. Error occurred in script: MultiPlayerCommandsv2.0.js
org.mozilla.javascript.EcmaError: TypeError: Cannot find function saveData in object function Level() {
[native code, arity=0]
}
. (MultiPlayerCommandsv2.0.js#16)
at org.mozilla.javascript.ScriptRuntime.constructError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.constructError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.typeError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.typeError2(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.notFunctionError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.getPropFunctionAndThisHelper(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.getPropFunctionAndThis(Unknown Source)
at org.mozilla.javascript.Interpreter.interpretLoop(Unknown Source)
at script.leaveGame(MultiPlayerCommandsv2.0.js:16)
at org.mozilla.javascript.Interpreter.interpret(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at org.mozilla.javascript.ContextFactory.doTopCall(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.doTopCall(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at net.zhuoweizhang.mcpelauncher.ScriptManager.callScriptMethod(ScriptManager.java:269)
at net.zhuoweizhang.mcpelauncher.ScriptManager.leaveGameCallback(ScriptManager.java:337)
at dalvik.system.NativeStart.run(Native Method)
. Error occurred in script: MultiPlayerCommandsv2.0.js
org.mozilla.javascript.EcmaError: TypeError: Cannot find function saveData in object function Level() {
[native code, arity=0]
}
. (MultiPlayerCommandsv2.0.js#16)
at org.mozilla.javascript.ScriptRuntime.constructError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.constructError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.typeError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.typeError2(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.notFunctionError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.getPropFunctionAndThisHelper(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.getPropFunctionAndThis(Unknown Source)
at org.mozilla.javascript.Interpreter.interpretLoop(Unknown Source)
at script.leaveGame(MultiPlayerCommandsv2.0.js:16)
at org.mozilla.javascript.Interpreter.interpret(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at org.mozilla.javascript.ContextFactory.doTopCall(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.doTopCall(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at net.zhuoweizhang.mcpelauncher.ScriptManager.callScriptMethod(ScriptManager.java:269)
at net.zhuoweizhang.mcpelauncher.ScriptManager.leaveGameCallback(ScriptManager.java:337)
at dalvik.system.NativeStart.run(Native Method)
It's ModPE.saveData not Level.saveData
The heck is this for