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Hi.
I was wondering, how can I use ModPE to detect blocks around other blocks or player? For example, if I want to make beacon mod. How to see if there is enough blocks under it in right shape? Tell me if you know something
Use level.getTile(x,y,z) = block id
Remember the time where minecraft was in development? Oh wait, I actually don't remember it...
Hi.
I was wondering, how can I use ModPE to detect blocks around other blocks or player? For example, if I want to make beacon mod. How to see if there is enough blocks under it in right shape? Tell me if you know something
Use level.getTile(x,y,z) = block id
Remember the time where minecraft was in development? Oh wait, I actually don't remember it...