So um...the title explains everything.How do I replace textures in a .modpkg file? I tried to rename the modpkg into a zip file and extract it.Then I renamed the texture I wanna replace to the texture I'm gonna replace (for example the original name of the texture is sword.png and I renamed the texture I'm gonna replace into sword.png) and overwrite the original textures with mine.Then I convert the mod into a zip file then renamed it back into a .modpkg.But then when I use the mod in mcpe the texture does not change into the one I replace and it remains the same as the original.So then I thought maybe I should delete and reinstall the mod but then the mod didn't work at all after I did it.Is there something I did wrong?
So um...the title explains everything.How do I replace textures in a .modpkg file? I tried to rename the modpkg into a zip file and extract it.Then I renamed the texture I wanna replace to the texture I'm gonna replace (for example the original name of the texture is sword.png and I renamed the texture I'm gonna replace into sword.png) and overwrite the original textures with mine.Then I convert the mod into a zip file then renamed it back into a .modpkg.But then when I use the mod in mcpe the texture does not change into the one I replace and it remains the same as the original.So then I thought maybe I should delete and reinstall the mod but then the mod didn't work at all after I did it.Is there something I did wrong?
My ****.
Try doing it again.
Maybe you didn't overwrite it.
Maybe you didn't write _0.png at the end.
Maybe it has a .tga file (Usually not)
How about seperating the .js and the texture if you can.
Remember the time where minecraft was in development? Oh wait, I actually don't remember it...
Mod packages PE are working?