Custom Liquid is different to mame And Its Really Hard Too, For MCPE U Need To Use Every Function And Textures And Animations, But Instead U Can Make Machine And Block And When We Touch It With Bucket The Bucket Will turn into Oil (Fuel) Bucket, And Tnats Pretty Simple, if u coose difficulty Hard Then Its Your Chose Im Just Telling You But I Could Research how to make custom liquid, It Will Be Great Mod
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Custom Liquid is different to mame And Its Really Hard Too, For MCPE U Need To Use Every Function And Textures And Animations, But Instead U Can Make Machine And Block And When We Touch It With Bucket The Bucket Will turn into Oil (Fuel) Bucket, And Tnats Pretty Simple, if u coose difficulty Hard Then Its Your Chose Im Just Telling You But I Could Research how to make custom liquid, It Will Be Great Mod
Fuel doean't necesarily mean a liquid. I want to make a custom item that acts as coal.
I want to make a custom fuel but I don't know how. Can you post the code that I need ti make a custom fuel? I will credit you in my modmod.
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Custom Liquid is different to mame And Its Really Hard Too, For MCPE U Need To Use Every Function And Textures And Animations, But Instead U Can Make Machine And Block And When We Touch It With Bucket The Bucket Will turn into Oil (Fuel) Bucket, And Tnats Pretty Simple, if u coose difficulty Hard Then Its Your Chose Im Just Telling You But I Could Research how to make custom liquid, It Will Be Great Mod
Liquids are essentially impossible with ModPE lol. Possible with Addons however.
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then pls show me howto make an addon, i need your help if u know that much
I know how to make an custom item.
Fuel doean't necesarily mean a liquid. I want to make a custom item that acts as coal.
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I add a Sword. How can I take damage?
Sorry for my English
create custom item sword or weapon ModPE.setItem(1000, "sword", 4, "Pooping Sword");
function attackHook(attacker, victim){
if(Player.getCarriedItem() == 1000){ whats id
var dmg = 10; how many hearts it does
Entity.setHealth(victim, Entity.getHealth(victim) - dmg);
}
}