Hello MCPE Community, I just wanted to make this topic to help people on how to Port MCPE Texture Packs. I also made this topic because I started porting texture packs in 0.6.1, but took a break from it until 0.8.1 (now) and when I checked the terrain that used to be (terrain.png) was now something similar but more complicated. I was struggling for days trying to figure out how to port the terrain.... Then it came to me "Man, I can't do this alone so why not ask fellow MCPE Texture Pack Porters." So I pm'ed a whole bunch of texture pack porters that port texture packs for 0.8.1 and they gave me a whole bunch of information. So now I'm here to give the information they gave to me, to you. I really hope this helps because I don't want all of you to struggle like how I did. (This is mostly on how to port the terrain)
-LGNDxCrafter
Step by Step Instructions:
Step 1: Download a texture pack for MCPE that someone has already ported with what ever resolution that you want to port to. recommended: 16x16, 32x32, 64x64.
Example (32x32):
Step 2: Go to your downloads folder and extract the texture pack from the zip.
Example:
Step 3: Open the folder that you extracted from the texture packs zip file.
Example:
Step 4: Open assets then open images and you will see a file called terrain-atlas, it will be a tga file, copy the file.
Example:
Step 5: Paste the file into your documents or a folder in documents.
Example:
Step 6: Download Gimp the image editor (Gimp is highly recommended because it can edit tga files). to find Gimp for free google gimp free download scroll down and you can find a website that you can download from that has a Gimp download for free.
Example:
Step 7: Run Gimp after you've downloaded it and open the terrain-atals.tga file you pasted into your documents folder.
Example:
Step 8: Once you've open the terrain-atlas.tga from your documents folder start editing/porting textures. (If help need on using gimp just look up how to/tutorials on youtube.
Example:
Step 9: Once you've finished edting/porting the textures to you likeing click [File] scroll down to
[Export As...], click [Export As...] The click [Export]. (Make sure your in your documents folder when you click [Export]. So pretty much just Export the file into your documents folder.
Example:
Step 10: Once you've finished editing/porting the terrain-atlas.tga you can copy and past it into your texture pack assets/images.
Example:
Step 11: Right click the texture pack folder, scroll down and click Add to "terrain-atlas.rar"
Step 12: After you've done all that you can now distribute the texture pack you ported using Mediafire or Dropbox and pur the link to the Mediafire/Dropbox download on youtube, minecraftforums, or anywhere else.
-LGNDxCrafter
Step by Step Instructions:
Step 1: Download a texture pack for MCPE that someone has already ported with what ever resolution that you want to port to. recommended: 16x16, 32x32, 64x64.
Step 2: Go to your downloads folder and extract the texture pack from the zip.
Step 3: Open the folder that you extracted from the texture packs zip file.
Step 4: Open assets then open images and you will see a file called terrain-atlas, it will be a tga file, copy the file.
Step 5: Paste the file into your documents or a folder in documents.
Step 6: Download Gimp the image editor (Gimp is highly recommended because it can edit tga files). to find Gimp for free google gimp free download scroll down and you can find a website that you can download from that has a Gimp download for free.
Step 7: Run Gimp after you've downloaded it and open the terrain-atals.tga file you pasted into your documents folder.
Step 8: Once you've open the terrain-atlas.tga from your documents folder start editing/porting textures. (If help need on using gimp just look up how to/tutorials on youtube.
Step 9: Once you've finished edting/porting the textures to you likeing click [File] scroll down to
[Export As...], click [Export As...] The click [Export]. (Make sure your in your documents folder when you click [Export]. So pretty much just Export the file into your documents folder.
Step 10: Once you've finished editing/porting the terrain-atlas.tga you can copy and past it into your texture pack assets/images.
Step 11: Right click the texture pack folder, scroll down and click Add to "terrain-atlas.rar"
Step 12: After you've done all that you can now distribute the texture pack you ported using Mediafire or Dropbox and pur the link to the Mediafire/Dropbox download on youtube, minecraftforums, or anywhere else.
[Attention] Make sure before you distribute the texture pack you ported ask permission from the original PC texture pack maker that you ported from if you can port/redistribute his/her texture pack for PE to the minecraftforums. For more information click this link: http://www.minecraftforum.net/topic/1686766-read-this-before-you-port-and-redistribute-texturepacks/
I really hope this helped. Please leave feedback, comments, and share with others!
-LGNDxCrafter
https://m.youtube.com/channel/UC1UZxWBJVLr0Pg8hzucabcQ