I've followed the links, downloaded and examined the resource pack and behavior pack files, and all that as recommended in the Add-On FAQ page and I haven't figured out how to manipulate block behavior. Is this possible? I have a couple simple ideas in mind I wanted to try to get my feet wet but I'm not having a lot of luck.
Idea one is to change the grass path block to be have more like the normal grass block. I assumed this would be a case of cutting and pasting some stuff from the grass block to the grass_path block so that I'd end up with paths that can have gates placed on them and such.
Idea two is to create a simple UI for the noteblock so that the desired note could be simply typed or picked on a little keyboard. If possible I'd like to make it so the blocks texture would be tinted to match the color of it's note and maybe show the instrument it's playing as. I can see the UI for the command block and others but I don't see how these are associated with the blocks.
I've followed the links, downloaded and examined the resource pack and behavior pack files, and all that as recommended in the Add-On FAQ page and I haven't figured out how to manipulate block behavior. Is this possible? I have a couple simple ideas in mind I wanted to try to get my feet wet but I'm not having a lot of luck.
Idea one is to change the grass path block to be have more like the normal grass block. I assumed this would be a case of cutting and pasting some stuff from the grass block to the grass_path block so that I'd end up with paths that can have gates placed on them and such.
Idea two is to create a simple UI for the noteblock so that the desired note could be simply typed or picked on a little keyboard. If possible I'd like to make it so the blocks texture would be tinted to match the color of it's note and maybe show the instrument it's playing as. I can see the UI for the command block and others but I don't see how these are associated with the blocks.
Any pointers?
From what I've seen, block manipulation is not available with official addons (yet?), all I've seen is mob modification. However, you are more likely be able to execute these ideas with native mods (a.k.a. BL Addons), it will just be harder. I don't know exactly what can and can't be manipulated using BL Addons but I'm sure you could ask some people who have experience with them.
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I've followed the links, downloaded and examined the resource pack and behavior pack files, and all that as recommended in the Add-On FAQ page and I haven't figured out how to manipulate block behavior. Is this possible? I have a couple simple ideas in mind I wanted to try to get my feet wet but I'm not having a lot of luck.
Idea one is to change the grass path block to be have more like the normal grass block. I assumed this would be a case of cutting and pasting some stuff from the grass block to the grass_path block so that I'd end up with paths that can have gates placed on them and such.
Idea two is to create a simple UI for the noteblock so that the desired note could be simply typed or picked on a little keyboard. If possible I'd like to make it so the blocks texture would be tinted to match the color of it's note and maybe show the instrument it's playing as. I can see the UI for the command block and others but I don't see how these are associated with the blocks.
Any pointers?
This really needs to be done with Native BL Addons. The .json addon system cannot modify block behavior in almost any way. Both of these ideas are possible with Native BL Addons, but idea 2 might be a little challenging.
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I've followed the links, downloaded and examined the resource pack and behavior pack files, and all that as recommended in the Add-On FAQ page and I haven't figured out how to manipulate block behavior. Is this possible? I have a couple simple ideas in mind I wanted to try to get my feet wet but I'm not having a lot of luck.
Idea one is to change the grass path block to be have more like the normal grass block. I assumed this would be a case of cutting and pasting some stuff from the grass block to the grass_path block so that I'd end up with paths that can have gates placed on them and such.
Idea two is to create a simple UI for the noteblock so that the desired note could be simply typed or picked on a little keyboard. If possible I'd like to make it so the blocks texture would be tinted to match the color of it's note and maybe show the instrument it's playing as. I can see the UI for the command block and others but I don't see how these are associated with the blocks.
Any pointers?
From what I've seen, block manipulation is not available with official addons (yet?), all I've seen is mob modification. However, you are more likely be able to execute these ideas with native mods (a.k.a. BL Addons), it will just be harder. I don't know exactly what can and can't be manipulated using BL Addons but I'm sure you could ask some people who have experience with them.
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Twitter: @TemenaPE
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This really needs to be done with Native BL Addons. The .json addon system cannot modify block behavior in almost any way. Both of these ideas are possible with Native BL Addons, but idea 2 might be a little challenging.
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