I can be found on Freenode IRC channels #pocketmine, #ModPEScripts, #LegendOfMCPE, #pmplugins or #BeaconMine.
I am a PocketMine-MP plugin developer. I hate it when people think that I love stupid admin positions. Being an admin is nothing compared to being a plugin developer.
I am also a main developer of BlockServer, a work-in-progress MCPE server software. You are welcome to download it, but it so far onlly spawns you in the upther (above the world). You can chat, though.
I do not own this server but I just love to put this banner here:
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I have been trying to learn Native Mods, and here is what I have so far:
#include <jni.h>
#include <dlfcn.h>
#include <android/log.h>
#include <stdlib.h>
#include <mcpe.h>
#include <substrate.h>
#define LOG_TAG "blocks"
#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__))
static void (*Tile$initTiles_real)();
static void Tile$initTiles_hook(){
Tile* tile;
tile = new Tile(200, "cobblestone", &Material::stone);
Tile::tiles[200] = tile
}
JNIEXPORT jint JNI_OnLoad(JavaVM* vm, void* reserved) {
void* Tile$initTiles = dlsym(RTLD_DEFAULT, "_ZN4Tile9initTiles");
MSHookFunction((void*)Tile$initTiles, &Tile$initTiles_hook (void**), &Tile$initTiles_real);
return JNI_VERSION_1_2;
}
Yet there are errors, can somebody please point these out to me? I would appreciate it.
~Darkserver~
Want Custom ModPE functions? Look here -> WolfyPE ModPE functions
i don't know (learning)
What did you expect the
to do?