I was looking for a detailed custom mob tutorial, but i only found how to make it custom shape/render, but i dont need that. This is an example for what i want to make:
Take the shape of a zombie pigman, set the texture for a pig in a suit/anything else, make it hold a custom weapon/anything else, set health, set damage, make it agressive, set the drops, and make it spawn in the world (i also want ro set how often they spawn, i dont want a game full with bosses and only a few weak monster...). I think they are the basics of custom mobs, but i still cant find any tutorial. Can someone give me a link, or if it doesnt exist, make one for me?
Note: im a noob scripr coder, i need a breakdown to understand it
If you wanna make an actual, legitimate custom mob, it isn't possible with ModPE. All "custom mobs" made in ModPE are just retextured/remodeled and the AI is usually pretty makeshift. You'll need to learn C++ and native modding in order to make real custom mobs.
1x3y5 is completely right, and I can just recommend to learn making C++ Addons, but they need a lot more knowledge, so if you want to stay at JavaScript Mods you can find to almost everything good help here:
I did a research, and i found the elemental creeper mod, and i think its features are enough for me. He changed the skin, made them drop stuff, set health, i could set dmg with attack hook. The only thing i dont know is how to make it hold a weapon (since only 2 mob can). Is there a way to do it, or its c++ and i have to use gold sword...
I was looking for a detailed custom mob tutorial, but i only found how to make it custom shape/render, but i dont need that. This is an example for what i want to make:
Take the shape of a zombie pigman, set the texture for a pig in a suit/anything else, make it hold a custom weapon/anything else, set health, set damage, make it agressive, set the drops, and make it spawn in the world (i also want ro set how often they spawn, i dont want a game full with bosses and only a few weak monster...). I think they are the basics of custom mobs, but i still cant find any tutorial. Can someone give me a link, or if it doesnt exist, make one for me?
Note: im a noob scripr coder, i need a breakdown to understand it
If you wanna make an actual, legitimate custom mob, it isn't possible with ModPE. All "custom mobs" made in ModPE are just retextured/remodeled and the AI is usually pretty makeshift. You'll need to learn C++ and native modding in order to make real custom mobs.
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Curse Premium1x3y5 is completely right, and I can just recommend to learn making C++ Addons, but they need a lot more knowledge, so if you want to stay at JavaScript Mods you can find to almost everything good help here:
http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/1987535-0-9-5-modpe-help-2-1-gui-render-types-item
I did a research, and i found the elemental creeper mod, and i think its features are enough for me. He changed the skin, made them drop stuff, set health, i could set dmg with attack hook. The only thing i dont know is how to make it hold a weapon (since only 2 mob can). Is there a way to do it, or its c++ and i have to use gold sword...
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Curse PremiumYou can only give Skeletons and zombie-pigmen (with 0.11 zombies?) items.
I know (actually i just guessed), but how to do that?
And i also want to know how to make them spawn randomly. After that i can make a rly cool mod when the final version of 0.11.0 releases.
Oh and how can i make active monster spawner with setTile?
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Curse PremiumYou can give a skeleton... a item with Entity.setCarriedItem.
Actually I didn't wanted to spawn Entitys random, but you'll need Math.random and you should use for the y-coordinate the fist block which is not air.