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how can i generate my custom blocks in the game? im trying with that but dont work:
1º
"format_version": "1.14.2", "minecraft:ore_feature": { "description": { "identifier": "ruby_ore_feature" }, "count": 4, "places_block": "sr:ruby_ore", "may_replace": [ { "name": "minecraft:stone", "states": { "stone_type": "andesite" } }, { "name": "minecraft:stone", "states": { "stone_type": "andesite_smooth" } }, { "name": "minecraft:stone", "states": { "stone_type": "diorite" } }, { "name": "minecraft:stone", "states": { "stone_type": "diorite_smooth" } }, { "name": "minecraft:stone", "states": { "stone_type": "granite" } }, { "name": "minecraft:stone", "states": { "stone_type": "granite_smooth" } }, { "name": "minecraft:stone", "states": { "stone_type": "stone" } } ] } }
2º
{ "format_version": "1.14.2", "minecraft:feature_rules": { "description": { "identifier": "overworld_underground_ruby_ore_feature", "places_feature": "ruby_ore_feature" }, "conditions": { "placement_pass": "underground_pass", "minecraft:biome_filter": [ { "any_of": [ { "test": "has_biome_tag", "operator": "==", "value": "overworld" }, { "test": "has_biome_tag", "operator": "==", "value": "overworld_generation" } ] } ] }, "distribution": { "iterations": 3, "coordinate_eval_order": "zyx", "x": { "distribution": "uniform", "extent": [ 0, 16 ] }, "y": { "distribution": "uniform", "extent": [ 0, 16 ] }, "z": { "distribution": "uniform", "extent": [ 0, 16 ] } } } }
3º
execute @e[type=sr:ruby_ore] ~ ~ ~ fill ~1 ~ ~1 ~ ~-1 ~ ruby_ore 0 replace netherrack
how can i generate my custom blocks in the game? im trying with that but dont work:
1º
"format_version": "1.14.2",
"minecraft:ore_feature": {
"description": {
"identifier": "ruby_ore_feature"
},
"count": 4,
"places_block": "sr:ruby_ore",
"may_replace": [
{
"name": "minecraft:stone",
"states": {
"stone_type": "andesite"
}
},
{
"name": "minecraft:stone",
"states": {
"stone_type": "andesite_smooth"
}
},
{
"name": "minecraft:stone",
"states": {
"stone_type": "diorite"
}
},
{
"name": "minecraft:stone",
"states": {
"stone_type": "diorite_smooth"
}
},
{
"name": "minecraft:stone",
"states": {
"stone_type": "granite"
}
},
{
"name": "minecraft:stone",
"states": {
"stone_type": "granite_smooth"
}
},
{
"name": "minecraft:stone",
"states": {
"stone_type": "stone"
}
}
]
}
}
2º
{
"format_version": "1.14.2",
"minecraft:feature_rules": {
"description": {
"identifier": "overworld_underground_ruby_ore_feature",
"places_feature": "ruby_ore_feature"
},
"conditions": {
"placement_pass": "underground_pass",
"minecraft:biome_filter": [
{
"any_of": [
{
"test": "has_biome_tag",
"operator": "==",
"value": "overworld"
},
{
"test": "has_biome_tag",
"operator": "==",
"value": "overworld_generation"
}
]
}
]
},
"distribution": {
"iterations": 3,
"coordinate_eval_order": "zyx",
"x": {
"distribution": "uniform",
"extent": [ 0, 16 ]
},
"y": {
"distribution": "uniform",
"extent": [ 0, 16 ]
},
"z": {
"distribution": "uniform",
"extent": [ 0, 16 ]
}
}
}
}
3º
execute @e[type=sr:ruby_ore] ~ ~ ~ fill ~1 ~ ~1 ~ ~-1 ~ ruby_ore 0 replace netherrack