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Anyone can proved me the code of saving a custom rendered entity pls?
Help
What you mean saving? Like this?
var chicken
function useItem (x, y, z, item, block, side){
chicken=Level.spawnMob(x, y, z,10,"mob/chicken")
}
Anyone can proved me the code of saving a custom rendered entity pls?
Help
What you mean saving? Like this?
var chicken
function useItem (x, y, z, item, block, side){
chicken=Level.spawnMob(x, y, z,10,"mob/chicken")
}