The Meaning of Life, the Universe, and Everything.
Join Date:
7/21/2014
Posts:
58
Minecraft:
Skkkitzo
Member Details
Just to clear things up, everyone is having problems with a lot of functions in ModPE, right? Currently I'm making a mod which will involve chests, and I was testing out some features when I ran across this:
cript: Battle Tower MCPE v1.0.js
org.mozilla.javascript.WrappedException: Wrapped java.lang.RuntimeException: Not supported yet on MCPE 0.11 (Battle Tower MCPE v1.0.js#20)
at org.mozilla.javascript.Context.throwAsScriptRuntimeEx(Unknown Source)
at org.mozilla.javascript.MemberBox.invoke(Unknown Source)
at org.mozilla.javascript.FunctionObject.call(Unknown Source)
at org.mozilla.javascript.Interpreter.interpretLoop(Unknown Source)
at script.useItem(Battle Tower MCPE v1.0.js:20)
at org.mozilla.javascript.Interpreter.interpret(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at org.mozilla.javascript.ContextFactory.doTopCall(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.doTopCall(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at net.zhuoweizhang.mcpelauncher.ScriptManager.callScriptMethod(ScriptManager.java:267)
at net.zhuoweizhang.mcpelauncher.ScriptManager.useItemOnCallback(ScriptManager.java:278)
at dalvik.system.NativeStart.run(Native Method)
Caused by: java.lang.RuntimeException: Not supported yet on MCPE 0.11
at net.zhuoweizhang.mcpelauncher.ScriptManager$NativeLevelApi.setChestSlot(ScriptManager.java:1815)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:515)
... 11 more
And the code for line 20 is:
function useItem(x, y, z, itemId, blockId, side, data){
//code stuff
}
Well, that's lines 20-22... Anyways. So please feel free to talk to me about this, and of no one else has discovered this "glitch" made by 0.11.0, I will name it....
And on another note, before you all ask "Dude... What mod you making?", I will tell you these few things:
Just to clear things up, everyone is having problems with a lot of functions in ModPE, right? Currently I'm making a mod which will involve chests, and I was testing out some features when I ran across this:
And the code for line 20 is:
Well, that's lines 20-22... Anyways. So please feel free to talk to me about this, and of no one else has discovered this "glitch" made by 0.11.0, I will name it....
And on another note, before you all ask "Dude... What mod you making?", I will tell you these few things:
1) Not telling what it is
2) It's a ported version of a PC mod
3) It involves massive structures
Guess down below
If you've read this far, say " I <3 cookies".