So you know how you can create an 'item' folder inside of your texture pack with a name and blocklauncher will add it onto the items image for you? Well my question is how can you do the same thing, but with blocks, so I dont have to replace the texture of an existing block?
Also sorry if this was not in the right topic, i wasnt sure if it should be in mcpe texture packs or mcpe modding, but i figured since i would get more help, and this is related to mcpe modding, i should post it here.
Yes, just use the same method for items, make a folder called terrain-atlas and put the textures into that, but that way can be very buggy because the textures don't show up or the wrong texture shows up on another block so on.. There are a few tutorials on the forums just search for it
So you know how you can create an 'item' folder inside of your texture pack with a name and blocklauncher will add it onto the items image for you? Well my question is how can you do the same thing, but with blocks, so I dont have to replace the texture of an existing block?
Also sorry if this was not in the right topic, i wasnt sure if it should be in mcpe texture packs or mcpe modding, but i figured since i would get more help, and this is related to mcpe modding, i should post it here.
I have nothing to say...
Bump. I really do need help with this, please
I have nothing to say...
Yes, just use the same method for items, make a folder called terrain-atlas and put the textures into that, but that way can be very buggy because the textures don't show up or the wrong texture shows up on another block so on.. There are a few tutorials on the forums just search for it
Thank you
I have nothing to say...
No problem
Much more clear answer, thank you.
I have nothing to say...