So in my code, i cant get a custom mob to do 3 hearts of damage. Could someone provide an example?
Heres Mine:
var dmg = 10;
function attackHook(a,v){
if (Entity.getNameTag()=="The Nametag"){
Entity.setHealth(v, Entity.getHealth(v) - dmg);
}
}
It also doesnt work with:
function deathHook(a, v){
if (Entity.getMobSkin(v)=="mob/Mob.png"){
preventDefault();
if (Entity.getArmor(v)==854){
D = Math.floor((Math.random()*2)+1);
if (D ==1){
Level.dropItem(Entity.getX(v),Entity.getY(v),Entity.getZ(v),221,854,1);
}else{
clientMessage("This code is working at least");
}
}
}
}
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So in my code, i cant get a custom mob to do 3 hearts of damage. Could someone provide an example?
Heres Mine:
var dmg = 10;
function attackHook(a,v){
if (Entity.getNameTag()=="The Nametag"){
Entity.setHealth(v, Entity.getHealth(v) - dmg);
}
}
It also doesnt work with:
function deathHook(a, v){
if (Entity.getMobSkin(v)=="mob/Mob.png"){
preventDefault();
if (Entity.getArmor(v)==854){
D = Math.floor((Math.random()*2)+1);
if (D ==1){
Level.dropItem(Entity.getX(v),Entity.getY(v),Entity.getZ(v),221,854,1);
}else{
clientMessage("This code is working at least");
}
}
}
}