Minecraft PE 0.7.3 added a fancier title-screen that is similar to the desktop edition's system: 6 screenshots are arranged in a cube, which is rotated in the title screen. (Diagram by NathanX: http://imgur.com/2B1UUGV )
If you want to see the stock screenshots, extract them from assets/gui/background. There should be 6 images in the form of panorama_0.png.
You will need:
- An Android device with BlockLauncher Pro (to load the texture pack and the mods)
(Note: if you don't have BlockLauncher Pro but can use PocketTool, use PT to patch textures and BlockLauncher Free to patch the mods and scripts)
- A copy of Minecraft PE (duh)
- A way to take screenshots with your device. I use the Android SDK's DDMS; you can probably also take screenshots via key combonations.
- These patches and ModPE Scripts:
- Window resize and FoV change patches: http://zhuoweizhang.net/MinecraftPEModWiki//panohelper_patch_0.7.3_arm.zip
- Auto rotation ModPE Script: https://raw.github.com/zhuowei/ModPEScripts/master/500ise_panohelper.js
(If you don't have these requisites, but has a computer with Desktop Edition, you can still make panoramas screenshots using the Desktop edition - nobody would know)
1. Patch the Fov changer (fovtest.mod) to change your FoV to 90 degrees.
2. Go into your world and choose a good spot to stand. Then, prepare to take the screenshots by disabling the GUI and by turning on graphic options as appropriate.
3. Using the in-game patch manager, load the 500ise_panohelper.js ModPE Script.
4. Activate the ModPE Script by tapping on the ground.
5. Now using the in-game patch manager, patch the window resize script (tinyrender.mod).
6. Minecraft PE should now render in a tiny 256x256 window on the bottom-left corner of your screen, and every 5 seconds it should turn the player.
7. Take the screenshots as it turns the player. The order:
-- 0: forward
-- 1: right
-- 2: back
-- 3: left
-- 4: up
-- 5: down
8. Crop all the screenshots to 256x256, paying attention not to crop out any of the Minecraft display, and name each cropped screenshots in the form of panorama_0.png (replace 0 with the sequence of the image)
9. Apply a blur effect on all the screenshots.
10. Add them to a .zip file, and load into BlockLauncher as a texture pack.
11. Your panorama should be displayed on the main screen.
Thanks to NathanX for his help in understanding panoramas and for testing this.
I had no idea, n' I'd never imagine it, but noticed this when I ported Soartex Fanver, when I was changing the pic's names I saw the secuence, then in game it was all clear
water can reach 8 blocks
blocks are 16 pixels wide and high
max amount of items are 64 (stack) half is 32
the terrain.png is 256 pixels by 256 pixels and I think the mcpe world size is 256x256
If you want to see the stock screenshots, extract them from assets/gui/background. There should be 6 images in the form of panorama_0.png.
While there are tutorials for creating the panorama screenshots on Desktop Edition, and even a mod to automate it on Desktop Edition, I don't think there are any tutorials for using Minecraft PE on Android to generate the requisite screenshots. Here's my attempt to fill in that gap.
You will need:
- An Android device with BlockLauncher Pro (to load the texture pack and the mods)
(Note: if you don't have BlockLauncher Pro but can use PocketTool, use PT to patch textures and BlockLauncher Free to patch the mods and scripts)
- A copy of Minecraft PE (duh)
- A way to take screenshots with your device. I use the Android SDK's DDMS; you can probably also take screenshots via key combonations.
- These patches and ModPE Scripts:
- Window resize and FoV change patches: http://zhuoweizhang.net/MinecraftPEModWiki//panohelper_patch_0.7.3_arm.zip
- Auto rotation ModPE Script: https://raw.github.com/zhuowei/ModPEScripts/master/500ise_panohelper.js
(If you don't have these requisites, but has a computer with Desktop Edition, you can still make panoramas screenshots using the Desktop edition - nobody would know)
1. Patch the Fov changer (fovtest.mod) to change your FoV to 90 degrees.
2. Go into your world and choose a good spot to stand. Then, prepare to take the screenshots by disabling the GUI and by turning on graphic options as appropriate.
3. Using the in-game patch manager, load the 500ise_panohelper.js ModPE Script.
4. Activate the ModPE Script by tapping on the ground.
5. Now using the in-game patch manager, patch the window resize script (tinyrender.mod).
6. Minecraft PE should now render in a tiny 256x256 window on the bottom-left corner of your screen, and every 5 seconds it should turn the player.
7. Take the screenshots as it turns the player. The order:
-- 0: forward
-- 1: right
-- 2: back
-- 3: left
-- 4: up
-- 5: down
8. Crop all the screenshots to 256x256, paying attention not to crop out any of the Minecraft display, and name each cropped screenshots in the form of panorama_0.png (replace 0 with the sequence of the image)
9. Apply a blur effect on all the screenshots.
10. Add them to a .zip file, and load into BlockLauncher as a texture pack.
11. Your panorama should be displayed on the main screen.
Thanks to NathanX for his help in understanding panoramas and for testing this.
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minecraft is cool so things are in multiples of 8
water can reach 8 blocks
blocks are 16 pixels wide and high
max amount of items are 64 (stack) half is 32
the terrain.png is 256 pixels by 256 pixels and I think the mcpe world size is 256x256
The tiny render mod and the fovtester scripts don't work they just crash block launcher
panorama stills??? help me