Ive been trying to get my custom mob to hold a weapon and the only way is to change his AI to a pigman but doing so auto changes the skin to a pigman skin. Is it possible to change it back?
Ive been trying to get my custom mob to hold a weapon and the only way is to change his AI to a pigman but doing so auto changes the skin to a pigman skin. Is it possible to change it back?
You cant make a Zombie or a Skeleton hold something? I also recall a bug with Blocklauncher which wouldn't allow us to change the skin of a Pigman
Ive been trying to get my custom mob to hold a weapon and the only way is to change his AI to a pigman but doing so auto changes the skin to a pigman skin. Is it possible to change it back?
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Curse PremiumDoes
Entity.setMobSkin(entity, String texture)
work?
You cant make a Zombie or a Skeleton hold something? I also recall a bug with Blocklauncher which wouldn't allow us to change the skin of a Pigman
Want Custom ModPE functions? Look here -> WolfyPE ModPE functions
Well the only problem is that zombies and skeletons burn in daylight. And also i code in 0.11.1 because i like the tmi mod.