEEN AND IT WORKS ON MY DEVICE! ( I say this because every other awesome shader pack I see makes every block invisible.)
Thanks so much it really is the best shaders
1.6 Update is cool! umm the shaders is cool
i want to know how did you do that on shaders?
pm?
My Texture Pack... ima put some shaders soon but so many bugs http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-texture-packs/2394953-andriod-0-10-5-0-11-0-16x16-smooth-smeeth-texture
Sorry, but how does one install this? With blocklauncher?
Want to host a dedicated server yourself, easily, and for free? Click here!
Need to post a DXDiag log and don't know how? Here you go!
I make YouTube vidoes! Why not go check em out?
My specs:
R7 1700 (8c/16t) @ 3.8ghz
Cryorig H7 cooler
G1 Gaming GTX 1080 8gb @ ~2000mhz core
16gb DDR4 3200mhz ram
250gb 850 EVO SSD
240gb Sandisk SSD Plus
1tb WD Blue 7200rpm HDD
1tb Generic 2.5" 7200rpm HDD
500gb WD 7200rpm HDD
Win 10
3x 24" 1080p Monitors @75hz
Click me, and let all your dreams come true....
yes
OWW, thanky-thanky, guys!
Looks great, could you teach me how to make so good shaders? (I know that you need .vertex and .fragment-files, but I don´t know how to make it look so great.) That would be nice
No, this is the secret the firm!
Okay -__-
Best MCPE shaders I've ever used!
Liked + Followed
Minecraft: DoomAlphaTKD
Minecraft: Pocket Edition: DoomAlphaTKD
Link
(not yet available. Will be updated)
you do know that it is very hard to do as our phones cannot handle water refections yet right plus our phones gpu are not strong enough